Player Matchup

Scylla
Scylla
Platinum I
BaIab
Scylla
Platinum I
Level 160
God Stats
16W - 12L
1,830 SR
Queue Stats
229W - 211L
2,029 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Dakodi
Tsukuyomi
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
PelesDaddy
Erlang Shen
Platinum I
Level 55
God Stats
3W - 4L
1,625 SR
Queue Stats
139W - 140L
2,010 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
ZakuZz
Danzaburou
Diamond IV
Level 160
God Stats
124W - 102L
1,606 SR
Queue Stats
771W - 754L
2,144 MMR
Solo
Achilles
Achilles
Diamond V
whatthechuck
Achilles
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,612 SR
1,837 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,685 SR
1,969 MMR
Cerberus
Cerberus
Diamond V
CallMePr0d
Cerberus
Diamond V
Level 160
God Stats
6W - 4L
1,762 SR
Queue Stats
375W - 362L
2,007 MMR
Solo
Ravana
Ravana
Diamond V
CaptainDrupy
Ravana
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
Marğiela
Apollo
Diamond III
Level 57
God Stats
33W - 19L
1,813 SR
Queue Stats
178W - 160L
2,249 MMR
Party 1
Agni
Agni
Platinum I
pollolocasas
Agni
Platinum I
Level 153
God Stats
5W - 6L
1,819 SR
Queue Stats
472W - 459L
1,988 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
ĉoughfin
Sun Wukong
Diamond V
Level 123
God Stats
5W - 6L
1,533 SR
Queue Stats
41W - 37L
2,103 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BaIab
Scylla
9
1 / 7 / 3
5,517
552
1,529
7,208
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Dakodi
Tsukuyomi
9
1 / 5 / 2
5,357
536
5,935
8,066
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
PelesDaddy
Erlang Shen
1
0 / 0 / 0
3,651
365
119
281
83
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ZakuZz
Danzaburou
10
1 / 2 / 0
5,394
539
4,253
6,510
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
whatthechuck
Achilles
11
1 / 2 / 0
6,034
603
4,513
7,450
2,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
GilgameshTiamatAthenaSetGuan Yu

VS

Bans
JanusSobekGaneshaKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CallMePr0d
Cerberus
10
1 / 0 / 4
6,076
608
2,982
6,411
2,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
12
7 / 1 / 2
7,069
707
3,837
5,202
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Marğiela
Apollo
12
2 / 1 / 1
6,858
686
3,303
5,987
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 6
6,346
635
4,429
5,904
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
ĉoughfin
Sun Wukong
12
3 / 1 / 1
6,811
681
5,135
8,349
3,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
16
16
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
BaIab
Scylla
1
7
3
0.36
W
Cerberus
CallMePr0d
Cerberus
1
0
4
3
W
Ravana
7
1
2
8
L
Tsukuyomi
Dakodi
Tsukuyomi
1
5
2
0.4
W
Apollo
Marğiela
Apollo
2
1
1
2.5
L
Erlang Shen
PelesDaddy
Erlang Shen
0
0
0
0
L
Danzaburou
ZakuZz
Danzaburou
1
2
0
0.5
W
3
3
6
2
L
Achilles
whatthechuck
Achilles
1
2
0
0.5
W
Sun Wukong
ĉoughfin
Sun Wukong
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,349
Damage
19,686
29,515
Taken
31,853
8,632
Mitigated
11,354
6,257
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BaIab
Scylla
1,529
494
0
451
7,208
1,777
0
2,478
4,730
24,171
0
W
Cerberus
CallMePr0d
Cerberus
2,982
95
0
1,330
6,411
2,489
0
136
6,275
23,149
0
W
Ravana
3,837
1,302
0
752
5,202
1,922
17
195
4,983
0
37,774
L
Tsukuyomi
Dakodi
Tsukuyomi
5,935
2,341
0
260
8,066
2,316
0
3,858
4,208
0
26,340
W
Apollo
Marğiela
Apollo
3,303
1,799
0
2,674
5,987
1,752
814
0
5,987
0
44,058
L
Erlang Shen
PelesDaddy
Erlang Shen
119
42
0
214
281
83
0
0
281
0
702
L
Danzaburou
ZakuZz
Danzaburou
4,253
1,408
0
3,051
6,510
1,598
0
677
5,833
0
25,183
W
4,429
245
0
816
5,904
1,660
0
1,092
4,730
32,971
0
L
Achilles
whatthechuck
Achilles
4,513
1,298
0
2,281
7,450
2,858
0
398
7,052
0
35,333
W
Sun Wukong
ĉoughfin
Sun Wukong
5,135
1,443
0
2,971
8,349
3,531
8
0
8,349
0
38,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
33,160
238
Minions Killed
402
0
Camps Cleared
0
794,901
Distance Traveled
1,098,362
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,517
552
62
6
0
176,357
3
W
Cerberus
6,076
608
59
6
0
217,559
2
W
Ravana
7,069
707
79
8
0
238,768
1
L
Tsukuyomi
5,357
536
46
5
0
194,492
2
W
Apollo
6,858
686
90
9
0
205,733
5
L
Erlang Shen
3,651
365
2
0
0
63,223
0
L
Danzaburou
5,394
539
57
6
0
157,861
3
W
Agni
6,346
635
71
7
0
214,061
6
L
Achilles
6,034
603
71
7
0
202,968
3
W
Sun Wukong
6,811
681
103
10
0
222,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role