Player Matchup

Set
Set
COOONNNEER
Set
Level 18
God Stats
11W - 16L
1,384 SR
Queue Stats
241W - 238L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
El Nooch47
Kukulkan
Level 28
God Stats
24W - 13L
1,570 SR
Queue Stats
87W - 69L
1,457 Elo+
Solo
Hades
Hades
LILpotter
Hades
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 235L
1,511 Elo+
Party 1
Ares
Ares
PriiMeee
Ares
Level 7
God Stats
13W - 14L
1,530 SR
Queue Stats
24W - 27L
1,362 Elo+
Party 1
King Arthur
King Arthur
Solgol
King Arthur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,330 Elo+
Solo
Team Averages
Level 27
1,497 SR
1,403 Elo+

VS

Team Averages
Level 20
1,555 SR
1,424 Elo+
Zhong Kui
Zhong Kui
Carnage2g
Zhong Kui
Level 24
God Stats
4W - 3L
1,735 SR
Queue Stats
85W - 63L
1,562 Elo+
Solo
Khepri
Khepri
OfficerSanchezzz
Khepri
Level 18
God Stats
0W - 3L
1,255 SR
Queue Stats
6W - 7L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
PickinBoogerz
Gilgamesh
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
192W - 229L
1,398 Elo+
Solo
Neith
Neith
blaxmyth
Neith
Level 17
God Stats
1W - 1L
1,786 SR
Queue Stats
5W - 6L
1,316 Elo+
Solo
Odin
Odin
edible-fuel2
Odin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 7
12,669
487
15,554
18,306
7,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
El Nooch47
Kukulkan
20
10 / 4 / 6
14,767
568
20,395
20,971
10,263
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
LILpotter
Hades
20
12 / 2 / 6
15,071
580
17,920
22,962
24,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
18
5 / 5 / 6
13,513
520
13,084
19,797
24,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Solgol
King Arthur
19
4 / 1 / 12
13,063
502
15,755
27,120
26,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Carnage2g
Zhong Kui
20
9 / 4 / 3
13,011
500
30,521
23,884
17,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 7 / 5
11,843
456
7,879
23,619
22,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
PickinBoogerz
Gilgamesh
17
1 / 6 / 4
10,998
423
12,388
21,674
19,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
blaxmyth
Neith
16
3 / 9 / 5
10,950
421
14,014
16,967
6,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 16 / 2
8,370
322
1,219
15,591
6,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
40
Kills
16
16
Deaths
42
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
L
Zhong Kui
Carnage2g
Zhong Kui
9
4
3
2.63
W
Kukulkan
El Nooch47
Kukulkan
10
4
6
3.25
W
Hades
LILpotter
Hades
12
2
6
7.5
L
3
7
5
0.79
L
Gilgamesh
PickinBoogerz
Gilgamesh
1
6
4
0.5
W
Ares
5
5
6
1.6
W
King Arthur
Solgol
King Arthur
4
1
12
10
L
Neith
blaxmyth
Neith
3
9
5
0.61
L
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,708
Damage
66,021
109,156
Taken
101,735
93,700
Mitigated
72,419
31,918
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,554
9,380
0
5,852
18,306
7,920
91
7,144
11,162
0
59,087
L
Zhong Kui
Carnage2g
Zhong Kui
30,521
5,610
0
9,162
23,884
17,651
940
13,124
10,537
85,931
5,213
W
Kukulkan
El Nooch47
Kukulkan
20,395
2,853
167
6,762
20,971
10,263
1,495
9,068
11,903
118,794
0
W
Hades
LILpotter
Hades
17,920
2,431
984
9,119
22,962
24,526
1,570
7,866
15,096
113,640
0
L
7,879
1,804
732
2,600
23,619
22,738
494
15,121
8,466
45,804
0
L
Gilgamesh
PickinBoogerz
Gilgamesh
12,388
2,464
0
1,766
21,674
19,421
443
7,619
13,801
0
71,694
W
Ares
13,084
1,312
0
586
19,797
24,178
675
4,457
15,340
39,836
0
W
King Arthur
Solgol
King Arthur
15,755
1,488
0
8,448
27,120
26,813
469
8,924
18,196
0
77,884
L
Neith
blaxmyth
Neith
14,014
8,448
0
2,513
16,967
6,369
2,372
9,376
7,511
0
48,112
L
1,219
732
0
0
15,591
6,240
0
5,475
10,021
0
11,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,083
Gold Earned
55,172
605
Minions Killed
403
0
Camps Cleared
0
2,401,790
Distance Traveled
1,919,392
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,669
487
78
3
0
528,019
0
L
Zhong Kui
13,011
500
133
5
0
412,307
3
W
Kukulkan
14,767
568
168
6
0
465,471
0
W
Hades
15,071
580
212
8
0
460,039
0
L
Khepri
11,843
456
62
2
0
364,069
2
L
Gilgamesh
10,998
423
110
4
0
450,894
0
W
Ares
13,513
520
49
2
0
407,805
0
W
King Arthur
13,063
502
98
4
0
540,456
0
L
Neith
10,950
421
76
3
0
383,274
1
L
Odin
8,370
322
22
1
0
308,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role