Player Matchup

Apollo
Apollo
Gl0nky
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,504 Elo+
Party 3
Neith
Neith
Mk Synister Br
Neith
Level 16
God Stats
8W - 6L
1,750 SR
Queue Stats
27W - 40L
1,341 Elo+
Party 1
Izanami
Izanami
NYNJ4
Izanami
Level 28
God Stats
117W - 145L
1,471 SR
Queue Stats
273W - 326L
1,392 Elo+
Party 1
Ymir
Ymir
PiteerBR
Ymir
Level 28
God Stats
38W - 36L
1,463 SR
Queue Stats
180W - 218L
1,405 Elo+
Party 1
Artemis
Artemis
xolatte
Artemis
Level 6
God Stats
1W - 6L
1,160 SR
Queue Stats
17W - 33L
1,268 Elo+
Party 3
Team Averages
Level 29
1,469 SR
1,382 Elo+

VS

Team Averages
Level 29
1,407 SR
1,404 Elo+
Tsukuyomi
Tsukuyomi
KillerGuy650
Tsukuyomi
Level 29
God Stats
1W - 1L
1,333 SR
Queue Stats
241W - 259L
1,397 Elo+
Party 2
Da Ji
Da Ji
LordJashin650
Da Ji
Level 15
God Stats
46W - 69L
1,377 SR
Queue Stats
240W - 258L
1,347 Elo+
Party 2
Erlang Shen
Erlang Shen
Mrbrightside06
Erlang Shen
Level 61
God Stats
28W - 33L
1,289 SR
Queue Stats
206W - 223L
1,367 Elo+
Party 2
Jormungandr
Jormungandr
PapaCopia
Jormungandr
Level 17
God Stats
25W - 22L
1,507 SR
Queue Stats
121W - 113L
1,424 Elo+
Solo
Chaac
Chaac
TOKO20
Chaac
Level 25
God Stats
127W - 119L
1,530 SR
Queue Stats
138W - 140L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gl0nky
Apollo
20
12 / 6 / 11
15,922
1,137
31,481
22,055
10,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 1 / 19
14,725
1,052
16,387
8,809
3,672
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
NYNJ4
Izanami
20
3 / 7 / 16
14,377
1,027
31,823
21,302
9,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
20
6 / 12 / 13
14,066
1,005
20,949
29,950
18,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
xolatte
Artemis
19
0 / 16 / 14
12,413
887
13,042
25,017
10,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KillerGuy650
Tsukuyomi
20
8 / 3 / 20
15,348
1,096
19,328
19,105
15,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 10 / 18
13,434
960
11,470
23,733
13,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Mrbrightside06
Erlang Shen
20
22 / 7 / 10
17,075
1,220
34,749
29,629
24,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
PapaCopia
Jormungandr
20
5 / 2 / 26
14,695
1,050
18,356
20,074
23,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
TOKO20
Chaac
20
5 / 4 / 23
14,363
1,026
18,379
27,058
41,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
139
26
Kills
42
42
Deaths
26
73
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Apollo
Gl0nky
Apollo
12
6
11
2.92
W
Tsukuyomi
KillerGuy650
Tsukuyomi
8
3
20
6
W
2
10
18
1.1
L
5
1
19
14.5
W
Erlang Shen
Mrbrightside06
Erlang Shen
22
7
10
3.86
L
Izanami
NYNJ4
Izanami
3
7
16
1.57
W
Jormungandr
PapaCopia
Jormungandr
5
2
26
9
L
Ymir
6
12
13
1.04
W
Chaac
TOKO20
Chaac
5
4
23
4.13
L
Artemis
xolatte
Artemis
0
16
14
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,682
Damage
102,282
107,133
Taken
119,599
52,713
Mitigated
118,633
9,714
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Gl0nky
Apollo
31,481
22,946
0
3,008
22,055
10,916
0
3,802
18,253
0
69,414
W
Tsukuyomi
KillerGuy650
Tsukuyomi
19,328
7,364
0
4,062
19,105
15,473
0
3,276
15,829
0
53,221
W
11,470
2,355
0
0
23,733
13,332
0
2,783
20,950
0
32,530
L
16,387
8,019
0
1,176
8,809
3,672
0
1,041
7,768
0
33,526
W
Erlang Shen
Mrbrightside06
Erlang Shen
34,749
25,008
0
299
29,629
24,554
0
4,899
24,730
0
56,730
L
Izanami
NYNJ4
Izanami
31,823
25,905
0
1,965
21,302
9,394
0
4,163
17,139
0
77,082
W
Jormungandr
PapaCopia
Jormungandr
18,356
2,792
190
343
20,074
23,588
0
4,930
15,144
48,859
0
L
Ymir
20,949
4,025
0
1,812
29,950
18,462
0
6,425
23,525
31,791
0
W
Chaac
TOKO20
Chaac
18,379
3,322
0
5,655
27,058
41,686
0
5,061
21,997
0
30,616
L
Artemis
xolatte
Artemis
13,042
7,616
0
1,753
25,017
10,269
0
2,925
22,092
0
23,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,503
Gold Earned
74,915
276
Minions Killed
260
4
Camps Cleared
13
1,165,732
Distance Traveled
1,417,887
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,922
1,137
99
7
0
271,600
0
W
Tsukuyomi
15,348
1,096
59
4
6
288,670
0
W
Da Ji
13,434
960
53
4
4
244,815
3
L
Neith
14,725
1,052
36
3
1
243,455
0
W
Erlang Shen
17,075
1,220
41
3
2
295,628
1
L
Izanami
14,377
1,027
96
7
1
242,767
0
W
Jormungandr
14,695
1,050
73
5
0
283,133
0
L
Ymir
14,066
1,005
24
2
2
223,692
0
W
Chaac
14,363
1,026
34
2
1
305,641
1
L
Artemis
12,413
887
21
2
0
184,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role