Player Matchup

Arachne
Arachne
DankDonker24
Arachne
Level 14
God Stats
10W - 8L
1,730 SR
Queue Stats
17W - 25L
1,284 Elo+
Party 1
Amaterasu
Amaterasu
MR tree 2o4
Amaterasu
Level 4
God Stats
3W - 7L
1,379 SR
Queue Stats
3W - 7L
1,380 Elo+
Party 1
Sol
Sol
MrAllGrlsBop
Sol
Level 27
God Stats
0W - 3L
927 SR
Queue Stats
19W - 31L
1,301 Elo+
Solo
Ah Puch
Ah Puch
Sspacefrogs
Ah Puch
Level 6
God Stats
6W - 5L
1,434 SR
Queue Stats
12W - 20L
1,281 Elo+
Party 1
Poseidon
Poseidon
Supersteve559
Poseidon
Level 26
God Stats
50W - 55L
1,411 SR
Queue Stats
156W - 130L
1,335 Elo+
Solo
Team Averages
Level 15
1,376 SR
1,316 Elo+

VS

Team Averages
Level 23
1,270 SR
1,334 Elo+
Da Ji
Da Ji
Chunk3D2Y
Da Ji
Level 28
God Stats
4W - 2L
1,481 SR
Queue Stats
48W - 48L
1,453 Elo+
Solo
Neith
Neith
DobieKing
Neith
Level 7
God Stats
3W - 5L
1,378 SR
Queue Stats
17W - 15L
1,327 Elo+
Solo
Pele
Pele
DrFilovirusGYN
Pele
Level 23
God Stats
17W - 17L
1,294 SR
Queue Stats
22W - 25L
1,244 Elo+
Solo
Cthulhu
Cthulhu
PLURtle
Cthulhu
Level 47
God Stats
7W - 10L
1,221 SR
Queue Stats
57W - 98L
1,367 Elo+
Party 2
Ra
Ra
TechniColor25
Ra
Level 8
God Stats
7W - 18L
975 SR
Queue Stats
43W - 80L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DankDonker24
Arachne
18
13 / 10 / 3
13,748
1,375
14,225
19,206
9,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
MR tree 2o4
Amaterasu
18
1 / 9 / 11
10,749
1,075
6,671
20,529
11,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 1
8,297
830
3,057
10,075
3,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Sspacefrogs
Ah Puch
18
1 / 10 / 11
10,497
1,050
9,390
16,619
5,742
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Supersteve559
Poseidon
17
3 / 13 / 7
10,519
1,052
12,334
18,470
6,559
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chunk3D2Y
Da Ji
19
24 / 6 / 14
14,613
1,461
22,140
12,569
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
DobieKing
Neith
19
12 / 1 / 22
12,752
1,275
28,242
7,782
3,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 3 / 22
12,024
1,202
16,203
8,991
4,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
PLURtle
Cthulhu
18
5 / 5 / 25
12,250
1,225
6,466
13,870
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 4 / 17
9,651
965
3,520
8,202
3,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
149
19
Kills
49
49
Deaths
19
33
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Chunk3D2Y
Da Ji
24
6
14
5.17
L
Arachne
DankDonker24
Arachne
13
10
3
1.45
W
Neith
DobieKing
Neith
12
1
22
23
W
8
3
22
6.33
L
Amaterasu
MR tree 2o4
Amaterasu
1
9
11
0.72
L
1
7
1
0.21
W
Cthulhu
PLURtle
Cthulhu
5
5
25
3.5
L
Ah Puch
Sspacefrogs
Ah Puch
1
10
11
0.65
L
Poseidon
Supersteve559
Poseidon
3
13
7
0.5
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,677
Damage
76,571
84,899
Taken
51,414
37,107
Mitigated
31,141
10,319
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Chunk3D2Y
Da Ji
22,140
6,800
0
367
12,569
6,614
0
4,745
7,824
0
31,450
L
Arachne
DankDonker24
Arachne
14,225
10,425
0
1,863
19,206
9,490
0
2,128
17,078
0
23,133
W
Neith
DobieKing
Neith
28,242
19,036
0
3,371
7,782
3,542
0
3,854
3,928
0
45,669
W
16,203
6,887
0
118
8,991
4,112
0
3,983
5,008
0
28,937
L
Amaterasu
MR tree 2o4
Amaterasu
6,671
3,479
0
3,774
20,529
11,914
0
2,684
17,845
0
16,978
L
3,057
677
0
623
10,075
3,402
0
1,754
8,321
7,966
0
W
Cthulhu
PLURtle
Cthulhu
6,466
467
0
1,034
13,870
13,807
0
7,030
6,840
27,486
0
L
Ah Puch
Sspacefrogs
Ah Puch
9,390
1,960
0
1,382
16,619
5,742
0
1,703
14,916
24,776
0
L
Poseidon
Supersteve559
Poseidon
12,334
3,330
973
1,704
18,470
6,559
0
1,717
16,753
42,133
0
W
3,520
678
500
73
8,202
3,066
0
5,169
3,033
15,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,810
Gold Earned
61,290
127
Minions Killed
174
6
Camps Cleared
5
707,072
Distance Traveled
790,747
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,613
1,461
31
3
2
149,932
0
L
Arachne
13,748
1,375
19
2
2
190,481
0
W
Neith
12,752
1,275
34
3
0
174,056
1
W
Pele
12,024
1,202
14
1
2
178,920
0
L
Amaterasu
10,749
1,075
14
1
3
173,666
2
L
Sol
8,297
830
6
1
0
62,631
0
W
Cthulhu
12,250
1,225
59
6
0
149,835
0
L
Ah Puch
10,497
1,050
38
4
0
141,880
0
L
Poseidon
10,519
1,052
50
5
1
138,414
3
W
Ra
9,651
965
36
4
1
138,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role