Player Matchup

Persephone
Persephone
Bloac
Persephone
Level 151
God Stats
2W - 3L
1,720 SR
Queue Stats
148W - 152L
1,541 Elo+
Party 2
Thoth
Thoth
Daukt
Thoth
Level 125
God Stats
7W - 7L
1,462 SR
Queue Stats
116W - 113L
1,484 Elo+
Party 2
Tiamat
Tiamat
LilCutiePie9457
Tiamat
Level 158
God Stats
4W - 4L
1,417 SR
Queue Stats
410W - 362L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
Mythsiah
Ne Zha
Level 158
God Stats
13W - 16L
1,561 SR
Queue Stats
851W - 857L
1,515 Elo+
Solo
Heimdallr
Heimdallr
both7
Heimdallr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,532 SR
1,513 Elo+

VS

Team Averages
Level 141
1,761 SR
1,564 Elo+
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DanielJR799
Cthulhu
Level 147
God Stats
2W - 1L
1,973 SR
Queue Stats
177W - 167L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
XTell
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,500 Elo+
Party 1
Olorun
Olorun
zenhh
Olorun
Level 126
God Stats
2W - 1L
2,008 SR
Queue Stats
136W - 108L
1,602 Elo+
Party 1
Odin
Odin
zirus16
Odin
Level 158
God Stats
2W - 0L
1,826 SR
Queue Stats
77W - 66L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bloac
Persephone
17
4 / 4 / 11
11,311
754
23,751
12,327
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Daukt
Thoth
17
5 / 5 / 4
10,628
709
14,239
10,832
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 6 / 7
11,725
782
18,740
15,509
15,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Mythsiah
Ne Zha
17
3 / 7 / 10
10,377
692
14,383
19,378
12,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
both7
Heimdallr
18
3 / 5 / 14
11,066
738
19,031
11,583
5,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
5 / 3 / 15
11,050
737
7,973
19,051
22,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
DanielJR799
Cthulhu
18
5 / 5 / 16
11,393
760
15,976
22,221
26,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
XTell
Heimdallr
19
9 / 6 / 12
12,326
822
12,453
19,006
10,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
zenhh
Olorun
19
5 / 3 / 17
11,883
792
15,214
20,404
10,735
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
zirus16
Odin
17
3 / 4 / 19
11,415
761
9,215
27,368
20,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
106
21
Kills
27
27
Deaths
21
46
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
3
15
4.17
L
Persephone
Bloac
Persephone
4
4
11
2.38
W
Cthulhu
DanielJR799
Cthulhu
5
5
16
2.6
L
Thoth
Daukt
Thoth
5
5
4
1.4
L
6
6
7
1.58
L
Ne Zha
Mythsiah
Ne Zha
3
7
10
1.14
W
Heimdallr
XTell
Heimdallr
9
6
12
2.5
L
Heimdallr
both7
Heimdallr
3
5
14
2
W
Olorun
zenhh
Olorun
5
3
17
4.5
W
Odin
zirus16
Odin
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,144
Damage
60,831
69,629
Taken
108,050
42,454
Mitigated
90,583
24,484
Healing
50,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,973
1,501
5,072
4,896
19,051
22,094
427
7,830
11,221
19,087
0
L
Persephone
Bloac
Persephone
23,751
2,161
931
3,880
12,327
4,894
387
8,704
3,619
37,268
0
W
Cthulhu
DanielJR799
Cthulhu
15,976
482
4,469
1,287
22,221
26,657
394
9,628
12,593
35,172
0
L
Thoth
Daukt
Thoth
14,239
592
0
1,117
10,832
4,308
810
6,104
4,728
22,812
0
L
18,740
855
2,437
4,389
15,509
15,951
376
7,390
8,119
35,931
0
L
Ne Zha
Mythsiah
Ne Zha
14,383
2,101
2,354
7,007
19,378
12,096
1,736
10,376
9,002
0
29,121
W
Heimdallr
XTell
Heimdallr
12,453
5,673
1,210
3,296
19,006
10,340
2,445
12,073
6,933
0
32,807
L
Heimdallr
both7
Heimdallr
19,031
5,817
765
1,604
11,583
5,205
1,584
7,305
4,278
0
34,535
W
Olorun
zenhh
Olorun
15,214
8,087
8,840
9,794
20,404
10,735
3,176
14,468
5,936
39,497
0
W
Odin
zirus16
Odin
9,215
2,178
1,938
9,345
27,368
20,757
518
12,731
14,637
1,627
13,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,107
Gold Earned
58,067
143
Minions Killed
180
0
Camps Cleared
0
1,252,472
Distance Traveled
1,463,961
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,050
737
21
1
0
328,161
0
L
Persephone
11,311
754
32
2
0
235,846
0
W
Cthulhu
11,393
760
50
3
0
256,243
0
L
Thoth
10,628
709
29
2
0
230,674
1
L
Tiamat
11,725
782
28
2
0
256,554
3
L
Ne Zha
10,377
692
14
1
0
271,345
0
W
Heimdallr
12,326
822
53
4
0
320,081
0
L
Heimdallr
11,066
738
40
3
0
258,053
0
W
Olorun
11,883
792
43
3
0
284,216
1
W
Odin
11,415
761
13
1
0
275,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role