Player Matchup

Discordia
Discordia
AiBGh0st
Discordia
Level 65
God Stats
0W - 3L
1,186 SR
Queue Stats
51W - 40L
1,562 Elo+
Solo
Odin
Odin
DanteLitte
Odin
Level 103
God Stats
0W - 1L
1,791 SR
Queue Stats
27W - 31L
1,478 Elo+
Solo
Anubis
Anubis
FaunitoSama
Anubis
Level 138
God Stats
1W - 2L
1,608 SR
Queue Stats
42W - 37L
1,517 Elo+
Party 1
Awilix
Awilix
Omarth1000
Awilix
Level 155
God Stats
0W - 1L
1,771 SR
Queue Stats
45W - 56L
1,435 Elo+
Party 1
Ullr
Ullr
wupaarupaa
Ullr
Level 154
God Stats
1W - 3L
1,124 SR
Queue Stats
36W - 32L
1,543 Elo+
Party 1
Team Averages
Level 123
1,496 SR
1,507 Elo+

VS

Team Averages
Level 107
1,604 SR
1,510 Elo+
Danzaburou
Danzaburou
Daynoish
Danzaburou
Level 87
God Stats
7W - 4L
1,628 SR
Queue Stats
215W - 223L
1,458 Elo+
Party 2
Tyr
Tyr
Jitters13
Tyr
Level 125
God Stats
6W - 4L
1,571 SR
Queue Stats
207W - 198L
1,500 Elo+
Party 3
Ganesha
Ganesha
LukewarmCarpet
Ganesha
Level 152
God Stats
83W - 61L
1,605 SR
Queue Stats
918W - 910L
1,542 Elo+
Party 3
Hel
Hel
OscarWolf
Hel
Level 88
God Stats
48W - 31L
1,747 SR
Queue Stats
458W - 464L
1,528 Elo+
Party 2
Anubis
Anubis
ShadowLord369
Anubis
Level 84
God Stats
9W - 6L
1,472 SR
Queue Stats
93W - 90L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AiBGh0st
Discordia
18
4 / 0 / 12
12,378
952
19,961
8,591
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 7
10,108
778
3,376
5,688
2,386
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
18
1 / 6 / 10
11,460
882
11,583
15,115
5,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
Omarth1000
Awilix
17
7 / 13 / 7
12,494
961
18,751
25,892
7,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 4 / 12
13,154
1,012
18,786
16,990
6,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

68

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daynoish
Danzaburou
19
7 / 4 / 13
13,320
1,025
16,044
14,426
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 2 / 14
11,647
896
7,998
22,698
19,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
0 / 6 / 21
13,369
1,028
11,604
19,625
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 4 / 14
13,302
1,023
17,054
13,593
9,086
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 10
13,470
1,036
15,819
8,208
4,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
18
Kills
26
26
Deaths
18
48
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Discordia
AiBGh0st
Discordia
4
0
12
10
L
0
3
7
1.17
W
Danzaburou
Daynoish
Danzaburou
7
4
13
3.38
L
Anubis
1
6
10
1
W
2
2
14
4.5
W
0
6
21
1.75
L
Awilix
Omarth1000
Awilix
7
13
7
0.81
W
9
4
14
4
W
8
2
10
6.5
L
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,457
Damage
68,519
72,276
Taken
78,550
25,196
Mitigated
58,183
4,570
Healing
27,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AiBGh0st
Discordia
19,961
705
161
144
8,591
2,769
0
4,993
3,598
39,584
0
L
3,376
966
0
0
5,688
2,386
0
3,546
2,142
0
7,411
W
Danzaburou
Daynoish
Danzaburou
16,044
5,370
0
1,251
14,426
5,498
0
6,639
7,787
0
40,810
L
Anubis
11,583
1,283
0
2,732
15,115
5,679
0
9,234
5,881
31,147
0
W
7,998
1,482
0
6,037
22,698
19,458
0
8,318
14,380
0
19,987
W
11,604
797
0
1,510
19,625
19,399
0
8,893
9,313
26,850
0
L
Awilix
Omarth1000
Awilix
18,751
9,098
0
878
25,892
7,866
0
16,557
9,335
0
29,175
W
17,054
389
9,091
6,653
13,593
9,086
0
5,081
8,512
34,790
0
W
15,819
392
682
2,596
8,208
4,742
0
2,613
5,595
55,161
0
L
18,786
11,264
0
655
16,990
6,496
0
10,147
6,843
0
61,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,594
Gold Earned
65,108
228
Minions Killed
262
10
Camps Cleared
9
1,030,802
Distance Traveled
1,243,817
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,378
952
46
4
0
263,582
1
L
Odin
10,108
778
10
1
2
98,082
0
W
Danzaburou
13,320
1,025
71
5
2
228,111
0
L
Anubis
11,460
882
46
4
0
198,743
0
W
Tyr
11,647
896
39
3
2
271,379
0
W
Ganesha
13,369
1,028
0
0
0
253,381
0
L
Awilix
12,494
961
25
2
5
235,053
2
W
Hel
13,302
1,023
49
4
3
263,627
0
W
Anubis
13,470
1,036
103
8
2
227,319
0
L
Ullr
13,154
1,012
101
8
3
235,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role