Player Matchup

Ra
Ra
BeastleeBrad
Ra
Level 100
God Stats
1W - 6L
1,500 SR
Queue Stats
250W - 284L
1,314 Elo+
Party 1
Heimdallr
Heimdallr
BoxODankMemes
Heimdallr
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
125W - 109L
1,529 Elo+
Solo
Terra
Terra
DrSpiral
Terra
Level 68
God Stats
39W - 30L
1,500 SR
Queue Stats
171W - 180L
1,682 Elo+
Party 1
Nemesis
Nemesis
FloraSnow
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 100L
1,682 Elo+
Party 1
Cthulhu
Cthulhu
GoaT0
Cthulhu
Level 29
God Stats
14W - 22L
1,826 SR
Queue Stats
112W - 137L
1,572 Elo+
Party 1
Team Averages
Level 48
1,565 SR
1,556 Elo+

VS

Team Averages
Level 52
1,549 SR
1,516 Elo+
Bacchus
Bacchus
AhriYuuki
Bacchus
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 57L
1,490 Elo+
Party 3
Jormungandr
Jormungandr
BigCooley72
Jormungandr
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
47W - 39L
1,663 Elo+
Party 2
Gilgamesh
Gilgamesh
GnosticTheos
Gilgamesh
Level 68
God Stats
5W - 4L
1,449 SR
Queue Stats
74W - 66L
1,461 Elo+
Party 2
Thanatos
Thanatos
SeaEagle9207832
Thanatos
Level 45
God Stats
12W - 15L
1,468 SR
Queue Stats
364W - 325L
1,488 Elo+
Solo
Aphrodite
Aphrodite
SeraphineYuuki
Aphrodite
Level 34
God Stats
4W - 2L
1,825 SR
Queue Stats
44W - 50L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 13 / 14
17,397
1,087
33,010
25,897
23,959
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
BoxODankMemes
Heimdallr
20
14 / 4 / 8
18,127
1,133
41,201
25,218
11,956
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
DrSpiral
Terra
20
2 / 5 / 15
14,626
914
16,226
30,087
39,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
FloraSnow
Nemesis
20
0 / 15 / 14
13,248
828
9,711
26,824
12,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GoaT0
Cthulhu
20
2 / 10 / 21
14,942
934
25,377
30,637
42,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AhriYuuki
Bacchus
20
8 / 6 / 30
15,492
968
24,933
25,671
27,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
BigCooley72
Jormungandr
20
12 / 5 / 28
17,178
1,074
30,643
30,741
38,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
GnosticTheos
Gilgamesh
20
8 / 2 / 28
15,427
964
28,763
33,430
24,672
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
20
6 / 9 / 22
14,950
934
14,660
21,374
18,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
SeraphineYuuki
Aphrodite
20
13 / 5 / 28
17,253
1,078
31,082
25,838
19,927
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
183
27
Kills
47
47
Deaths
27
72
Assists
136
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AhriYuuki
Bacchus
8
6
30
3.83
L
9
13
14
1.23
W
Jormungandr
BigCooley72
Jormungandr
12
5
28
5.2
L
Heimdallr
BoxODankMemes
Heimdallr
14
4
8
4.5
L
Terra
DrSpiral
Terra
2
5
15
1.9
L
Nemesis
FloraSnow
Nemesis
0
15
14
0.47
W
Gilgamesh
GnosticTheos
Gilgamesh
8
2
28
11
L
Cthulhu
GoaT0
Cthulhu
2
10
21
1.25
W
Thanatos
6
9
22
1.89
W
Aphrodite
SeraphineYuuki
Aphrodite
13
5
28
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,525
Damage
130,081
138,663
Taken
137,054
130,708
Mitigated
129,635
31,530
Healing
39,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AhriYuuki
Bacchus
24,933
1,465
0
109
25,671
27,579
0
14,773
10,898
35,003
0
L
33,010
1,361
5,377
4,454
25,897
23,959
0
16,463
9,434
65,150
0
W
Jormungandr
BigCooley72
Jormungandr
30,643
5,816
0
146
30,741
38,786
0
15,699
15,042
56,814
0
L
Heimdallr
BoxODankMemes
Heimdallr
41,201
28,874
0
5,633
25,218
11,956
0
15,909
9,309
0
78,889
L
Terra
DrSpiral
Terra
16,226
2,498
6,171
4,257
30,087
39,888
0
19,958
10,129
33,400
0
L
Nemesis
FloraSnow
Nemesis
9,711
4,624
0
1,887
26,824
12,837
0
15,352
11,472
0
18,858
W
Gilgamesh
GnosticTheos
Gilgamesh
28,763
8,892
0
6,381
33,430
24,672
0
16,426
17,004
0
50,372
L
Cthulhu
GoaT0
Cthulhu
25,377
2,332
1,115
2,636
30,637
42,068
0
18,976
11,661
43,306
0
W
Thanatos
14,660
3,968
0
7,599
21,374
18,671
0
10,007
11,367
0
38,520
W
Aphrodite
SeraphineYuuki
Aphrodite
31,082
1,647
9,831
15,169
25,838
19,927
0
17,708
8,130
55,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,340
Gold Earned
80,300
246
Minions Killed
209
8
Camps Cleared
8
1,460,402
Distance Traveled
1,515,499
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,492
968
26
2
3
317,503
0
L
Ra
17,397
1,087
67
4
4
282,693
0
W
Jormungandr
17,178
1,074
50
3
0
242,924
0
L
Heimdallr
18,127
1,133
83
5
1
296,029
1
L
Terra
14,626
914
44
3
2
324,641
0
L
Nemesis
13,248
828
17
1
0
260,333
1
W
Gilgamesh
15,427
964
26
2
2
381,643
0
L
Cthulhu
14,942
934
35
2
1
296,706
0
W
Thanatos
14,950
934
39
2
2
295,390
0
W
Aphrodite
17,253
1,078
68
4
1
278,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role