Player Matchup

Horus
Horus
Diamond II
K4riyaShield
Horus
Diamond II
Level 98
God Stats
106W - 79L
1,639 SR
Queue Stats
248W - 231L
2,326 MMR
Party 1
Janus
Janus
Gold II
Kourasaki
Janus
Gold II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
Lerooskyy
Bastet
Gold III
Level 109
God Stats
6W - 4L
1,942 SR
Queue Stats
314W - 317L
1,650 MMR
Solo
Rama
Rama
Diamond IV
Sàman
Rama
Diamond IV
Level 160
God Stats
43W - 40L
1,651 SR
Queue Stats
473W - 435L
2,185 MMR
Party 1
Nemesis
Nemesis
Gold IV
aboodixgamer
Nemesis
Gold IV
Level 122
God Stats
17W - 14L
1,728 SR
Queue Stats
75W - 80L
1,683 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,692 SR
1,869 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,634 SR
1,745 MMR
Camazotz
Camazotz
Masters
Blink
Camazotz
Masters
Level 160
God Stats
5W - 0L
1,700 SR
Queue Stats
208W - 193L
2,670 MMR
Solo
Apollo
Apollo
Bronze III
MrUn1c0rn
Apollo
Bronze III
Level 142
God Stats
7W - 3L
1,718 SR
Queue Stats
37W - 21L
1,541 MMR
Solo
Sobek
Sobek
Silver II
dinopoeper
Sobek
Silver II
Level 79
God Stats
16W - 13L
1,753 SR
Queue Stats
121W - 115L
1,514 MMR
Solo
Anubis
Anubis
Diamond III
interpl4y
Anubis
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
whatsupbiatch
Hercules
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,753
479
2,040
9,495
3,941
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Kourasaki
Janus
10
1 / 6 / 1
6,402
534
4,501
7,911
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Lerooskyy
Bastet
11
1 / 4 / 1
6,394
533
7,345
10,445
3,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Sàman
Rama
11
0 / 3 / 0
6,316
526
4,909
7,336
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
aboodixgamer
Nemesis
11
1 / 3 / 1
6,347
529
5,558
7,656
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
TiamatTsukuyomiSetKing ArthurAthena

VS

Bans
GilgameshYemojaAnhurCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blink
Camazotz
10
2 / 0 / 0
6,066
506
1,100
5,721
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
MrUn1c0rn
Apollo
13
1 / 0 / 1
7,202
600
2,686
5,999
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
11
2 / 0 / 9
7,130
594
5,018
7,724
3,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
interpl4y
Anubis
14
10 / 1 / 3
8,378
698
13,265
11,743
7,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
whatsupbiatch
Hercules
12
3 / 2 / 3
6,920
577
7,555
9,407
5,885
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
18
18
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Blink
Camazotz
2
0
0
2
L
0
2
1
0.25
L
Janus
Kourasaki
Janus
1
6
1
0.25
L
Bastet
Lerooskyy
Bastet
1
4
1
0.38
W
Apollo
MrUn1c0rn
Apollo
1
0
1
1.5
L
Rama
Sàman
Rama
0
3
0
0
L
Nemesis
aboodixgamer
Nemesis
1
3
1
0.5
W
Sobek
2
0
9
6.5
W
Anubis
interpl4y
Anubis
10
1
3
11.5
W
Hercules
whatsupbiatch
Hercules
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,353
Damage
29,624
42,843
Taken
40,594
13,254
Mitigated
20,571
10,148
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Blink
Camazotz
1,100
183
0
2,735
5,721
1,772
0
0
5,721
0
28,507
L
2,040
541
497
2,800
9,495
3,941
0
5,962
3,533
0
8,153
L
Janus
Kourasaki
Janus
4,501
428
0
626
7,911
1,836
0
5,422
2,489
34,660
0
L
Bastet
Lerooskyy
Bastet
7,345
1,719
0
3,036
10,445
3,039
0
1,368
9,077
0
31,910
W
Apollo
MrUn1c0rn
Apollo
2,686
1,708
0
3,999
5,999
1,778
1,951
0
5,999
0
54,589
L
Rama
Sàman
Rama
4,909
4,230
0
2,312
7,336
1,919
0
2,818
4,518
0
42,212
L
Nemesis
aboodixgamer
Nemesis
5,558
3,528
0
877
7,656
2,519
0
2,713
4,943
0
42,672
W
Sobek
5,018
670
0
2,063
7,724
3,995
0
2,302
5,422
14,340
0
W
Anubis
interpl4y
Anubis
13,265
1,726
0
8,661
11,743
7,141
0
2,199
9,544
59,965
0
W
Hercules
whatsupbiatch
Hercules
7,555
2,157
0
3,195
9,407
5,885
130
0
9,407
0
35,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
35,696
325
Minions Killed
388
0
Camps Cleared
0
1,199,070
Distance Traveled
1,031,964
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,066
506
66
6
0
160,527
0
L
Horus
5,753
479
21
2
0
258,567
1
L
Janus
6,402
534
76
6
0
236,253
2
L
Bastet
6,394
533
64
5
0
247,118
3
W
Apollo
7,202
600
106
9
0
206,437
6
L
Rama
6,316
526
84
7
0
200,980
2
L
Nemesis
6,347
529
80
7
0
256,152
3
W
Sobek
7,130
594
22
2
0
246,841
5
W
Anubis
8,378
698
117
10
0
204,726
3
W
Hercules
6,920
577
77
6
0
213,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role