Player Matchup

Neith
Neith
Jeanfig
Neith
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,373 Elo+
Party 1
Olorun
Olorun
MrGingr
Olorun
Level 145
God Stats
2W - 1L
1,760 SR
Queue Stats
110W - 119L
1,426 Elo+
Party 1
Da Ji
Da Ji
SuperKamiOpo
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,148 Elo+
Party 1
Ymir
Ymir
druromu
Ymir
Level 105
God Stats
2W - 1L
1,553 SR
Queue Stats
106W - 116L
1,432 Elo+
Party 1
Persephone
Persephone
experimental200
Persephone
Level 107
God Stats
1W - 2L
1,269 SR
Queue Stats
31W - 39L
1,507 Elo+
Party 1
Team Averages
Level 95
1,516 SR
1,377 Elo+

VS

Team Averages
Level 101
1,457 SR
1,441 Elo+
Janus
Janus
Cascade007
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CornTie
Ah Muzen Cab
Level 107
God Stats
10W - 4L
1,745 SR
Queue Stats
239W - 250L
1,368 Elo+
Solo
Chiron
Chiron
ScaryET
Chiron
Level 66
God Stats
0W - 3L
1,256 SR
Queue Stats
166W - 179L
1,398 Elo+
Party 2
Agni
Agni
Wild_Minority
Agni
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,471 Elo+
Solo
Set
Set
itsRequire
Set
Level 121
God Stats
1W - 2L
1,285 SR
Queue Stats
141W - 123L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jeanfig
Neith
17
3 / 8 / 13
10,809
772
11,636
12,560
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
MrGingr
Olorun
20
10 / 4 / 15
13,026
930
15,127
18,861
8,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 12
10,008
715
8,577
10,310
4,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ymir
druromu
Ymir
19
5 / 3 / 15
11,071
791
4,583
30,100
19,105
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
experimental200
Persephone
20
5 / 5 / 13
11,779
841
17,978
12,257
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
8 / 4 / 11
12,162
869
20,783
11,065
4,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
CornTie
Ah Muzen Cab
18
3 / 4 / 15
10,476
748
18,811
13,448
5,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
ScaryET
Chiron
18
8 / 5 / 10
11,852
847
18,154
14,801
6,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 7 / 10
10,523
752
8,028
12,024
4,330
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 7 / 11
9,579
684
5,566
15,561
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
82
27
Kills
25
25
Deaths
27
68
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Janus
8
4
11
3.38
L
Ah Muzen Cab
CornTie
Ah Muzen Cab
3
4
15
2.63
W
Neith
Jeanfig
Neith
3
8
13
1.19
W
Olorun
MrGingr
Olorun
10
4
15
4.38
L
Chiron
ScaryET
Chiron
8
5
10
2.6
W
4
5
12
2
L
4
7
10
1.29
W
Ymir
druromu
Ymir
5
3
15
4.17
W
Persephone
experimental200
Persephone
5
5
13
2.3
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,901
Damage
71,342
84,088
Taken
66,899
40,494
Mitigated
27,154
35,527
Healing
25,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
20,783
838
2,469
1,961
11,065
4,365
1,062
6,366
4,605
38,845
0
L
Ah Muzen Cab
CornTie
Ah Muzen Cab
18,811
4,049
2,957
3,513
13,448
5,888
1,050
8,730
4,640
0
40,201
W
Neith
Jeanfig
Neith
11,636
5,595
1,033
1,597
12,560
4,633
1,098
3,222
9,338
0
25,698
W
Olorun
MrGingr
Olorun
15,127
8,504
3,144
7,819
18,861
8,119
3,643
7,770
11,091
40,951
0
L
Chiron
ScaryET
Chiron
18,154
7,606
3,488
6,211
14,801
6,102
3,116
7,199
7,478
0
28,302
W
8,577
2,442
871
1,397
10,310
4,001
616
2,616
7,694
0
10,362
L
8,028
512
1,734
1,730
12,024
4,330
336
5,877
6,053
18,014
0
W
Ymir
druromu
Ymir
4,583
671
3,821
12,361
30,100
19,105
162
10,227
19,873
12,501
0
W
Persephone
experimental200
Persephone
17,978
1,084
988
2,496
12,257
4,636
132
4,972
7,280
42,265
0
L
5,566
2,698
609
1,210
15,561
6,469
322
8,880
6,435
0
9,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,693
Gold Earned
54,592
185
Minions Killed
135
0
Camps Cleared
0
1,153,190
Distance Traveled
1,146,000
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,162
869
56
4
0
250,366
3
L
Ah Muzen Cab
10,476
748
33
2
0
229,605
1
W
Neith
10,809
772
33
2
0
205,064
0
W
Olorun
13,026
930
59
4
0
203,574
0
L
Chiron
11,852
847
22
2
0
237,825
0
W
Da Ji
10,008
715
8
1
0
255,265
0
L
Agni
10,523
752
18
1
0
200,638
1
W
Ymir
11,071
791
31
2
0
219,788
0
W
Persephone
11,779
841
54
4
0
269,499
0
L
Set
9,579
684
6
0
0
227,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role