Player Matchup

Tsukuyomi
Tsukuyomi
MagoNiga007
Tsukuyomi
Level 125
God Stats
7W - 5L
1,810 SR
Queue Stats
271W - 282L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
NayCKers
Cu Chulainn
Level 102
God Stats
2W - 5L
1,280 SR
Queue Stats
100W - 134L
1,415 Elo+
Party 1
Cerberus
Cerberus
andres91aquiles
Cerberus
Level 122
God Stats
10W - 13L
1,506 SR
Queue Stats
343W - 347L
1,450 Elo+
Party 1
Hachiman
Hachiman
mabrig15
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,397 Elo+
Party 1
Eset
Eset
xzHealth
Eset
Level 27
God Stats
4W - 9L
1,236 SR
Queue Stats
48W - 69L
1,363 Elo+
Party 1
Team Averages
Level 89
1,466 SR
1,426 Elo+

VS

Team Averages
Level 54
1,647 SR
1,469 Elo+
Tiamat
Tiamat
ASCOLIX
Tiamat
Level 83
God Stats
1W - 2L
1,685 SR
Queue Stats
492W - 490L
1,492 Elo+
Party 2
Thor
Thor
Mufanella
Thor
Level 27
God Stats
2W - 3L
1,725 SR
Queue Stats
216W - 233L
1,503 Elo+
Party 3
Geb
Geb
Pepeco123
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,388 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fernandaschw
Cu Chulainn
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
nachocabj
Artemis
Level 108
God Stats
3W - 2L
1,826 SR
Queue Stats
184W - 177L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MagoNiga007
Tsukuyomi
17
4 / 2 / 5
10,413
548
9,831
14,903
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
NayCKers
Cu Chulainn
18
5 / 1 / 6
11,102
584
14,711
15,015
12,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
15
3 / 1 / 12
9,765
514
9,882
16,174
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
mabrig15
Hachiman
16
5 / 1 / 7
9,681
510
10,482
15,341
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
16
2 / 2 / 6
9,821
517
7,411
9,641
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ASCOLIX
Tiamat
14
3 / 5 / 2
9,034
475
12,632
15,224
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
1 / 3 / 2
9,102
479
5,738
15,430
8,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 3 / 4
7,615
401
4,097
11,238
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
fernandaschw
Cu Chulainn
14
2 / 4 / 0
8,154
429
9,477
20,653
14,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
nachocabj
Artemis
11
1 / 4 / 1
7,360
387
5,343
6,951
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
19
Kills
7
7
Deaths
19
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ASCOLIX
Tiamat
3
5
2
0.8
W
Tsukuyomi
MagoNiga007
Tsukuyomi
4
2
5
3.25
L
Thor
1
3
2
0.67
W
Cu Chulainn
NayCKers
Cu Chulainn
5
1
6
8
L
0
3
4
0.67
W
Cerberus
3
1
12
9
L
Cu Chulainn
fernandaschw
Cu Chulainn
2
4
0
0.5
W
Hachiman
mabrig15
Hachiman
5
1
7
8.5
L
Artemis
nachocabj
Artemis
1
4
1
0.38
W
Eset
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,317
Damage
37,287
71,074
Taken
69,496
40,188
Mitigated
40,069
24,040
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ASCOLIX
Tiamat
12,632
1,709
0
3,506
15,224
7,392
0
5,738
9,486
55,900
0
W
Tsukuyomi
MagoNiga007
Tsukuyomi
9,831
2,261
0
5,412
14,903
5,912
1,510
3,919
10,796
0
70,239
L
Thor
5,738
914
0
4,249
15,430
8,969
0
2,964
12,466
0
63,859
W
Cu Chulainn
NayCKers
Cu Chulainn
14,711
2,796
0
2,819
15,015
12,980
407
1,696
13,247
2,570
77,030
L
4,097
189
0
2,001
11,238
7,449
0
4,196
7,042
13,259
0
W
Cerberus
9,882
340
0
4,656
16,174
12,796
386
5,457
10,493
35,877
0
L
Cu Chulainn
fernandaschw
Cu Chulainn
9,477
1,572
0
4,496
20,653
14,499
0
3,633
17,020
4,145
46,395
W
Hachiman
mabrig15
Hachiman
10,482
6,081
0
8,231
15,341
5,230
1,854
2,898
12,351
0
68,375
L
Artemis
nachocabj
Artemis
5,343
2,507
0
1,327
6,951
1,760
343
1,456
5,495
0
36,946
W
Eset
7,411
38
801
2,121
9,641
3,270
375
3,093
6,324
64,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,782
Gold Earned
41,265
568
Minions Killed
431
0
Camps Cleared
0
1,857,273
Distance Traveled
1,661,145
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,034
475
124
7
0
343,131
4
W
Tsukuyomi
10,413
548
129
7
0
395,997
4
L
Thor
9,102
479
123
6
0
404,607
3
W
Cu Chulainn
11,102
584
138
7
0
374,573
0
L
Geb
7,615
401
16
1
0
385,662
3
W
Cerberus
9,765
514
59
3
0
394,840
2
L
Cu Chulainn
8,154
429
95
5
0
337,205
2
W
Hachiman
9,681
510
111
6
0
340,072
3
L
Artemis
7,360
387
73
4
0
190,540
3
W
Eset
9,821
517
131
7
0
351,791
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role