Player Matchup

Set
Set
Baggs312
Set
Level 91
God Stats
6W - 8L
1,643 SR
Queue Stats
170W - 193L
1,618 Elo+
Party 2
Baba Yaga
Baba Yaga
Brochl
Baba Yaga
Level 45
God Stats
3W - 7L
1,367 SR
Queue Stats
256W - 237L
1,643 Elo+
Party 2
Guan Yu
Guan Yu
Carnafex
Guan Yu
Level 114
God Stats
9W - 8L
1,620 SR
Queue Stats
417W - 445L
1,598 Elo+
Party 2
Heimdallr
Heimdallr
Niromanti
Heimdallr
Level 114
God Stats
56W - 59L
1,637 SR
Queue Stats
418W - 446L
1,598 Elo+
Party 2
Sobek
Sobek
PapaSMOrc
Sobek
Level 113
God Stats
9W - 11L
1,575 SR
Queue Stats
416W - 445L
1,597 Elo+
Party 2
Team Averages
Level 95
1,568 SR
1,611 Elo+

VS

Team Averages
Level 103
1,619 SR
1,706 Elo+
Anhur
Anhur
Daviezz
Anhur
Level 160
God Stats
9W - 9L
1,864 SR
Queue Stats
415W - 267L
1,739 Elo+
Party 1
Tiamat
Tiamat
INHMRaven
Tiamat
Level 14
God Stats
4W - 1L
1,568 SR
Queue Stats
8W - 2L
1,717 Elo+
Party 1
Ares
Ares
ImAlreadyMad
Ares
Level 87
God Stats
38W - 22L
1,705 SR
Queue Stats
472W - 336L
1,722 Elo+
Party 1
Merlin
Merlin
InimiGod
Merlin
Level 128
God Stats
9W - 10L
1,285 SR
Queue Stats
541W - 332L
1,628 Elo+
Party 1
Serqet
Serqet
K0TABEAR
Serqet
Level 125
God Stats
4W - 1L
1,673 SR
Queue Stats
281W - 174L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,506
651
1,513
5,278
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Brochl
Baba Yaga
8
0 / 5 / 0
4,975
498
1,334
5,634
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Carnafex
Guan Yu
11
0 / 1 / 0
5,899
590
1,700
7,501
4,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Niromanti
Heimdallr
9
2 / 4 / 0
5,523
552
1,297
6,004
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
PapaSMOrc
Sobek
8
0 / 0 / 2
5,031
503
2,059
5,300
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daviezz
Anhur
12
3 / 2 / 1
7,124
712
5,484
4,613
1,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
INHMRaven
Tiamat
12
2 / 0 / 3
6,615
662
2,787
2,627
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 2
5,518
552
1,715
4,099
1,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
InimiGod
Merlin
12
1 / 0 / 0
6,547
655
5,732
4,115
1,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
K0TABEAR
Serqet
11
5 / 1 / 0
6,340
634
3,649
5,230
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
11
11
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Baba Yaga
Brochl
Baba Yaga
0
5
0
0
L
Guan Yu
Carnafex
Guan Yu
0
1
0
0
W
Anhur
Daviezz
Anhur
3
2
1
1.75
W
Tiamat
INHMRaven
Tiamat
2
0
3
3.5
W
0
1
2
1
W
Merlin
InimiGod
Merlin
1
0
0
1
W
Serqet
K0TABEAR
Serqet
5
1
0
5
L
Heimdallr
Niromanti
Heimdallr
2
4
0
0.5
L
Sobek
PapaSMOrc
Sobek
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,903
Damage
19,367
29,717
Taken
20,684
11,060
Mitigated
7,912
8,762
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,513
605
0
554
5,278
1,318
0
228
4,846
0
33,492
L
Baba Yaga
Brochl
Baba Yaga
1,334
169
0
1,198
5,634
1,703
0
2,081
3,553
26,018
0
L
Guan Yu
Carnafex
Guan Yu
1,700
75
128
2,937
7,501
4,249
0
5,539
1,962
0
32,388
W
Anhur
Daviezz
Anhur
5,484
2,666
0
653
4,613
1,455
379
605
4,008
0
42,589
W
Tiamat
INHMRaven
Tiamat
2,787
327
0
1,717
2,627
1,439
0
1,133
1,494
40,996
0
W
1,715
56
0
695
4,099
1,395
0
1,314
2,785
10,893
0
W
Merlin
InimiGod
Merlin
5,732
652
0
3,292
4,115
1,919
0
0
4,115
40,209
0
W
Serqet
K0TABEAR
Serqet
3,649
979
0
701
5,230
1,704
0
341
4,889
0
37,751
L
Heimdallr
Niromanti
Heimdallr
1,297
566
0
953
6,004
1,292
0
214
5,654
0
26,610
L
Sobek
PapaSMOrc
Sobek
2,059
187
0
2,992
5,300
2,498
0
2,172
3,128
9,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
32,144
304
Minions Killed
386
0
Camps Cleared
0
1,061,467
Distance Traveled
1,025,727
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,506
651
90
9
0
231,603
4
L
Baba Yaga
4,975
498
48
5
0
201,455
5
L
Guan Yu
5,899
590
82
8
0
223,382
2
W
Anhur
7,124
712
96
10
0
196,906
2
W
Tiamat
6,615
662
111
11
0
203,414
5
W
Ares
5,518
552
22
2
0
213,815
5
W
Merlin
6,547
655
86
9
0
188,751
5
W
Serqet
6,340
634
71
7
0
222,841
1
L
Heimdallr
5,523
552
54
5
0
167,201
1
L
Sobek
5,031
503
30
3
0
237,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role