Player Matchup

Mercury
Mercury
AVIVATION
Mercury
Level 26
God Stats
4W - 0L
1,826 SR
Queue Stats
29W - 14L
1,610 Elo+
Solo
Nox
Nox
DivineNine7099
Nox
Level 14
God Stats
8W - 5L
1,783 SR
Queue Stats
23W - 16L
1,583 Elo+
Solo
Cupid
Cupid
Elitemagi
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,459 Elo+
Solo
Serqet
Serqet
Tha_Finale
Serqet
Level 38
God Stats
6W - 7L
1,543 SR
Queue Stats
165W - 169L
1,557 Elo+
Party 2
Set
Set
XxSplashcash250x
Set
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 89L
1,649 Elo+
Party 2
Team Averages
Level 25
1,630 SR
1,572 Elo+

VS

Team Averages
Level 35
1,523 SR
1,561 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
OGjitteh
Baron Samedi
Level 21
God Stats
0W - 1L
1,662 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
SelKy_Boi
Danzaburou
Level 19
God Stats
0W - 2L
1,423 SR
Queue Stats
2W - 3L
1,640 Elo+
Party 1
Fenrir
Fenrir
notmyaccount147
Fenrir
Level 26
God Stats
3W - 1L
1,671 SR
Queue Stats
5W - 5L
1,684 Elo+
Party 1
Kukulkan
Kukulkan
rodolionheart
Kukulkan
Level 4
God Stats
8W - 7L
1,361 SR
Queue Stats
11W - 13L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AVIVATION
Mercury
11
4 / 1 / 4
6,459
587
4,650
6,149
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
8 / 0 / 1
6,897
627
7,345
4,893
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Elitemagi
Cupid
10
2 / 2 / 3
6,069
552
1,975
4,128
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
Tha_Finale
Serqet
10
1 / 0 / 6
5,985
544
3,971
6,445
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 0
6,814
619
3,040
5,758
2,079
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 0
6,095
554
4,364
8,678
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
OGjitteh
Baron Samedi
4
0 / 6 / 0
4,030
366
1,957
5,769
1,557
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
SelKy_Boi
Danzaburou
9
1 / 4 / 2
5,572
507
2,252
5,325
1,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 4 / 0
4,763
433
1,226
8,042
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
rodolionheart
Kukulkan
9
0 / 3 / 1
5,360
487
2,137
3,919
2,312
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
2
4
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
W
Mercury
AVIVATION
Mercury
4
1
4
6
W
8
0
1
8.5
W
Cupid
Elitemagi
Cupid
2
2
3
1.75
L
Baron Samedi
OGjitteh
Baron Samedi
0
6
0
0
L
Danzaburou
SelKy_Boi
Danzaburou
1
4
2
0.5
W
Serqet
Tha_Finale
Serqet
1
0
6
4
W
3
1
0
3
L
0
4
0
0
L
Kukulkan
rodolionheart
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,981
Damage
11,936
27,373
Taken
31,733
8,896
Mitigated
13,101
8,799
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,364
464
0
2,023
8,678
5,360
0
2,688
5,758
35,341
0
W
Mercury
AVIVATION
Mercury
4,650
1,941
0
108
6,149
1,943
0
797
5,352
0
40,925
W
7,345
589
378
3,113
4,893
1,722
231
3,031
1,862
31,269
0
W
Cupid
Elitemagi
Cupid
1,975
635
170
851
4,128
1,283
99
857
3,198
0
18,765
L
Baron Samedi
OGjitteh
Baron Samedi
1,957
510
82
1,115
5,769
1,557
0
2,227
3,320
7,658
0
L
Danzaburou
SelKy_Boi
Danzaburou
2,252
491
0
882
5,325
1,425
0
163
5,070
0
20,055
W
Serqet
Tha_Finale
Serqet
3,971
779
0
3,804
6,445
1,869
0
1,563
4,882
0
23,598
W
3,040
654
0
375
5,758
2,079
638
2,137
3,621
0
26,926
L
1,226
61
0
2,992
8,042
2,447
0
1,697
6,133
0
20,622
L
Kukulkan
rodolionheart
Kukulkan
2,137
695
0
0
3,919
2,312
0
0
3,919
19,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
25,820
290
Minions Killed
203
0
Camps Cleared
0
1,142,606
Distance Traveled
1,022,055
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,095
554
64
6
0
222,643
1
W
Mercury
6,459
587
73
7
0
253,469
0
W
Nox
6,897
627
60
5
0
206,203
0
W
Cupid
6,069
552
43
4
0
219,809
2
L
Baron Samedi
4,030
366
9
1
0
210,680
4
L
Danzaburou
5,572
507
46
4
0
199,066
0
W
Serqet
5,985
544
62
6
0
250,097
0
W
Set
6,814
619
52
5
0
213,028
1
L
Fenrir
4,763
433
48
4
0
215,521
0
L
Kukulkan
5,360
487
36
3
0
174,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role