Player Matchup

Heimdallr
Heimdallr
Albertorio_
Heimdallr
Level 93
God Stats
31W - 24L
1,518 SR
Queue Stats
379W - 280L
1,531 Elo+
Party 2
Pele
Pele
COPPER368
Pele
Level 67
God Stats
7W - 6L
1,516 SR
Queue Stats
42W - 25L
1,617 Elo+
Party 3
Ganesha
Ganesha
CapJadShadow
Ganesha
Level 45
God Stats
4W - 11L
1,443 SR
Queue Stats
300W - 218L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
SlinkierPro
Baron Samedi
Level 16
God Stats
7W - 13L
1,498 SR
Queue Stats
27W - 33L
1,540 Elo+
Party 3
Ne Zha
Ne Zha
marc 5658
Ne Zha
Level 126
God Stats
11W - 16L
1,433 SR
Queue Stats
209W - 222L
1,546 Elo+
Party 3
Team Averages
Level 69
1,482 SR
1,552 Elo+

VS

Team Averages
Level 36
1,491 SR
1,557 Elo+
Izanami
Izanami
Axelons-
Izanami
Level 46
God Stats
6W - 4L
1,477 SR
Queue Stats
24W - 22L
1,483 Elo+
Party 1
Pele
Pele
DemiGodAkatos
Pele
Level 66
God Stats
2W - 6L
1,438 SR
Queue Stats
16W - 17L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
PhonedAlpaca57
Gilgamesh
Level 40
God Stats
31W - 30L
1,548 SR
Queue Stats
155W - 158L
1,462 Elo+
Solo
Ra
Ra
Saykol_LG
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1
Olorun
Olorun
zKingSama
Olorun
Level 23
God Stats
2W - 2L
1,494 SR
Queue Stats
2W - 6L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Albertorio_
Heimdallr
12
4 / 0 / 0
7,418
618
4,420
4,894
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
11
8 / 0 / 2
7,211
601
5,408
5,898
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
CapJadShadow
Ganesha
11
1 / 0 / 9
6,844
570
4,129
9,125
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
SlinkierPro
Baron Samedi
11
3 / 3 / 2
6,664
555
3,205
5,457
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
marc 5658
Ne Zha
13
5 / 1 / 1
7,511
626
8,482
8,281
3,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axelons-
Izanami
9
0 / 3 / 0
5,382
449
3,300
7,000
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 0
4,698
392
3,579
8,244
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
PhonedAlpaca57
Gilgamesh
11
1 / 1 / 0
6,338
528
1,548
7,130
3,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 7 / 0
6,488
541
4,621
6,405
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
zKingSama
Olorun
9
0 / 4 / 1
5,358
447
1,012
5,568
1,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
21
Kills
4
4
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Albertorio_
Heimdallr
4
0
0
4
L
Izanami
Axelons-
Izanami
0
3
0
0
W
Pele
8
0
2
9
W
Ganesha
CapJadShadow
Ganesha
1
0
9
5.5
L
0
6
0
0
L
Gilgamesh
PhonedAlpaca57
Gilgamesh
1
1
0
1
L
3
7
0
0.43
W
Baron Samedi
SlinkierPro
Baron Samedi
3
3
2
1.33
W
Ne Zha
marc 5658
Ne Zha
5
1
1
5.5
L
Olorun
zKingSama
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,644
Damage
14,060
33,655
Taken
34,347
13,674
Mitigated
9,969
10,526
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Albertorio_
Heimdallr
4,420
2,260
0
2,295
4,894
1,918
245
0
4,894
0
44,897
L
Izanami
Axelons-
Izanami
3,300
2,644
99
1,974
7,000
1,695
0
1,754
5,224
0
29,372
W
Pele
5,408
1,201
0
2,502
5,898
1,872
0
538
5,360
0
29,318
W
Ganesha
CapJadShadow
Ganesha
4,129
217
0
2,756
9,125
4,416
611
1,148
7,977
23,412
0
L
3,579
857
0
1,335
8,244
1,846
0
1,307
6,937
0
17,126
L
Gilgamesh
PhonedAlpaca57
Gilgamesh
1,548
250
0
860
7,130
3,141
0
0
7,130
0
29,259
L
4,621
1,035
0
514
6,405
1,872
244
3,812
2,418
24,122
0
W
Baron Samedi
SlinkierPro
Baron Samedi
3,205
330
125
208
5,457
2,281
473
2,789
2,668
27,472
0
W
Ne Zha
marc 5658
Ne Zha
8,482
2,375
0
2,640
8,281
3,187
1,190
1,158
7,123
0
47,470
L
Olorun
zKingSama
Olorun
1,012
364
100
1,116
5,568
1,415
0
264
5,304
18,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
28,264
341
Minions Killed
253
0
Camps Cleared
0
1,146,257
Distance Traveled
1,141,821
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,418
618
104
9
0
194,965
0
L
Izanami
5,382
449
65
5
0
243,568
2
W
Pele
7,211
601
66
6
0
292,177
3
W
Ganesha
6,844
570
12
1
0
225,041
5
L
Pele
4,698
392
24
2
0
246,864
1
L
Gilgamesh
6,338
528
82
7
0
253,643
3
L
Ra
6,488
541
46
4
0
154,505
0
W
Baron Samedi
6,664
555
61
5
0
205,902
4
W
Ne Zha
7,511
626
98
8
0
228,172
2
L
Olorun
5,358
447
36
3
0
243,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role