Player Matchup

Hercules
Hercules
Gilgamesh017
Hercules
Level 21
God Stats
25W - 14L
1,720 SR
Queue Stats
298W - 241L
1,626 Elo+
Party 2
Rama
Rama
LaGolf4
Rama
Level 95
God Stats
14W - 14L
1,675 SR
Queue Stats
958W - 837L
1,586 Elo+
Party 2
Ymir
Ymir
Tovar6455
Ymir
Level 20
God Stats
14W - 12L
1,684 SR
Queue Stats
38W - 39L
1,511 Elo+
Party 2
Vulcan
Vulcan
juanp0301
Vulcan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 182L
1,494 Elo+
Party 2
Bakasura
Bakasura
muciio2
Bakasura
Level 104
God Stats
16W - 19L
1,541 SR
Queue Stats
773W - 720L
1,582 Elo+
Party 2
Team Averages
Level 66
1,624 SR
1,560 Elo+

VS

Team Averages
Level 81
1,556 SR
1,470 Elo+
Neith
Neith
Aribitxh
Neith
Level 16
God Stats
20W - 18L
1,564 SR
Queue Stats
23W - 24L
1,446 Elo+
Party 1
Mercury
Mercury
PHoeniXXX1X
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
xDasBrotx
Gilgamesh
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
xKillerEaglex
Kuzenbo
Level 126
God Stats
3W - 2L
1,715 SR
Queue Stats
314W - 275L
1,509 Elo+
Party 1
Thoth
Thoth
xcarlosx1723
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gilgamesh017
Hercules
15
0 / 1 / 3
8,476
565
6,958
11,768
9,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
LaGolf4
Rama
15
5 / 1 / 3
8,729
582
7,732
9,923
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
1 / 0 / 5
7,617
508
1,746
6,956
2,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
juanp0301
Vulcan
14
3 / 5 / 1
8,364
558
6,706
7,592
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
muciio2
Bakasura
16
6 / 2 / 5
9,351
623
7,405
10,346
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aribitxh
Neith
10
1 / 2 / 0
6,103
407
3,702
3,605
1,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
PHoeniXXX1X
Mercury
14
4 / 3 / 4
8,491
566
4,989
11,422
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
xDasBrotx
Gilgamesh
13
1 / 2 / 3
7,924
528
7,977
12,924
11,827
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
10
0 / 4 / 1
6,478
432
4,115
11,641
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 3
7,165
478
4,701
7,513
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
15
Kills
9
9
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Aribitxh
Neith
1
2
0
0.5
W
Hercules
Gilgamesh017
Hercules
0
1
3
1.5
W
Rama
LaGolf4
Rama
5
1
3
6.5
L
Mercury
PHoeniXXX1X
Mercury
4
3
4
2
W
Ymir
1
0
5
3.5
W
Vulcan
juanp0301
Vulcan
3
5
1
0.7
W
Bakasura
muciio2
Bakasura
6
2
5
4.25
L
Gilgamesh
xDasBrotx
Gilgamesh
1
2
3
1.25
L
Kuzenbo
0
4
1
0.13
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,547
Damage
25,484
46,585
Taken
47,105
22,706
Mitigated
26,298
17,423
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aribitxh
Neith
3,702
1,536
0
502
3,605
1,014
210
498
3,037
0
24,336
W
Hercules
Gilgamesh017
Hercules
6,958
2,691
0
5,454
11,768
9,354
0
724
11,044
0
59,087
W
Rama
LaGolf4
Rama
7,732
6,958
0
5,665
9,923
3,679
393
1,728
8,195
0
74,269
L
Mercury
PHoeniXXX1X
Mercury
4,989
1,748
0
668
11,422
3,863
35
3,070
8,008
0
54,350
W
Ymir
1,746
229
0
1,490
6,956
2,826
396
1,696
5,260
11,210
0
W
Vulcan
juanp0301
Vulcan
6,706
2,253
0
1,241
7,592
2,764
399
2,292
5,300
47,881
0
W
Bakasura
muciio2
Bakasura
7,405
6,393
0
3,573
10,346
4,083
0
2,376
7,970
0
55,914
L
Gilgamesh
xDasBrotx
Gilgamesh
7,977
2,405
0
3,066
12,924
11,827
0
1,806
11,034
0
51,790
L
Kuzenbo
4,115
1,467
0
2,238
11,641
7,560
27
1,115
10,226
25,762
0
L
4,701
602
0
653
7,513
2,034
228
1,464
5,668
29,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
36,161
525
Minions Killed
347
0
Camps Cleared
0
1,507,466
Distance Traveled
1,470,615
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,103
407
65
4
0
236,399
0
W
Hercules
8,476
565
136
9
0
303,014
4
W
Rama
8,729
582
133
9
0
259,150
10
L
Mercury
8,491
566
96
6
0
368,064
2
W
Ymir
7,617
508
27
2
0
283,294
0
W
Vulcan
8,364
558
98
7
0
295,256
2
W
Bakasura
9,351
623
131
9
0
366,752
1
L
Gilgamesh
7,924
528
96
6
0
328,113
1
L
Kuzenbo
6,478
432
33
2
0
301,009
3
L
Thoth
7,165
478
57
4
0
237,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role