Player Matchup

Athena
Athena
CurrentlyTurnt_
Athena
Level 44
God Stats
10W - 14L
1,425 SR
Queue Stats
959W - 868L
1,552 Elo+
Party 2
Hercules
Hercules
FruitK1ller
Hercules
Level 81
God Stats
304W - 281L
1,535 SR
Queue Stats
1,107W - 1,031L
1,566 Elo+
Party 2
Bellona
Bellona
MAJD-ATTACK
Bellona
Level 10
God Stats
7W - 8L
1,609 SR
Queue Stats
103W - 99L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
ObjbOleCraig
Danzaburou
Level 31
God Stats
32W - 25L
1,569 SR
Queue Stats
98W - 97L
1,447 Elo+
Party 3
Anubis
Anubis
WreckDaBully
Anubis
Level 88
God Stats
20W - 15L
1,659 SR
Queue Stats
163W - 148L
1,515 Elo+
Party 3
Team Averages
Level 51
1,559 SR
1,529 Elo+

VS

Team Averages
Level 80
1,799 SR
1,601 Elo+
Scylla
Scylla
ImJAVS-
Scylla
Level 129
God Stats
19W - 7L
1,725 SR
Queue Stats
87W - 79L
1,542 Elo+
Party 1
Vamana
Vamana
ishaha
Vamana
Level 103
God Stats
7W - 4L
1,629 SR
Queue Stats
125W - 102L
1,572 Elo+
Party 1
Apollo
Apollo
ohLP
Apollo
Level 4
God Stats
5W - 2L
1,792 SR
Queue Stats
11W - 8L
1,760 Elo+
Party 1
Pele
Pele
wrtsy-
Pele
Level 125
God Stats
5W - 1L
1,851 SR
Queue Stats
138W - 121L
1,556 Elo+
Party 1
Sobek
Sobek
xUnlimitedEnergy
Sobek
Level 40
God Stats
8W - 2L
1,996 SR
Queue Stats
109W - 81L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
11,327
492
4,605
18,838
17,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
FruitK1ller
Hercules
17
4 / 6 / 5
10,751
467
11,293
21,806
14,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
MAJD-ATTACK
Bellona
16
0 / 3 / 2
10,123
440
6,118
18,309
15,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
ObjbOleCraig
Danzaburou
14
2 / 8 / 3
9,581
417
5,626
15,120
5,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
3 / 4 / 2
10,530
458
8,101
13,226
6,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImJAVS-
Scylla
18
3 / 3 / 9
12,265
533
13,265
8,005
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
ishaha
Vamana
20
4 / 1 / 8
12,873
560
9,321
15,394
14,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ohLP
Apollo
20
6 / 1 / 9
13,557
589
16,702
13,376
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
wrtsy-
Pele
20
8 / 4 / 10
13,371
581
19,130
18,346
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 3 / 12
11,295
491
6,402
12,813
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
11
Kills
24
24
Deaths
12
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Hercules
FruitK1ller
Hercules
4
6
5
1.08
W
Scylla
ImJAVS-
Scylla
3
3
9
2.5
L
Bellona
MAJD-ATTACK
Bellona
0
3
2
0.33
L
Danzaburou
ObjbOleCraig
Danzaburou
2
8
3
0.44
L
Anubis
3
4
2
1
W
Vamana
ishaha
Vamana
4
1
8
8
W
Apollo
ohLP
Apollo
6
1
9
10.5
W
Pele
wrtsy-
Pele
8
4
10
3.25
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,743
Damage
64,820
87,299
Taken
67,934
58,492
Mitigated
43,571
25,805
Healing
23,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,605
842
0
2,169
18,838
17,407
0
5,102
13,536
39,595
0
L
Hercules
FruitK1ller
Hercules
11,293
2,266
0
10,763
21,806
14,044
0
5,606
15,980
0
71,684
W
Scylla
ImJAVS-
Scylla
13,265
672
0
1,583
8,005
2,745
1,959
2,723
5,282
97,286
0
L
Bellona
MAJD-ATTACK
Bellona
6,118
2,776
0
6,024
18,309
15,107
702
2,869
15,338
0
61,667
L
Danzaburou
ObjbOleCraig
Danzaburou
5,626
1,113
0
1,522
15,120
5,069
930
2,332
12,788
0
42,985
L
Anubis
8,101
99
0
5,327
13,226
6,865
0
3,104
9,990
72,916
0
W
Vamana
ishaha
Vamana
9,321
5,140
0
6,570
15,394
14,432
3,970
2,726
12,668
0
77,390
W
Apollo
ohLP
Apollo
16,702
13,996
0
8,591
13,376
6,089
1,877
1,707
11,669
0
122,079
W
Pele
wrtsy-
Pele
19,130
5,060
0
1,182
18,346
7,537
346
2,135
16,211
0
116,857
W
6,402
669
510
4,993
12,813
12,768
912
3,415
9,398
20,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,312
Gold Earned
63,361
553
Minions Killed
688
0
Camps Cleared
0
2,129,932
Distance Traveled
2,283,925
7
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,327
492
67
3
0
490,509
1
L
Hercules
10,751
467
118
5
0
463,694
2
W
Scylla
12,265
533
157
7
0
427,299
6
L
Bellona
10,123
440
145
6
0
446,928
0
L
Danzaburou
9,581
417
78
3
0
360,398
1
L
Anubis
10,530
458
145
6
0
368,403
3
W
Vamana
12,873
560
144
6
0
469,307
6
W
Apollo
13,557
589
198
9
0
418,769
7
W
Pele
13,371
581
160
7
0
489,217
13
W
Sobek
11,295
491
29
1
0
479,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role