Player Matchup

Gilgamesh
Gilgamesh
Gimme Advice
Gilgamesh
Level 121
God Stats
1W - 0L
1,728 SR
Queue Stats
63W - 75L
1,565 Elo+
Party 1
Ymir
Ymir
GimmeProps
Ymir
Level 17
God Stats
12W - 9L
1,811 SR
Queue Stats
17W - 11L
1,622 Elo+
Party 1
Bellona
Bellona
S0luti0ns
Bellona
Level 17
God Stats
3W - 2L
1,750 SR
Queue Stats
20W - 12L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
Sihkeh
Danzaburou
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 1
Hel
Hel
Zaokie
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,680 Elo+
Party 1
Team Averages
Level 53
1,658 SR
1,559 Elo+

VS

Team Averages
Level 24
1,595 SR
1,519 Elo+
Fenrir
Fenrir
Chapi2307
Fenrir
Level 17
God Stats
7W - 6L
1,704 SR
Queue Stats
61W - 54L
1,583 Elo+
Solo
Ra
Ra
G1be69
Ra
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 145L
1,610 Elo+
Solo
Chang'e
Chang'e
Redicoe
Chang'e
Level 16
God Stats
21W - 19L
1,468 SR
Queue Stats
32W - 32L
1,443 Elo+
Party 2
King Arthur
King Arthur
Sixpaperfattyy
King Arthur
Level 29
God Stats
11W - 11L
1,579 SR
Queue Stats
53W - 66L
1,502 Elo+
Solo
The Morrigan
The Morrigan
ZEN8738
The Morrigan
Level 29
God Stats
8W - 5L
1,727 SR
Queue Stats
60W - 50L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gimme Advice
Gilgamesh
20
11 / 6 / 10
21,764
531
41,538
47,819
71,807
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 7 / 13
18,264
445
20,974
41,007
68,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
S0luti0ns
Bellona
20
6 / 10 / 11
19,110
466
27,465
50,484
52,691
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Sihkeh
Danzaburou
20
10 / 8 / 4
21,830
532
31,176
43,937
24,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Zaokie
Hel
20
4 / 13 / 7
19,679
480
22,641
38,489
19,140
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chapi2307
Fenrir
18
4 / 8 / 6
15,002
366
7,284
22,059
14,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
20
1 / 9 / 16
18,928
462
22,162
39,160
21,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
Redicoe
Chang'e
20
8 / 6 / 17
18,530
452
20,742
33,862
38,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Sixpaperfattyy
King Arthur
20
17 / 7 / 11
21,322
520
63,073
68,514
88,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
ZEN8738
The Morrigan
20
14 / 4 / 14
24,660
601
50,823
25,205
16,541
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
108
34
Kills
44
44
Deaths
34
45
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chapi2307
Fenrir
4
8
6
0.88
L
Ra
1
9
16
1
W
Gilgamesh
Gimme Advice
Gilgamesh
11
6
10
2.67
W
3
7
13
1.36
L
Chang'e
Redicoe
Chang'e
8
6
17
2.75
W
Bellona
S0luti0ns
Bellona
6
10
11
1.15
W
Danzaburou
Sihkeh
Danzaburou
10
8
4
1.5
L
King Arthur
Sixpaperfattyy
King Arthur
17
7
11
3.21
L
The Morrigan
ZEN8738
The Morrigan
14
4
14
5.25
W
Hel
Zaokie
Hel
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,794
Damage
164,084
221,736
Taken
188,800
236,804
Mitigated
179,354
67,481
Healing
66,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chapi2307
Fenrir
7,284
1,174
0
4,580
22,059
14,423
0
4,759
17,112
0
64,467
L
Ra
22,162
1,237
2,696
12,143
39,160
21,817
726
6,652
32,344
187,349
0
W
Gilgamesh
Gimme Advice
Gilgamesh
41,538
11,115
0
2,515
47,819
71,807
3,929
14,067
33,752
0
148,581
W
20,974
1,837
3,097
3,438
41,007
68,395
1,069
18,813
22,194
75,272
0
L
Chang'e
Redicoe
Chang'e
20,742
883
10,920
11,630
33,862
38,477
1,086
9,307
24,363
77,240
0
W
Bellona
S0luti0ns
Bellona
27,465
10,689
0
8,601
50,484
52,691
1,166
22,326
28,158
0
153,675
W
Danzaburou
Sihkeh
Danzaburou
31,176
19,111
0
18,783
43,937
24,771
12,591
13,114
30,823
0
238,075
L
King Arthur
Sixpaperfattyy
King Arthur
63,073
6,561
0
16,267
68,514
88,096
209
14,020
54,172
0
154,574
L
The Morrigan
ZEN8738
The Morrigan
50,823
7,209
446
7,441
25,205
16,541
4,994
7,697
17,194
235,872
13,551
W
Hel
Zaokie
Hel
22,641
724
14,448
16,599
38,489
19,140
2,057
18,646
19,843
156,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,647
Gold Earned
98,442
918
Minions Killed
985
0
Camps Cleared
0
3,532,489
Distance Traveled
3,417,479
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,002
366
126
3
0
444,349
7
L
Ra
18,928
462
234
6
0
682,820
1
W
Gilgamesh
21,764
531
201
5
0
799,400
1
W
Ymir
18,264
445
86
2
0
673,201
3
L
Chang'e
18,530
452
106
3
0
786,204
0
W
Bellona
19,110
466
178
4
0
707,382
0
W
Danzaburou
21,830
532
225
5
0
655,755
1
L
King Arthur
21,322
520
178
4
0
750,115
3
L
The Morrigan
24,660
601
341
8
0
753,991
4
W
Hel
19,679
480
228
6
0
696,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role