Player Matchup

Pele
Pele
Gimme Advice
Pele
Level 121
God Stats
3W - 1L
1,616 SR
Queue Stats
63W - 75L
1,535 Elo+
Party 2
Ymir
Ymir
GimmeProps
Ymir
Level 17
God Stats
12W - 9L
1,795 SR
Queue Stats
17W - 11L
1,578 Elo+
Party 2
Cupid
Cupid
S0luti0ns
Cupid
Level 16
God Stats
2W - 0L
1,754 SR
Queue Stats
20W - 12L
1,594 Elo+
Party 2
Chang'e
Chang'e
Zaokie
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,629 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fakluk
Cu Chulainn
Level 13
God Stats
6W - 4L
1,523 SR
Queue Stats
140W - 145L
1,566 Elo+
Solo
Team Averages
Level 36
1,638 SR
1,580 Elo+

VS

Team Averages
Level 21
1,540 SR
1,590 Elo+
Osiris
Osiris
Darktale27
Osiris
Level 27
God Stats
16W - 19L
1,462 SR
Queue Stats
148W - 131L
1,587 Elo+
Solo
Anhur
Anhur
Priffindas
Anhur
Level 18
God Stats
13W - 14L
1,571 SR
Queue Stats
176W - 122L
1,654 Elo+
Solo
Aphrodite
Aphrodite
SnapesonaBoat
Aphrodite
Level 3
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,664 Elo+
Solo
Geb
Geb
YungCreampie69
Geb
Level 29
God Stats
2W - 2L
1,286 SR
Queue Stats
114W - 111L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
xDiableaux
Hun Batz
Level 28
God Stats
1W - 1L
1,688 SR
Queue Stats
94W - 66L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 1
8,848
590
5,065
10,985
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 6
6,441
429
3,797
5,997
2,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
S0luti0ns
Cupid
13
2 / 1 / 0
7,131
475
4,402
8,603
2,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Zaokie
Chang'e
13
3 / 1 / 6
8,048
537
9,272
6,956
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
fakluk
Cu Chulainn
16
4 / 2 / 2
9,103
607
8,865
11,673
6,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Darktale27
Osiris
11
3 / 5 / 1
7,024
468
7,157
10,672
11,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
16
4 / 0 / 0
9,729
649
8,583
7,809
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SnapesonaBoat
Aphrodite
10
0 / 5 / 0
6,424
428
3,043
8,304
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 4
6,819
455
3,326
12,450
7,787
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
xDiableaux
Hun Batz
11
1 / 2 / 1
6,837
456
2,539
9,006
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
8
8
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
Darktale27
Osiris
3
5
1
0.7
W
7
2
1
3.75
W
1
2
6
2
L
Anhur
4
0
0
4
W
Cupid
S0luti0ns
Cupid
2
1
0
2
L
Aphrodite
SnapesonaBoat
Aphrodite
0
5
0
0
L
0
5
4
0.4
W
Chang'e
Zaokie
Chang'e
3
1
6
6
W
Cu Chulainn
fakluk
Cu Chulainn
4
2
2
2.5
L
Hun Batz
xDiableaux
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
24,648
44,214
Taken
48,241
17,173
Mitigated
28,288
15,461
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Darktale27
Osiris
7,157
3,077
0
2,600
10,672
11,352
0
770
9,892
0
31,661
W
5,065
1,131
0
4,228
10,985
3,396
0
1,235
9,704
0
55,171
W
3,797
841
270
358
5,997
2,837
0
1,228
4,747
20,273
0
L
Anhur
8,583
3,485
0
5,054
7,809
2,619
368
1,301
6,456
0
73,414
W
Cupid
S0luti0ns
Cupid
4,402
2,486
753
4,734
8,603
2,215
697
901
7,702
0
46,686
L
Aphrodite
SnapesonaBoat
Aphrodite
3,043
900
0
2,510
8,304
3,469
308
4,827
3,167
25,011
0
L
3,326
409
0
2,114
12,450
7,787
0
4,388
7,934
13,740
0
W
Chang'e
Zaokie
Chang'e
9,272
1,398
754
2,580
6,956
2,178
1,348
2,443
4,383
36,330
0
W
Cu Chulainn
fakluk
Cu Chulainn
8,865
1,670
0
1,784
11,673
6,547
0
364
11,309
7,650
54,264
L
Hun Batz
xDiableaux
Hun Batz
2,539
624
0
608
9,006
3,061
0
2,110
6,756
0
43,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,571
Gold Earned
36,833
455
Minions Killed
352
0
Camps Cleared
0
1,423,817
Distance Traveled
1,349,721
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,024
468
44
3
0
235,375
0
W
Pele
8,848
590
121
8
0
318,580
2
W
Ymir
6,441
429
40
3
0
262,834
3
L
Anhur
9,729
649
142
9
0
285,039
5
W
Cupid
7,131
475
85
6
0
252,792
1
L
Aphrodite
6,424
428
59
4
0
238,188
1
L
Geb
6,819
455
17
1
0
284,239
5
W
Chang'e
8,048
537
86
6
0
289,946
2
W
Cu Chulainn
9,103
607
123
8
0
299,665
0
L
Hun Batz
6,837
456
90
6
0
306,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role