Player Matchup

Ao Kuang
Ao Kuang
Fineokay5137
Ao Kuang
Level 3
God Stats
2W - 1L
1,871 SR
Queue Stats
8W - 4L
1,790 Elo+
Party 2
Kukulkan
Kukulkan
KNUCKLED33P7644
Kukulkan
Level 8
God Stats
2W - 1L
1,854 SR
Queue Stats
12W - 5L
1,521 Elo+
Party 2
Ymir
Ymir
RhapsodicFern39
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,567 Elo+
Solo
Fenrir
Fenrir
SirTerribleAim
Fenrir
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 31L
1,613 Elo+
Solo
Loki
Loki
octavio_alex
Loki
Level 19
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,642 SR
1,598 Elo+

VS

Team Averages
Level 23
1,564 SR
1,578 Elo+
Arachne
Arachne
LtBugaWulf
Arachne
Level 17
God Stats
26W - 17L
1,620 SR
Queue Stats
669W - 647L
1,614 Elo+
Party 1
Raijin
Raijin
Pillscosby69
Raijin
Level 37
God Stats
18W - 16L
1,550 SR
Queue Stats
989W - 946L
1,599 Elo+
Party 1
Artemis
Artemis
YourSelf217
Artemis
Level 25
God Stats
25W - 32L
1,442 SR
Queue Stats
128W - 138L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
YurLord
Gilgamesh
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 16L
1,619 Elo+
Solo
Bacchus
Bacchus
chrisman951
Bacchus
Level 29
God Stats
41W - 24L
1,710 SR
Queue Stats
69W - 62L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fineokay5137
Ao Kuang
6
1 / 6 / 1
4,648
465
2,828
7,391
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
8
0 / 2 / 0
4,673
467
2,019
4,083
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
4,933
493
3,816
6,852
3,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 3 / 1
5,576
558
3,601
7,267
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 1
4,145
415
589
3,216
669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LtBugaWulf
Arachne
11
9 / 0 / 2
6,743
674
6,719
6,403
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
11
2 / 1 / 2
6,405
641
2,970
3,872
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
YourSelf217
Artemis
9
1 / 2 / 2
5,371
537
1,975
4,226
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
YurLord
Gilgamesh
10
1 / 0 / 1
5,593
559
4,130
7,135
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
chrisman951
Bacchus
8
1 / 1 / 7
5,332
533
2,972
4,459
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Fineokay5137
Ao Kuang
1
6
1
0.25
L
Kukulkan
0
2
0
0
W
Arachne
LtBugaWulf
Arachne
9
0
2
10
W
Raijin
2
1
2
3
L
0
2
0
0
L
3
3
1
1.17
W
Artemis
YourSelf217
Artemis
1
2
2
1
W
Gilgamesh
YurLord
Gilgamesh
1
0
1
1.5
W
Bacchus
chrisman951
Bacchus
1
1
7
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,853
Damage
18,766
28,809
Taken
26,095
10,363
Mitigated
10,895
7,109
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Fineokay5137
Ao Kuang
2,828
542
0
1,593
7,391
2,105
0
1,301
5,928
13,525
0
L
Kukulkan
2,019
43
0
470
4,083
1,095
0
1,651
2,300
21,982
0
W
Arachne
LtBugaWulf
Arachne
6,719
5,139
0
1,875
6,403
2,129
0
2,825
3,494
0
35,673
W
Raijin
2,970
135
0
930
3,872
1,253
0
1,340
2,320
41,692
0
L
3,816
454
0
3,298
6,852
3,555
0
478
5,829
22,653
0
L
3,601
800
0
1,574
7,267
2,939
0
1,719
5,538
0
20,130
W
Artemis
YourSelf217
Artemis
1,975
936
0
370
4,226
1,076
231
107
4,119
0
23,547
W
Gilgamesh
YurLord
Gilgamesh
4,130
944
0
3,172
7,135
3,777
0
3,477
3,658
0
27,657
W
Bacchus
chrisman951
Bacchus
2,972
633
0
1,718
4,459
2,660
34
582
3,841
10,896
0
L
589
241
87
87
3,216
669
0
513
2,667
0
10,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,975
Gold Earned
29,444
186
Minions Killed
287
0
Camps Cleared
0
936,313
Distance Traveled
924,207
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,648
465
35
4
0
187,741
3
L
Kukulkan
4,673
467
50
5
0
175,348
1
W
Arachne
6,743
674
68
7
0
209,620
0
W
Raijin
6,405
641
97
10
0
174,904
1
L
Ymir
4,933
493
45
5
0
177,311
2
L
Fenrir
5,576
558
35
4
0
187,287
2
W
Artemis
5,371
537
43
4
0
153,594
5
W
Gilgamesh
5,593
559
59
6
0
184,808
4
W
Bacchus
5,332
533
20
2
0
201,281
6
L
Loki
4,145
415
21
2
0
208,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role