Player Matchup

Cthulhu
Cthulhu
Agus_gonzaez305
Cthulhu
Level 25
God Stats
8W - 9L
1,536 SR
Queue Stats
100W - 123L
1,513 Elo+
Party 1
Janus
Janus
RashSC
Janus
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
271W - 210L
1,415 Elo+
Solo
Tyr
Tyr
TheLamoraBoy
Tyr
Level 29
God Stats
1W - 4L
1,281 SR
Queue Stats
119W - 109L
1,566 Elo+
Solo
Artemis
Artemis
XxpesemacaxX
Artemis
Level 6
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ivansharom045
Hun Batz
Level 27
God Stats
7W - 11L
1,463 SR
Queue Stats
86W - 95L
1,565 Elo+
Party 1
Team Averages
Level 18
1,408 SR
1,512 Elo+

VS

Team Averages
Level 15
1,523 SR
1,463 Elo+
Ares
Ares
AnjuPerocaustis
Ares
Level 11
God Stats
2W - 2L
1,200 SR
Queue Stats
29W - 33L
1,354 Elo+
Solo
Neith
Neith
Gorumk
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Myrkop
Bacchus
Level 28
God Stats
4W - 1L
1,917 SR
Queue Stats
76W - 62L
1,563 Elo+
Solo
Nemesis
Nemesis
elpinoh
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,399 Elo+
Solo
Tiamat
Tiamat
xJoaoDogma
Tiamat
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,756
432
2,074
4,564
1,876
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
RashSC
Janus
10
4 / 5 / 3
6,287
572
6,206
6,987
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 0
6,178
562
3,975
10,439
4,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
XxpesemacaxX
Artemis
6
0 / 6 / 1
4,485
408
1,669
5,591
1,586
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Hun Batz
ivansharom045
Hun Batz
12
4 / 0 / 4
6,941
631
4,419
6,495
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 6
6,432
585
3,392
6,369
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Neith
Gorumk
Neith
9
2 / 2 / 1
5,497
500
1,484
4,017
1,317
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Myrkop
Bacchus
12
3 / 0 / 0
6,413
583
6,787
5,482
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
elpinoh
Nemesis
8
0 / 2 / 2
5,267
479
2,098
6,631
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
xJoaoDogma
Tiamat
10
5 / 3 / 3
6,295
572
8,150
6,334
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
13
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
2
6
3
W
Neith
Gorumk
Neith
2
2
1
1.25
W
Bacchus
Myrkop
Bacchus
3
0
0
3
L
Janus
RashSC
Janus
4
5
3
1.1
L
1
2
0
0.5
L
Artemis
XxpesemacaxX
Artemis
0
6
1
0.08
W
Nemesis
elpinoh
Nemesis
0
2
2
0.5
L
Hun Batz
ivansharom045
Hun Batz
4
0
4
6
W
Tiamat
xJoaoDogma
Tiamat
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,343
Damage
21,911
34,076
Taken
28,833
12,320
Mitigated
15,422
8,152
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,074
98
0
530
4,564
1,876
0
2,710
1,854
11,849
0
W
3,392
352
0
1,590
6,369
3,502
63
2,732
3,637
9,244
0
W
Neith
Gorumk
Neith
1,484
437
0
551
4,017
1,317
698
2,265
1,752
0
17,437
W
Bacchus
Myrkop
Bacchus
6,787
723
0
1,597
5,482
5,454
0
0
5,482
29,384
0
L
Janus
RashSC
Janus
6,206
485
0
630
6,987
2,336
0
4,253
2,734
30,187
0
L
3,975
609
0
4,567
10,439
4,230
0
5,340
4,569
0
32,111
L
Artemis
XxpesemacaxX
Artemis
1,669
1,102
0
284
5,591
1,586
70
3,252
2,301
0
13,908
W
Nemesis
elpinoh
Nemesis
2,098
425
0
2,839
6,631
2,099
0
1,079
5,552
0
24,084
L
Hun Batz
ivansharom045
Hun Batz
4,419
1,340
0
2,141
6,495
2,292
0
2,206
4,289
0
41,337
W
Tiamat
xJoaoDogma
Tiamat
8,150
1,595
0
2,560
6,334
3,050
380
2,204
4,130
29,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
29,904
256
Minions Killed
230
0
Camps Cleared
0
1,049,775
Distance Traveled
999,300
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,756
432
19
2
0
208,870
0
W
Ares
6,432
585
14
1
0
211,876
1
W
Neith
5,497
500
37
3
0
171,090
0
W
Bacchus
6,413
583
72
7
0
203,620
2
L
Janus
6,287
572
55
5
0
191,438
1
L
Tyr
6,178
562
71
6
0
235,976
3
L
Artemis
4,485
408
25
2
0
172,299
2
W
Nemesis
5,267
479
63
6
0
199,032
0
L
Hun Batz
6,941
631
86
8
0
241,192
1
W
Tiamat
6,295
572
44
4
0
213,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role