Player Matchup

Ymir
Ymir
BardacFenix
Ymir
Level 27
God Stats
8W - 4L
1,671 SR
Queue Stats
17W - 13L
1,511 Elo+
Solo
Zeus
Zeus
IcedRFrockets1
Zeus
Level 18
God Stats
20W - 22L
1,559 SR
Queue Stats
53W - 50L
1,575 Elo+
Party 2
Mercury
Mercury
SalemValentine
Mercury
Level 105
God Stats
1W - 3L
1,272 SR
Queue Stats
124W - 142L
1,478 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bigboii4
Kumbhakarna
Level 17
God Stats
23W - 18L
1,600 SR
Queue Stats
55W - 52L
1,575 Elo+
Party 2
Yemoja
Yemoja
ranchbacon
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,268 Elo+
Party 1
Team Averages
Level 34
1,520 SR
1,482 Elo+

VS

Team Averages
Level 20
1,346 SR
1,439 Elo+
Neith
Neith
Jordanrob1
Neith
Level 11
God Stats
87W - 79L
1,442 SR
Queue Stats
116W - 120L
1,374 Elo+
Solo
Vamana
Vamana
Synnless
Vamana
Level 28
God Stats
2W - 1L
1,451 SR
Queue Stats
57W - 52L
1,443 Elo+
Party 3
Yemoja
Yemoja
mysteriousashe
Yemoja
Level 26
God Stats
7W - 9L
1,323 SR
Queue Stats
57W - 61L
1,416 Elo+
Party 3
Loki
Loki
orador-asmatica8
Loki
Level 17
God Stats
0W - 3L
1,300 SR
Queue Stats
10W - 14L
1,464 Elo+
Solo
Sol
Sol
pepethejoe
Sol
Level 17
God Stats
1W - 5L
1,214 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
10,416
434
9,048
21,357
22,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 5 / 3
10,803
450
14,075
11,289
4,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 5
13,034
543
22,434
20,877
11,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
bigboii4
Kumbhakarna
15
2 / 3 / 5
10,231
426
11,179
22,062
19,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
ranchbacon
Yemoja
15
2 / 6 / 3
10,183
424
6,031
15,256
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 5 / 6
10,532
439
15,069
13,656
5,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Synnless
Vamana
18
4 / 2 / 5
11,423
476
19,694
29,028
25,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 8
9,963
415
10,791
15,190
15,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 2 / 6
11,791
491
14,164
17,498
9,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 3
9,615
401
9,886
13,449
4,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
17
Kills
21
21
Deaths
18
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
1
5
3
0.5
L
Neith
5
5
6
1.6
W
8
5
5
2.1
L
Vamana
Synnless
Vamana
4
2
5
3.25
W
Kumbhakarna
bigboii4
Kumbhakarna
2
3
5
1.5
L
2
3
8
2
L
6
2
6
4.5
L
4
6
3
0.92
W
Yemoja
ranchbacon
Yemoja
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,767
Damage
69,604
90,841
Taken
88,821
71,522
Mitigated
60,722
20,402
Healing
33,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,048
1,248
389
902
21,357
22,807
606
5,691
15,666
44,513
0
W
14,075
1,822
0
600
11,289
4,067
2,957
1,858
9,431
61,238
0
L
Neith
15,069
8,281
0
3,161
13,656
5,492
776
4,823
8,833
0
64,940
W
22,434
13,029
0
4,462
20,877
11,550
2,045
2,995
17,882
0
110,179
L
Vamana
Synnless
Vamana
19,694
8,552
393
16,148
29,028
25,685
684
17,514
11,514
14,299
62,328
W
Kumbhakarna
bigboii4
Kumbhakarna
11,179
2,002
82
6,752
22,062
19,464
381
9,206
12,856
44,575
0
L
10,791
2,021
1,823
2,913
15,190
15,682
425
8,644
6,546
37,732
0
L
14,164
3,263
0
5,930
17,498
9,575
171
4,451
13,047
0
103,606
L
9,886
2,946
0
3,281
13,449
4,288
117
4,901
8,548
41,603
0
W
Yemoja
ranchbacon
Yemoja
6,031
1,591
5,817
1,398
15,256
13,634
141
4,970
10,286
30,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,667
Gold Earned
53,324
454
Minions Killed
498
0
Camps Cleared
0
2,276,958
Distance Traveled
2,247,728
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,416
434
68
3
0
426,989
1
W
Zeus
10,803
450
107
4
0
421,729
13
L
Neith
10,532
439
116
5
0
470,351
2
W
Mercury
13,034
543
163
7
0
567,321
5
L
Vamana
11,423
476
132
6
0
472,818
0
W
Kumbhakarna
10,231
426
59
2
0
438,695
4
L
Yemoja
9,963
415
38
2
0
400,318
3
L
Loki
11,791
491
155
6
0
508,258
0
L
Sol
9,615
401
57
2
0
395,983
1
W
Yemoja
10,183
424
57
2
0
422,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role