Player Matchup

Ymir
Ymir
Donny3415
Ymir
Level 99
God Stats
2W - 0L
1,398 SR
Queue Stats
44W - 32L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
Wierdo 344
Ah Puch
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 44L
1,502 Elo+
Party 1
Thoth
Thoth
ace268
Thoth
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 24L
1,500 Elo+
Party 1
Sol
Sol
afroborinqueno
Sol
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 79L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
lAvatarAppal
Cthulhu
Level 149
God Stats
3W - 0L
1,584 SR
Queue Stats
92W - 83L
1,483 Elo+
Party 1
Team Averages
Level 123
1,496 SR
1,470 Elo+

VS

Team Averages
Level 91
1,527 SR
1,455 Elo+
Fenrir
Fenrir
ItzCartoon1980
Fenrir
Level 29
God Stats
1W - 2L
1,472 SR
Queue Stats
31W - 53L
1,402 Elo+
Party 2
Nox
Nox
MINT Newlist
Nox
Level 37
God Stats
1W - 1L
1,702 SR
Queue Stats
22W - 25L
1,283 Elo+
Party 2
Vulcan
Vulcan
OG Magikarps
Vulcan
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
390W - 393L
1,579 Elo+
Party 2
Hercules
Hercules
SirSauced420
Hercules
Level 146
God Stats
4W - 4L
1,463 SR
Queue Stats
398W - 406L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
ceritelli1
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 3 / 21
10,088
841
8,199
25,639
14,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Wierdo 344
Ah Puch
19
6 / 2 / 13
11,229
936
12,597
8,515
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
ace268
Thoth
15
5 / 2 / 5
9,569
797
4,423
6,403
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 12
10,018
835
12,629
12,021
4,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
lAvatarAppal
Cthulhu
16
6 / 4 / 17
10,191
849
13,854
13,485
13,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,699
725
2,867
8,396
8,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
0 / 7 / 6
7,972
664
6,076
11,056
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
18
5 / 5 / 4
10,417
868
13,257
8,536
3,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SirSauced420
Hercules
16
2 / 4 / 7
9,637
803
13,032
17,131
23,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ceritelli1
Heimdallr
13
3 / 8 / 5
8,347
696
6,984
13,778
4,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
27
Kills
12
15
Deaths
27
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
21
4.83
L
2
3
6
1.67
L
0
7
6
0.43
L
Vulcan
5
5
4
1.4
L
Hercules
SirSauced420
Hercules
2
4
7
1.38
W
Ah Puch
Wierdo 344
Ah Puch
6
2
13
6.25
W
Thoth
ace268
Thoth
5
2
5
3.75
W
6
4
12
3
L
Heimdallr
ceritelli1
Heimdallr
3
8
5
0.69
W
Cthulhu
lAvatarAppal
Cthulhu
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,702
Damage
42,216
66,063
Taken
58,897
37,282
Mitigated
44,603
32,559
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,199
1,422
513
11,326
25,639
14,467
130
8,334
17,305
14,227
0
L
2,867
512
228
884
8,396
8,949
0
7,558
838
0
5,242
L
6,076
1,374
497
2,396
11,056
4,110
294
10,416
640
16,959
0
L
Vulcan
13,257
4,648
3,081
1,433
8,536
3,312
512
8,030
506
31,962
0
L
Hercules
SirSauced420
Hercules
13,032
2,736
137
7,254
17,131
23,257
0
12,421
4,710
555
20,751
W
Ah Puch
Wierdo 344
Ah Puch
12,597
735
2,190
2,951
8,515
3,415
1,339
1,447
7,068
37,406
0
W
Thoth
ace268
Thoth
4,423
572
712
649
6,403
2,301
621
1,275
5,128
14,784
0
W
12,629
2,787
2,057
6,122
12,021
4,026
2,893
2,809
9,212
25,634
0
L
Heimdallr
ceritelli1
Heimdallr
6,984
2,909
750
1,673
13,778
4,975
802
13,277
501
0
14,093
W
Cthulhu
lAvatarAppal
Cthulhu
13,854
199
3,959
2,080
13,485
13,073
82
5,839
7,646
25,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,095
Gold Earned
45,072
139
Minions Killed
112
0
Camps Cleared
0
1,197,765
Distance Traveled
1,004,500
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,088
841
8
1
0
261,387
0
L
Fenrir
8,699
725
5
0
0
193,303
0
L
Nox
7,972
664
20
2
0
180,990
1
L
Vulcan
10,417
868
50
4
0
233,172
3
L
Hercules
9,637
803
23
2
0
210,423
0
W
Ah Puch
11,229
936
64
5
0
225,737
0
W
Thoth
9,569
797
18
2
0
230,550
0
W
Sol
10,018
835
25
2
0
233,654
0
L
Heimdallr
8,347
696
14
1
0
186,612
0
W
Cthulhu
10,191
849
24
2
0
246,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role