Player Matchup

Medusa
Medusa
ItsApplejak
Medusa
Level 156
God Stats
25W - 11L
1,769 SR
Queue Stats
912W - 547L
1,650 Elo+
Party 2
Sol
Sol
Relm_of_darknes
Sol
Level 157
God Stats
65W - 25L
1,749 SR
Queue Stats
951W - 565L
1,650 Elo+
Party 2
Fafnir
Fafnir
Terminator_4X8
Fafnir
Level 120
God Stats
9W - 6L
1,784 SR
Queue Stats
20W - 16L
1,590 Elo+
Party 2
Team Averages
Level 144
1,767 SR
1,630 Elo+

VS

Team Averages
Level 91
1,759 SR
1,713 Elo+
Chaac
Chaac
BigDReggi3
Chaac
Level 76
God Stats
44W - 28L
1,648 SR
Queue Stats
316W - 222L
1,647 Elo+
Party 1
Zeus
Zeus
GlNO FRANCO
Zeus
Level 44
God Stats
24W - 3L
1,843 SR
Queue Stats
70W - 23L
1,779 Elo+
Party 1
Izanami
Izanami
YoungWolfy
Izanami
Level 153
God Stats
9W - 0L
1,787 SR
Queue Stats
188W - 126L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
14 / 5 / 3
13,657
803
17,422
15,085
6,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 8 / 11
11,306
665
16,579
19,385
8,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 14
10,772
634
6,079
22,385
27,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 3 / 14
12,098
712
14,743
20,839
18,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 8 / 6
12,094
711
17,186
13,924
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
YoungWolfy
Izanami
17
9 / 7 / 6
14,076
828
17,796
18,941
6,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
18
Kills
18
18
Deaths
18
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
3
14
3
W
7
8
6
1.25
L
Medusa
14
5
3
3.1
L
4
8
11
1.19
L
0
5
14
1.4
W
Izanami
YoungWolfy
Izanami
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
49,725
56,855
Taken
53,704
41,705
Mitigated
29,307
13,666
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,743
3,553
1,402
8,659
20,839
18,752
246
8,972
11,867
0
53,388
W
17,186
2,821
0
3,452
13,924
3,914
99
6,338
7,586
48,216
0
L
Medusa
17,422
7,615
0
908
15,085
6,080
1,435
2,614
12,343
0
62,705
L
16,579
4,854
0
7,111
19,385
8,384
1,707
6,114
13,151
61,261
2,517
L
6,079
2,194
417
5,230
22,385
27,241
158
7,736
14,119
15,230
0
W
Izanami
YoungWolfy
Izanami
17,796
13,305
0
6,633
18,941
6,641
2,503
6,881
12,060
0
87,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
38,268
198
Minions Killed
224
0
Camps Cleared
0
840,956
Distance Traveled
826,570
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,098
712
63
4
0
339,002
2
W
Zeus
12,094
711
62
4
0
237,669
0
L
Medusa
13,657
803
85
5
0
286,394
2
L
Sol
11,306
665
99
6
0
269,926
10
L
Fafnir
10,772
634
14
1
0
284,636
0
W
Izanami
14,076
828
99
6
0
249,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role