Player Matchup

Chernobog
Chernobog
CRAZYTOAST76
Chernobog
Level 70
God Stats
3W - 1L
1,915 SR
Queue Stats
205W - 139L
1,609 Elo+
Party 1
Merlin
Merlin
DaHokage7
Merlin
Level 23
God Stats
5W - 2L
1,935 SR
Queue Stats
5W - 5L
1,696 Elo+
Party 1
Horus
Horus
lucioBoss1748
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 53L
1,618 Elo+
Party 1
Team Averages
Level 53
1,784 SR
1,641 Elo+

VS

Team Averages
Level 69
1,586 SR
1,640 Elo+
Hou Yi
Hou Yi
KalamZ
Hou Yi
Level 18
God Stats
3W - 2L
1,859 SR
Queue Stats
111W - 20L
1,768 Elo+
Party 2
Sol
Sol
Ricardomaglo789
Sol
Level 61
God Stats
4W - 5L
1,361 SR
Queue Stats
84W - 95L
1,323 Elo+
Solo
Jormungandr
Jormungandr
elusivesquid
Jormungandr
Level 129
God Stats
1W - 1L
1,538 SR
Queue Stats
147W - 56L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CRAZYTOAST76
Chernobog
12
2 / 8 / 4
9,887
618
3,008
13,463
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
DaHokage7
Merlin
14
3 / 2 / 2
10,047
628
12,228
9,222
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 4
9,143
571
3,157
12,335
6,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KalamZ
Hou Yi
15
9 / 2 / 2
11,684
730
13,178
10,179
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 10
10,154
635
8,425
10,619
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
elusivesquid
Jormungandr
14
4 / 1 / 7
10,822
676
7,351
12,658
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
14
15
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CRAZYTOAST76
Chernobog
2
8
4
0.5
L
Merlin
DaHokage7
Merlin
3
2
2
2
W
Hou Yi
KalamZ
Hou Yi
9
2
2
5
W
1
3
10
2
W
Jormungandr
elusivesquid
Jormungandr
4
1
7
7.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,393
Damage
28,954
35,020
Taken
33,456
14,901
Mitigated
16,268
6,552
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CRAZYTOAST76
Chernobog
3,008
1,116
234
1,108
13,463
5,039
432
6,073
7,094
0
18,953
L
Merlin
DaHokage7
Merlin
12,228
613
130
875
9,222
3,336
40
4,536
4,350
50,112
0
W
Hou Yi
KalamZ
Hou Yi
13,178
6,195
0
677
10,179
3,951
2,590
2,199
7,636
0
77,820
W
8,425
866
782
4,709
10,619
3,267
81
5,568
4,673
41,026
0
W
Jormungandr
elusivesquid
Jormungandr
7,351
995
0
1,877
12,658
9,050
134
3,523
8,799
46,807
0
L
3,157
1,907
2,302
1,903
12,335
6,526
105
4,419
7,764
0
10,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
32,660
131
Minions Killed
224
0
Camps Cleared
0
728,155
Distance Traveled
854,129
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,887
618
38
2
0
217,518
6
L
Merlin
10,047
628
81
5
0
246,843
0
W
Hou Yi
11,684
730
99
6
0
257,337
4
W
Sol
10,154
635
61
4
0
289,866
5
W
Jormungandr
10,822
676
64
4
0
306,926
3
L
Horus
9,143
571
12
1
0
263,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role