Player Matchup

Thor
Thor
RaisinShrub
Thor
Level 148
God Stats
0W - 1L
1,863 SR
Queue Stats
207W - 210L
1,510 Elo+
Party 1
Izanami
Izanami
Shigedy
Izanami
Level 94
God Stats
125W - 107L
1,518 SR
Queue Stats
276W - 266L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
TardyBear141
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
TetraFlavasaver
Cthulhu
Level 29
God Stats
33W - 40L
1,462 SR
Queue Stats
286W - 278L
1,558 Elo+
Party 3
Agni
Agni
army1545
Agni
Level 127
God Stats
0W - 1L
1,281 SR
Queue Stats
14W - 14L
1,571 Elo+
Party 1
Team Averages
Level 82
1,525 SR
1,482 Elo+

VS

Team Averages
Level 66
1,521 SR
1,543 Elo+
Loki
Loki
DmoneyMac
Loki
Level 16
God Stats
1W - 1L
1,278 SR
Queue Stats
13W - 14L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
KINGSLEEPY47
Sun Wukong
Level 41
God Stats
5W - 1L
1,543 SR
Queue Stats
264W - 272L
1,531 Elo+
Party 2
Bacchus
Bacchus
MikarSummerfang
Bacchus
Level 42
God Stats
69W - 62L
1,605 SR
Queue Stats
94W - 104L
1,582 Elo+
Solo
Chiron
Chiron
Sintrophy
Chiron
Level 113
God Stats
10W - 7L
1,607 SR
Queue Stats
280W - 261L
1,581 Elo+
Party 2
Ra
Ra
xHourGlass
Ra
Level 117
God Stats
10W - 7L
1,572 SR
Queue Stats
297W - 274L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 1
7,865
492
6,750
13,115
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Shigedy
Izanami
12
2 / 4 / 1
7,556
472
4,940
9,737
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TardyBear141
Gilgamesh
12
0 / 7 / 0
7,227
452
4,765
12,197
4,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 2 / 3
7,241
453
4,261
9,577
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
14
2 / 2 / 1
8,579
536
5,981
6,843
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 4 / 8
8,518
532
3,364
9,065
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
KINGSLEEPY47
Sun Wukong
17
9 / 1 / 3
10,154
635
9,801
14,077
11,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 1 / 8
7,250
453
2,751
7,985
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
Sintrophy
Chiron
15
7 / 2 / 1
9,651
603
8,612
10,309
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 4
9,054
566
6,861
7,333
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
21
21
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
2
4
8
1.5
W
Sun Wukong
KINGSLEEPY47
Sun Wukong
9
1
3
10.5
W
0
1
8
4
L
5
6
1
0.92
L
Izanami
Shigedy
Izanami
2
4
1
0.63
W
Chiron
Sintrophy
Chiron
7
2
1
3.75
L
Gilgamesh
TardyBear141
Gilgamesh
0
7
0
0
L
0
2
3
0.75
L
Agni
2
2
1
1.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,697
Damage
31,389
51,469
Taken
48,769
20,716
Mitigated
25,462
10,711
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,364
928
0
232
9,065
2,882
0
851
8,214
0
47,050
W
Sun Wukong
KINGSLEEPY47
Sun Wukong
9,801
3,172
0
5,121
14,077
11,112
143
1,592
12,485
0
69,766
W
2,751
477
0
2,605
7,985
5,342
0
2,232
5,753
17,038
0
L
6,750
1,772
0
2,968
13,115
4,811
0
3,369
9,502
0
41,619
L
Izanami
Shigedy
Izanami
4,940
2,671
0
3,205
9,737
2,893
0
2,265
7,420
0
53,773
W
Chiron
Sintrophy
Chiron
8,612
3,142
656
3,995
10,309
3,353
1,659
3,464
6,842
0
67,021
L
Gilgamesh
TardyBear141
Gilgamesh
4,765
1,786
0
1,378
12,197
4,568
0
366
11,831
0
34,966
L
4,261
199
91
2,243
9,577
6,180
0
1,644
7,853
22,377
0
L
Agni
5,981
130
0
826
6,843
2,264
0
1,352
5,251
54,408
0
W
6,861
325
796
3,019
7,333
2,773
0
2,103
5,230
65,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
44,627
380
Minions Killed
535
0
Camps Cleared
0
1,293,767
Distance Traveled
1,537,797
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,518
532
85
5
0
336,059
0
W
Sun Wukong
10,154
635
144
9
0
301,417
0
W
Bacchus
7,250
453
32
2
0
281,366
7
L
Thor
7,865
492
75
5
0
252,193
1
L
Izanami
7,556
472
94
6
0
252,171
3
W
Chiron
9,651
603
136
9
0
269,420
6
L
Gilgamesh
7,227
452
79
5
0
220,471
3
L
Cthulhu
7,241
453
28
2
0
273,321
4
L
Agni
8,579
536
104
7
0
295,611
2
W
Ra
9,054
566
138
9
0
349,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role