Player Matchup

Neith
Neith
Daviezz
Neith
Level 160
God Stats
1W - 3L
1,651 SR
Queue Stats
415W - 267L
1,747 Elo+
Party 1
Tiamat
Tiamat
INHMRaven
Tiamat
Level 14
God Stats
4W - 1L
1,680 SR
Queue Stats
8W - 2L
1,754 Elo+
Party 1
Cerberus
Cerberus
ImAlreadyMad
Cerberus
Level 87
God Stats
51W - 29L
1,714 SR
Queue Stats
472W - 336L
1,730 Elo+
Party 1
Merlin
Merlin
InimiGod
Merlin
Level 128
God Stats
9W - 10L
1,438 SR
Queue Stats
541W - 332L
1,639 Elo+
Party 1
Thor
Thor
K0TABEAR
Thor
Level 125
God Stats
11W - 0L
1,620 SR
Queue Stats
281W - 174L
1,732 Elo+
Party 1
Team Averages
Level 103
1,621 SR
1,720 Elo+

VS

Team Averages
Level 92
1,576 SR
1,647 Elo+
Raijin
Raijin
Nance
Raijin
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 102L
1,781 Elo+
Party 2
Sun Wukong
Sun Wukong
SealTeam1776
Sun Wukong
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 57L
1,334 Elo+
Party 3
Hachiman
Hachiman
epil3ptix
Hachiman
Level 25
God Stats
1W - 1L
1,896 SR
Queue Stats
101W - 39L
1,797 Elo+
Party 2
Ares
Ares
nobletyphoon
Ares
Level 127
God Stats
4W - 4L
1,402 SR
Queue Stats
193W - 170L
1,578 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zCorb
Tsukuyomi
Level 135
God Stats
5W - 11L
1,582 SR
Queue Stats
204W - 137L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daviezz
Neith
16
2 / 2 / 2
9,466
592
6,510
5,736
1,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
INHMRaven
Tiamat
15
4 / 2 / 3
8,631
539
6,758
7,378
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ImAlreadyMad
Cerberus
12
0 / 3 / 3
7,959
497
3,519
10,171
5,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
InimiGod
Merlin
16
4 / 0 / 0
9,980
624
7,679
5,974
4,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
14
4 / 3 / 3
8,399
525
8,051
11,628
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nance
Raijin
15
5 / 1 / 2
8,680
543
8,147
8,246
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SealTeam1776
Sun Wukong
13
0 / 0 / 0
6,861
429
1,404
8,023
3,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
epil3ptix
Hachiman
13
2 / 3 / 2
8,128
508
4,378
8,204
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 6
6,583
411
5,554
12,972
9,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
zCorb
Tsukuyomi
14
3 / 5 / 3
8,145
509
6,321
12,917
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
14
Kills
10
10
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Daviezz
Neith
2
2
2
1.5
W
Tiamat
INHMRaven
Tiamat
4
2
3
2.75
W
Cerberus
ImAlreadyMad
Cerberus
0
3
3
0.5
W
Merlin
InimiGod
Merlin
4
0
0
4
W
Thor
4
3
3
1.83
L
Raijin
Nance
Raijin
5
1
2
6
L
Sun Wukong
SealTeam1776
Sun Wukong
0
0
0
0
L
Hachiman
epil3ptix
Hachiman
2
3
2
1
L
0
5
6
0.6
L
Tsukuyomi
zCorb
Tsukuyomi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
25,804
40,887
Taken
50,362
19,823
Mitigated
22,303
13,125
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Daviezz
Neith
6,510
1,940
0
1,549
5,736
1,977
3,220
321
5,415
0
73,742
W
Tiamat
INHMRaven
Tiamat
6,758
913
0
2,637
7,378
4,281
0
3,349
3,904
55,033
0
W
Cerberus
ImAlreadyMad
Cerberus
3,519
177
0
1,239
10,171
5,026
0
4,587
5,432
24,705
0
W
Merlin
InimiGod
Merlin
7,679
799
0
3,677
5,974
4,594
528
1,743
4,163
67,435
0
W
Thor
8,051
1,488
0
4,023
11,628
3,945
0
3,152
8,272
0
51,521
L
Raijin
Nance
Raijin
8,147
501
0
1,692
8,246
2,571
201
4,611
3,635
57,315
0
L
Sun Wukong
SealTeam1776
Sun Wukong
1,404
303
0
1,130
8,023
3,420
980
3,468
4,555
0
36,046
L
Hachiman
epil3ptix
Hachiman
4,378
3,037
0
2,624
8,204
2,528
0
1,822
6,382
0
48,668
L
5,554
186
424
1,077
12,972
9,312
0
5,652
7,320
21,845
0
L
Tsukuyomi
zCorb
Tsukuyomi
6,321
1,410
0
3,501
12,917
4,472
0
2,403
10,514
0
51,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
38,397
538
Minions Killed
451
0
Camps Cleared
0
1,469,293
Distance Traveled
1,490,251
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,466
592
146
9
0
300,904
3
W
Tiamat
8,631
539
111
7
0
293,394
6
W
Cerberus
7,959
497
43
3
0
290,936
10
W
Merlin
9,980
624
147
9
0
279,695
9
W
Thor
8,399
525
91
6
0
304,364
3
L
Raijin
8,680
543
144
9
0
287,830
2
L
Sun Wukong
6,861
429
77
5
0
299,408
4
L
Hachiman
8,128
508
107
7
0
278,139
4
L
Ares
6,583
411
21
1
0
281,847
0
L
Tsukuyomi
8,145
509
102
6
0
343,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role