Player Matchup

Nemesis
Nemesis
DC-579-
Nemesis
Level 121
God Stats
23W - 18L
1,640 SR
Queue Stats
363W - 355L
1,627 Elo+
Party 2
Guan Yu
Guan Yu
DaddyT-Money
Guan Yu
Level 105
God Stats
0W - 2L
1,602 SR
Queue Stats
56W - 46L
1,503 Elo+
Solo
Ah Puch
Ah Puch
GreatValueTalent
Ah Puch
Level 126
God Stats
1W - 2L
1,516 SR
Queue Stats
295W - 268L
1,642 Elo+
Party 2
Xbalanque
Xbalanque
aidan9261999
Xbalanque
Level 105
God Stats
8W - 7L
1,630 SR
Queue Stats
322W - 302L
1,651 Elo+
Party 2
Aphrodite
Aphrodite
funkin_f
Aphrodite
Level 43
God Stats
1W - 4L
1,298 SR
Queue Stats
151W - 147L
1,493 Elo+
Party 2
Team Averages
Level 100
1,537 SR
1,583 Elo+

VS

Team Averages
Level 110
1,468 SR
1,514 Elo+
Sun Wukong
Sun Wukong
Gr8Pelican
Sun Wukong
Level 107
God Stats
4W - 3L
1,622 SR
Queue Stats
127W - 122L
1,559 Elo+
Party 1
Kali
Kali
HollowAthlete86
Kali
Level 103
God Stats
5W - 3L
1,357 SR
Queue Stats
37W - 52L
1,445 Elo+
Solo
Chang'e
Chang'e
Lvl 20 Rogue
Chang'e
Level 145
God Stats
10W - 10L
1,459 SR
Queue Stats
105W - 113L
1,546 Elo+
Party 1
Cerberus
Cerberus
Soon Kinetic
Cerberus
Level 147
God Stats
6W - 6L
1,392 SR
Queue Stats
171W - 181L
1,507 Elo+
Party 1
Neith
Neith
gabrielluh
Neith
Level 47
God Stats
24W - 29L
1,512 SR
Queue Stats
47W - 47L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DC-579-
Nemesis
11
0 / 1 / 0
5,836
584
2,189
6,690
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
DaddyT-Money
Guan Yu
9
1 / 3 / 0
5,427
543
3,073
6,736
2,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
5,181
518
2,859
5,977
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
aidan9261999
Xbalanque
8
1 / 2 / 0
5,031
503
8,019
7,266
1,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
funkin_f
Aphrodite
8
0 / 2 / 1
5,202
520
2,096
4,682
1,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gr8Pelican
Sun Wukong
10
2 / 0 / 2
5,552
555
3,519
5,667
2,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 1 / 4
6,164
616
3,478
4,889
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Lvl 20 Rogue
Chang'e
12
4 / 0 / 0
6,386
639
5,398
5,992
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Soon Kinetic
Cerberus
8
1 / 1 / 3
4,882
488
5,631
9,594
3,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
8
2 / 0 / 1
4,944
494
2,612
3,740
819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DC-579-
Nemesis
0
1
0
0
L
Guan Yu
DaddyT-Money
Guan Yu
1
3
0
0.33
W
Sun Wukong
Gr8Pelican
Sun Wukong
2
0
2
3
L
0
4
0
0
W
3
1
4
5
W
Chang'e
Lvl 20 Rogue
Chang'e
4
0
0
4
W
Cerberus
Soon Kinetic
Cerberus
1
1
3
2.5
L
Xbalanque
aidan9261999
Xbalanque
1
2
0
0.5
L
Aphrodite
funkin_f
Aphrodite
0
2
1
0.25
W
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,236
Damage
20,638
31,351
Taken
29,882
10,423
Mitigated
10,282
10,944
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DC-579-
Nemesis
2,189
325
0
1,619
6,690
2,427
0
940
5,714
0
40,414
L
Guan Yu
DaddyT-Money
Guan Yu
3,073
625
103
1,745
6,736
2,872
0
0
6,736
0
25,243
W
Sun Wukong
Gr8Pelican
Sun Wukong
3,519
935
0
2,492
5,667
2,893
0
0
5,667
0
24,608
L
2,859
0
0
1,833
5,977
1,944
0
4,273
1,350
24,153
0
W
3,478
1,630
429
2,865
4,889
1,431
430
30
4,859
0
19,817
W
Chang'e
Lvl 20 Rogue
Chang'e
5,398
190
78
2,926
5,992
1,815
0
2,859
3,133
35,503
0
W
Cerberus
Soon Kinetic
Cerberus
5,631
135
616
5,107
9,594
3,324
0
1,777
7,817
22,893
0
L
Xbalanque
aidan9261999
Xbalanque
8,019
3,828
0
1,892
7,266
1,573
540
3,128
4,138
0
33,134
L
Aphrodite
funkin_f
Aphrodite
2,096
619
1,495
2,257
4,682
1,607
292
2,298
2,384
10,800
0
W
Neith
2,612
984
0
1,715
3,740
819
532
289
3,451
0
17,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
27,928
258
Minions Killed
277
0
Camps Cleared
0
917,528
Distance Traveled
975,131
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,836
584
81
8
0
219,543
2
L
Guan Yu
5,427
543
46
5
0
186,192
4
W
Sun Wukong
5,552
555
48
5
0
189,203
3
L
Ah Puch
5,181
518
57
6
0
177,379
1
W
Kali
6,164
616
54
5
0
199,311
0
W
Chang'e
6,386
639
93
9
0
204,047
3
W
Cerberus
4,882
488
40
4
0
217,013
2
L
Xbalanque
5,031
503
57
6
0
159,270
2
L
Aphrodite
5,202
520
17
2
0
175,144
0
W
Neith
4,944
494
42
4
0
165,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role