Player Matchup

Hou Yi
Hou Yi
AutistikAssasin
Hou Yi
Level 29
God Stats
7W - 13L
1,651 SR
Queue Stats
131W - 141L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EternityDX
Tsukuyomi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ra
Ra
Jimmysara151
Ra
Level 6
God Stats
1W - 4L
1,520 SR
Queue Stats
367W - 371L
1,318 Elo+
Solo
Apollo
Apollo
aire-temible5
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Solo
Cabrakan
Cabrakan
lPsyko
Cabrakan
Level 15
God Stats
2W - 5L
1,471 SR
Queue Stats
10W - 15L
1,450 Elo+
Party 2
Team Averages
Level 11
1,528 SR
1,394 Elo+

VS

Team Averages
Level 24
1,498 SR
1,338 Elo+
Nemesis
Nemesis
ApeEscapeKid2510
Nemesis
Level 20
God Stats
6W - 15L
1,196 SR
Queue Stats
63W - 78L
1,301 Elo+
Party 1
Chaac
Chaac
Muggerteeth
Chaac
Level 25
God Stats
3W - 1L
1,721 SR
Queue Stats
33W - 41L
1,333 Elo+
Solo
Heimdallr
Heimdallr
RedBandanaSam
Heimdallr
Level 25
God Stats
72W - 71L
1,500 SR
Queue Stats
205W - 253L
1,342 Elo+
Party 1
Hel
Hel
Ultimage17
Hel
Level 26
God Stats
12W - 12L
1,430 SR
Queue Stats
127W - 177L
1,328 Elo+
Party 1
Ares
Ares
Xentriovun
Ares
Level 24
God Stats
7W - 8L
1,643 SR
Queue Stats
108W - 129L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,989
388
9,402
11,824
4,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
EternityDX
Tsukuyomi
12
2 / 5 / 1
7,741
430
4,443
11,203
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 4 / 1
8,215
456
2,584
10,066
3,829
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

4
0 / 2 / 0
5,362
298
1,162
1,712
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
lPsyko
Cabrakan
12
3 / 4 / 1
8,161
453
9,056
11,760
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 3
10,245
569
9,545
13,378
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 2
9,593
533
2,883
8,994
7,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
RedBandanaSam
Heimdallr
14
5 / 1 / 5
8,872
493
8,450
6,795
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 1 / 4
10,150
564
5,165
8,136
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 2 / 10
9,105
506
7,950
15,120
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
20
20
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
L
1
5
2
0.4
L
Tsukuyomi
EternityDX
Tsukuyomi
2
5
1
0.5
L
1
4
1
0.38
W
1
1
2
2
W
Heimdallr
RedBandanaSam
Heimdallr
5
1
5
7.5
W
1
1
4
3
W
2
2
10
3.5
L
0
2
0
0
L
Cabrakan
lPsyko
Cabrakan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
33,993
46,565
Taken
52,423
26,308
Mitigated
33,278
11,441
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,545
5,727
0
3,308
13,378
5,959
1,357
1,524
11,854
0
63,670
L
9,402
2,701
587
3,610
11,824
4,290
825
2,370
9,450
0
40,232
L
Tsukuyomi
EternityDX
Tsukuyomi
4,443
739
0
1,643
11,203
3,948
67
1,706
9,497
0
32,871
L
2,584
295
9
3,717
10,066
3,829
698
4,209
5,857
50,293
0
W
2,883
522
0
2,321
8,994
7,522
459
678
8,316
0
62,862
W
Heimdallr
RedBandanaSam
Heimdallr
8,450
3,945
0
2,754
6,795
3,095
1,442
1,569
5,226
0
49,033
W
5,165
681
270
4,717
8,136
2,832
838
2,421
5,715
79,069
0
W
7,950
996
0
3,357
15,120
13,870
597
5,448
9,672
24,685
0
L
1,162
604
0
244
1,712
439
0
515
1,197
0
6,160
L
Cabrakan
lPsyko
Cabrakan
9,056
1,242
0
1,631
11,760
13,802
228
4,315
7,445
25,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
47,965
295
Minions Killed
514
0
Camps Cleared
0
1,333,431
Distance Traveled
1,640,921
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,245
569
100
6
0
345,353
0
L
Hou Yi
6,989
388
66
4
0
265,007
3
L
Tsukuyomi
7,741
430
79
4
0
346,375
1
L
Ra
8,215
456
97
5
0
300,401
0
W
Chaac
9,593
533
140
8
0
358,516
0
W
Heimdallr
8,872
493
83
5
0
287,033
0
W
Hel
10,150
564
157
9
0
333,982
1
W
Ares
9,105
506
34
2
0
316,037
0
L
Apollo
5,362
298
11
1
0
29,722
1
L
Cabrakan
8,161
453
42
2
0
391,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role