Player Matchup

Cu Chulainn
Cu Chulainn
ChillinAvocado
Cu Chulainn
Level 8
God Stats
3W - 1L
1,868 SR
Queue Stats
27W - 29L
1,556 Elo+
Solo
Geb
Geb
SerArog
Geb
Level 16
God Stats
2W - 3L
1,709 SR
Queue Stats
6W - 5L
1,671 Elo+
Party 2
Mercury
Mercury
fysrwpjpp
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,590 Elo+
Solo
Nemesis
Nemesis
mastasmoke
Nemesis
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 8L
1,619 Elo+
Solo
Neith
Neith
younggsterjoey
Neith
Level 6
God Stats
1W - 1L
1,722 SR
Queue Stats
69W - 81L
1,796 Elo+
Party 2
Team Averages
Level 12
1,660 SR
1,646 Elo+

VS

Team Averages
Level 45
1,616 SR
1,674 Elo+
Nu Wa
Nu Wa
BooShnizzle9334
Nu Wa
Level 29
God Stats
8W - 0L
1,899 SR
Queue Stats
170W - 9L
2,142 Elo+
Party 1
Fenrir
Fenrir
ELPROBLEMO77
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,895 Elo+
Party 1
Odin
Odin
FarquaadTheGod69
Odin
Level 27
God Stats
7W - 3L
1,770 SR
Queue Stats
218W - 264L
1,415 Elo+
Solo
Rama
Rama
Scopyz
Rama
Level 160
God Stats
10W - 3L
1,539 SR
Queue Stats
244W - 60L
1,758 Elo+
Party 1
Nemesis
Nemesis
lamphead335
Nemesis
Level 7
God Stats
1W - 0L
1,371 SR
Queue Stats
2W - 1L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChillinAvocado
Cu Chulainn
17
6 / 6 / 4
11,732
559
14,411
23,354
14,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
11
1 / 6 / 2
8,315
396
4,180
18,760
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
fysrwpjpp
Mercury
20
5 / 1 / 2
12,777
608
11,685
21,052
11,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
mastasmoke
Nemesis
10
0 / 8 / 1
7,602
362
3,694
15,021
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 9 / 2
9,175
437
5,798
15,453
4,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 10
13,160
627
30,752
10,292
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
5 / 3 / 14
11,226
535
10,640
21,530
19,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 3
9,762
465
5,134
13,787
12,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Scopyz
Rama
20
10 / 1 / 7
13,575
646
19,443
14,740
6,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
lamphead335
Nemesis
16
2 / 3 / 4
9,955
474
4,597
14,721
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
13
Kills
30
30
Deaths
13
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
13
2
10
9
L
Cu Chulainn
ChillinAvocado
Cu Chulainn
6
6
4
1.33
W
Fenrir
5
3
14
4
W
0
4
3
0.38
W
Rama
Scopyz
Rama
10
1
7
13.5
L
Geb
1
6
2
0.33
L
Mercury
fysrwpjpp
Mercury
5
1
2
6
W
Nemesis
lamphead335
Nemesis
2
3
4
1.33
L
Nemesis
mastasmoke
Nemesis
0
8
1
0.06
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,768
Damage
70,566
93,640
Taken
75,070
47,055
Mitigated
49,883
12,553
Healing
26,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,752
6,973
0
2,138
10,292
4,261
1,679
1,352
8,940
104,890
0
L
Cu Chulainn
ChillinAvocado
Cu Chulainn
14,411
2,262
0
1,111
23,354
14,305
938
9,984
12,705
8,948
54,419
W
Fenrir
10,640
6,266
0
6,347
21,530
19,884
773
2,161
19,369
0
44,085
W
5,134
1,581
554
1,660
13,787
12,143
891
548
13,239
0
41,615
W
Rama
Scopyz
Rama
19,443
16,777
0
9,324
14,740
6,873
8,051
1,758
12,982
0
114,730
L
Geb
4,180
237
0
660
18,760
12,632
0
5,910
12,286
18,502
0
L
Mercury
fysrwpjpp
Mercury
11,685
7,854
0
6,907
21,052
11,000
5,896
4,591
16,173
0
105,758
W
Nemesis
lamphead335
Nemesis
4,597
865
0
6,350
14,721
6,722
1,300
631
14,090
0
52,366
L
Nemesis
mastasmoke
Nemesis
3,694
1,613
0
1,109
15,021
4,422
62
5,564
9,152
0
23,324
L
5,798
2,564
0
2,766
15,453
4,696
0
3,228
12,045
0
52,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,601
Gold Earned
57,678
457
Minions Killed
565
0
Camps Cleared
0
1,821,267
Distance Traveled
1,908,389
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,160
627
137
7
0
387,449
1
L
Cu Chulainn
11,732
559
103
5
0
354,139
0
W
Fenrir
11,226
535
52
2
0
365,160
5
W
Odin
9,762
465
84
4
0
378,975
0
W
Rama
13,575
646
181
9
0
362,314
3
L
Geb
8,315
396
16
1
0
405,446
2
L
Mercury
12,777
608
193
9
0
478,709
3
W
Nemesis
9,955
474
111
5
0
414,491
0
L
Nemesis
7,602
362
50
2
0
226,387
0
L
Neith
9,175
437
95
5
0
356,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role