Player Matchup

Sol
Sol
Codyserpent105
Sol
Level 52
God Stats
13W - 9L
1,503 SR
Queue Stats
55W - 63L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
Kalamir1
Cthulhu
Level 24
God Stats
1W - 4L
1,122 SR
Queue Stats
18W - 21L
1,401 Elo+
Party 3
Sun Wukong
Sun Wukong
ShyGuyGamer18
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
SmikeEnthusiast
Anhur
Level 58
God Stats
55W - 43L
1,591 SR
Queue Stats
303W - 282L
1,545 Elo+
Party 1
Arachne
Arachne
xx420tomas420xx
Arachne
Level 28
God Stats
20W - 9L
1,647 SR
Queue Stats
130W - 137L
1,348 Elo+
Party 1
Team Averages
Level 46
1,472 SR
1,454 Elo+

VS

Team Averages
Level 56
1,488 SR
1,291 Elo+
Zhong Kui
Zhong Kui
MegaPegasu
Zhong Kui
Level 85
God Stats
45W - 48L
1,531 SR
Queue Stats
394W - 424L
1,438 Elo+
Party 4
Da Ji
Da Ji
PopeAtude
Da Ji
Level 41
God Stats
15W - 20L
1,446 SR
Queue Stats
174W - 211L
1,271 Elo+
Party 2
Jormungandr
Jormungandr
Risforme
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,033 Elo+
Party 2
Hel
Hel
ShockmasterVEVO
Hel
Level 42
God Stats
8W - 11L
1,463 SR
Queue Stats
389W - 419L
1,402 Elo+
Party 4
Anhur
Anhur
quixotic5366
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 409L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 4
13,873
578
21,976
19,128
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kalamir1
Cthulhu
15
0 / 3 / 11
9,745
406
9,943
18,040
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
ShyGuyGamer18
Sun Wukong
20
4 / 4 / 4
13,134
547
16,401
18,181
17,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 3 / 5
13,198
550
17,684
19,610
7,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 6
11,332
472
8,154
16,170
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MegaPegasu
Zhong Kui
20
4 / 4 / 2
15,270
636
22,738
27,275
19,075
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
PopeAtude
Da Ji
18
7 / 3 / 2
12,033
501
16,398
16,573
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Risforme
Jormungandr
16
1 / 6 / 3
9,702
404
12,928
20,775
17,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 9 / 0
11,805
492
4,209
20,617
9,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 6 / 2
9,865
411
6,863
15,568
4,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
28
Kills
17
17
Deaths
28
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
5
4
2.8
W
Cthulhu
Kalamir1
Cthulhu
0
3
11
1.83
L
Zhong Kui
MegaPegasu
Zhong Kui
4
4
2
1.25
L
Da Ji
PopeAtude
Da Ji
7
3
2
2.67
L
Jormungandr
Risforme
Jormungandr
1
6
3
0.42
L
4
9
0
0.44
W
Sun Wukong
ShyGuyGamer18
Sun Wukong
4
4
4
1.5
W
10
3
5
4.17
L
1
6
2
0.33
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,158
Damage
63,136
91,129
Taken
100,808
50,428
Mitigated
58,269
31,098
Healing
32,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,976
5,307
0
9,425
19,128
6,572
4,603
7,993
11,135
101,408
0
W
Cthulhu
Kalamir1
Cthulhu
9,943
900
139
3,521
18,040
12,269
175
8,086
9,954
36,419
0
L
Zhong Kui
MegaPegasu
Zhong Kui
22,738
1,700
0
15,099
27,275
19,075
784
3,417
23,858
133,117
0
L
Da Ji
PopeAtude
Da Ji
16,398
3,207
0
4,430
16,573
7,586
0
4,705
11,760
0
80,049
L
Jormungandr
Risforme
Jormungandr
12,928
2,500
0
1,329
20,775
17,516
0
7,563
12,732
52,815
0
L
4,209
715
379
7,406
20,617
9,640
629
11,641
8,976
74,146
0
W
Sun Wukong
ShyGuyGamer18
Sun Wukong
16,401
3,841
0
398
18,181
17,778
236
10,602
7,579
0
86,575
W
17,684
10,155
0
10,071
19,610
7,224
1,912
5,934
13,676
0
102,494
L
6,863
2,662
0
3,977
15,568
4,452
0
3,645
11,563
0
69,162
W
8,154
5,576
486
7,058
16,170
6,585
549
7,260
8,910
0
67,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,282
Gold Earned
58,675
655
Minions Killed
652
0
Camps Cleared
0
2,211,684
Distance Traveled
2,040,955
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,873
578
167
7
0
438,210
3
W
Cthulhu
9,745
406
51
2
0
417,206
2
L
Zhong Kui
15,270
636
233
10
0
396,621
8
L
Da Ji
12,033
501
102
4
0
458,458
0
L
Jormungandr
9,702
404
76
3
0
374,996
2
L
Hel
11,805
492
147
6
0
409,518
5
W
Sun Wukong
13,134
547
167
7
0
446,800
3
W
Anhur
13,198
550
172
7
0
401,062
2
L
Anhur
9,865
411
94
4
0
401,362
8
W
Arachne
11,332
472
98
4
0
508,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role