Player Matchup

Sylvanus
Sylvanus
DavidKilmartin
Sylvanus
Level 113
God Stats
14W - 11L
1,668 SR
Queue Stats
62W - 54L
1,542 Elo+
Party 2
Jing Wei
Jing Wei
DeformedSpace
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Elpegaabuelas
Ymir
Level 29
God Stats
13W - 18L
1,571 SR
Queue Stats
245W - 269L
1,495 Elo+
Party 3
Chaac
Chaac
MomentoCripi
Chaac
Level 83
God Stats
24W - 9L
1,889 SR
Queue Stats
490W - 470L
1,534 Elo+
Party 3
Hera
Hera
Skyy03
Hera
Level 55
God Stats
3W - 4L
1,179 SR
Queue Stats
25W - 27L
1,480 Elo+
Party 2
Team Averages
Level 82
1,561 SR
1,510 Elo+

VS

Team Averages
Level 88
1,520 SR
1,454 Elo+
Ullr
Ullr
Awesomeivan
Ullr
Level 27
God Stats
2W - 3L
1,343 SR
Queue Stats
8W - 14L
1,325 Elo+
Party 1
The Morrigan
The Morrigan
WatBoi18
The Morrigan
Level 99
God Stats
7W - 4L
1,701 SR
Queue Stats
263W - 264L
1,489 Elo+
Solo
Danzaburou
Danzaburou
minby7
Danzaburou
Level 106
God Stats
235W - 204L
1,548 SR
Queue Stats
343W - 363L
1,516 Elo+
Party 1
Geb
Geb
rydberg136
Geb
Level 87
God Stats
4W - 12L
1,443 SR
Queue Stats
252W - 316L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vjade
Tsukuyomi
Level 123
God Stats
62W - 72L
1,564 SR
Queue Stats
405W - 474L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
8 / 3 / 5
10,417
579
10,877
17,365
8,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
DeformedSpace
Jing Wei
15
4 / 1 / 13
9,736
541
9,205
9,435
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 11
9,020
501
6,729
13,322
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 0 / 7
10,556
586
9,203
14,188
7,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Skyy03
Hera
13
2 / 2 / 3
8,567
476
4,537
6,988
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,657
425
6,066
10,215
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
WatBoi18
The Morrigan
14
3 / 3 / 1
8,835
491
8,519
7,804
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
minby7
Danzaburou
14
2 / 6 / 2
9,406
523
8,466
12,766
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 7 / 1
8,262
459
5,340
15,365
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
vjade
Tsukuyomi
15
1 / 3 / 3
9,277
515
8,351
13,021
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
24
Kills
8
8
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Sylvanus
8
3
5
3.5
W
Jing Wei
DeformedSpace
Jing Wei
4
1
13
10.5
W
3
2
11
4.25
W
7
0
7
10.5
W
Hera
Skyy03
Hera
2
2
3
1.75
L
The Morrigan
WatBoi18
The Morrigan
3
3
1
1.17
L
Danzaburou
minby7
Danzaburou
2
6
2
0.5
L
2
7
1
0.36
L
Tsukuyomi
vjade
Tsukuyomi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,551
Damage
36,742
61,298
Taken
59,171
32,126
Mitigated
25,065
24,372
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,066
3,352
0
1,202
10,215
3,172
0
5,017
5,138
0
34,337
W
Sylvanus
10,877
1,913
4,236
7,016
17,365
8,469
415
5,128
12,237
36,219
0
W
Jing Wei
DeformedSpace
Jing Wei
9,205
6,895
0
4,364
9,435
3,268
2,497
2,087
7,348
0
55,411
W
6,729
1,053
0
1,752
13,322
10,529
827
2,125
11,197
35,405
0
W
9,203
1,801
0
5,886
14,188
7,227
388
944
13,244
0
84,464
W
Hera
Skyy03
Hera
4,537
1,375
0
1,118
6,988
2,633
292
2,090
4,898
45,575
0
L
The Morrigan
WatBoi18
The Morrigan
8,519
1,611
0
1,601
7,804
3,059
0
2,978
4,796
41,258
5,017
L
Danzaburou
minby7
Danzaburou
8,466
2,133
0
3,348
12,766
4,492
737
3,935
8,471
0
52,843
L
5,340
442
0
3,346
15,365
10,119
0
6,218
9,087
26,272
0
L
Tsukuyomi
vjade
Tsukuyomi
8,351
1,610
0
1,792
13,021
4,223
0
3,431
9,536
0
70,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
43,437
451
Minions Killed
414
0
Camps Cleared
0
1,685,937
Distance Traveled
1,624,909
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,657
425
74
4
0
332,111
5
W
Sylvanus
10,417
579
41
2
0
307,948
5
W
Jing Wei
9,736
541
100
6
0
334,159
5
W
Ymir
9,020
501
62
3
0
335,938
2
W
Chaac
10,556
586
145
8
0
393,696
9
W
Hera
8,567
476
103
6
0
314,196
13
L
The Morrigan
8,835
491
88
5
0
324,455
3
L
Danzaburou
9,406
523
102
6
0
274,968
3
L
Geb
8,262
459
25
1
0
342,708
4
L
Tsukuyomi
9,277
515
125
7
0
350,667
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role