Player Matchup

Odin
Odin
Bloodex21
Odin
Level 18
God Stats
14W - 6L
1,825 SR
Queue Stats
42W - 32L
1,684 Elo+
Party 1
Raijin
Raijin
Cushhh
Raijin
Level 28
God Stats
8W - 10L
1,608 SR
Queue Stats
67W - 60L
1,630 Elo+
Party 1
Pele
Pele
SlantedLeft
Pele
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 153L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
TLBN
Baron Samedi
Level 22
God Stats
53W - 51L
1,668 SR
Queue Stats
74W - 61L
1,635 Elo+
Party 1
Neith
Neith
theyunglegend
Neith
Level 29
God Stats
15W - 17L
1,666 SR
Queue Stats
57W - 52L
1,622 Elo+
Party 1
Team Averages
Level 28
1,654 SR
1,633 Elo+

VS

Team Averages
Level 39
1,569 SR
1,577 Elo+
Sol
Sol
Hay Clyde
Sol
Level 98
God Stats
23W - 7L
1,500 SR
Queue Stats
1,214W - 882L
1,551 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LeonisAurum
Tsukuyomi
Level 15
God Stats
2W - 0L
1,728 SR
Queue Stats
37W - 17L
1,715 Elo+
Party 2
Ares
Ares
StarNebula513
Ares
Level 47
God Stats
12W - 5L
1,585 SR
Queue Stats
105W - 87L
1,500 Elo+
Party 2
Tiamat
Tiamat
fysrwpjpp
Tiamat
Level 28
God Stats
4W - 6L
1,529 SR
Queue Stats
50W - 57L
1,589 Elo+
Solo
Danzaburou
Danzaburou
lelii19
Danzaburou
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 1 / 6
9,038
476
7,511
13,955
6,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Cushhh
Raijin
16
1 / 3 / 1
9,311
490
7,335
11,162
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 4
8,986
473
9,407
14,534
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
TLBN
Baron Samedi
14
1 / 4 / 3
8,632
454
7,714
9,896
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 4
9,293
489
7,528
11,106
3,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 3
11,434
602
10,115
6,757
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
LeonisAurum
Tsukuyomi
17
6 / 2 / 2
10,832
570
13,043
14,066
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 6 / 8
9,257
487
4,116
16,480
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
fysrwpjpp
Tiamat
20
1 / 2 / 0
12,014
632
7,188
12,232
7,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lelii19
Danzaburou
15
2 / 6 / 1
9,966
525
6,870
13,247
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
17
Kills
14
14
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
6
1
6
9
L
Raijin
Cushhh
Raijin
1
3
1
0.5
W
5
1
3
6.5
W
Tsukuyomi
LeonisAurum
Tsukuyomi
6
2
2
3.5
L
3
2
4
2.5
W
0
6
8
0.67
L
Baron Samedi
TLBN
Baron Samedi
1
4
3
0.63
W
Tiamat
fysrwpjpp
Tiamat
1
2
0
0.5
W
Danzaburou
lelii19
Danzaburou
2
6
1
0.42
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,495
Damage
41,332
60,653
Taken
62,782
23,809
Mitigated
33,502
19,907
Healing
22,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,511
1,831
682
5,899
13,955
6,510
528
4,998
8,855
0
32,476
L
Raijin
Cushhh
Raijin
7,335
297
0
2,425
11,162
3,956
488
6,290
4,832
64,498
0
W
10,115
1,722
0
3,183
6,757
2,460
576
1,942
4,665
88,260
0
W
Tsukuyomi
LeonisAurum
Tsukuyomi
13,043
3,080
0
4,031
14,066
5,416
214
3,588
10,283
0
82,344
L
9,407
1,522
0
7,152
14,534
4,878
0
4,411
9,991
0
55,531
W
4,116
270
0
3,255
16,480
12,729
0
3,533
12,615
18,115
0
L
Baron Samedi
TLBN
Baron Samedi
7,714
62
287
635
9,896
4,747
94
4,377
5,203
53,249
0
W
Tiamat
fysrwpjpp
Tiamat
7,188
900
0
7,396
12,232
7,711
5,485
5,002
6,752
97,824
0
W
Danzaburou
lelii19
Danzaburou
6,870
3,387
0
4,385
13,247
5,186
0
0
13,247
0
52,555
L
7,528
3,724
0
2,827
11,106
3,718
0
743
10,353
0
45,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
53,503
514
Minions Killed
628
0
Camps Cleared
0
1,747,651
Distance Traveled
1,710,529
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,038
476
60
3
0
420,609
7
L
Raijin
9,311
490
184
10
0
300,504
4
W
Sol
11,434
602
201
11
0
353,119
3
W
Tsukuyomi
10,832
570
133
7
0
402,014
4
L
Pele
8,986
473
85
4
0
381,364
3
W
Ares
9,257
487
17
1
0
329,571
5
L
Baron Samedi
8,632
454
101
5
0
331,780
0
W
Tiamat
12,014
632
184
10
0
334,502
4
W
Danzaburou
9,966
525
93
5
0
291,323
6
L
Neith
9,293
489
84
4
0
313,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role