Player Matchup

Sobek
Sobek
Beaney4085
Sobek
Level 69
God Stats
10W - 9L
1,535 SR
Queue Stats
487W - 558L
1,310 Elo+
Party 1
Hades
Hades
PatriotSlays
Hades
Level 38
God Stats
36W - 28L
1,564 SR
Queue Stats
158W - 211L
1,283 Elo+
Party 1
Chaac
Chaac
SDG_Vell
Chaac
Level 99
God Stats
4W - 2L
1,870 SR
Queue Stats
185W - 195L
1,519 Elo+
Solo
Fenrir
Fenrir
hoggystyl3
Fenrir
Level 43
God Stats
27W - 31L
1,458 SR
Queue Stats
279W - 359L
1,362 Elo+
Party 1
Medusa
Medusa
turkey627420
Medusa
Level 69
God Stats
13W - 17L
1,366 SR
Queue Stats
48W - 88L
1,284 Elo+
Party 1
Team Averages
Level 64
1,559 SR
1,352 Elo+

VS

Team Averages
Level 56
1,721 SR
1,800 Elo+
Hel
Hel
Jetsugai
Hel
Level 49
God Stats
2W - 3L
1,420 SR
Queue Stats
512W - 276L
1,723 Elo+
Party 2
Thor
Thor
NikeJungleOP
Thor
Level 26
God Stats
15W - 2L
1,947 SR
Queue Stats
110W - 22L
1,912 Elo+
Party 2
Cabrakan
Cabrakan
SqAudio
Cabrakan
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
191W - 130L
1,713 Elo+
Party 2
Chernobog
Chernobog
Xvir ZERO
Chernobog
Level 18
God Stats
5W - 0L
1,867 SR
Queue Stats
24W - 4L
1,784 Elo+
Party 2
Loki
Loki
Zoooomi
Loki
Level 29
God Stats
34W - 5L
1,871 SR
Queue Stats
334W - 75L
1,865 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
3 / 3 / 4
8,369
465
3,812
17,684
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 7 / 1
8,570
476
9,989
14,031
8,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
SDG_Vell
Chaac
15
4 / 4 / 3
8,941
497
12,920
18,594
17,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
hoggystyl3
Fenrir
15
6 / 4 / 2
9,375
521
10,495
13,206
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
12
2 / 12 / 2
8,046
447
7,185
15,162
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
10,777
599
12,729
12,987
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 7 / 0
10,686
594
7,938
15,178
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
SqAudio
Cabrakan
19
6 / 3 / 3
12,106
673
12,641
15,720
10,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
Xvir ZERO
Chernobog
16
6 / 2 / 12
10,555
586
12,285
12,600
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Zoooomi
Loki
17
6 / 4 / 9
11,659
648
14,229
20,337
16,234
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
16
Kills
30
30
Deaths
18
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
3
3
4
1.67
W
5
2
10
5
W
7
7
0
1
L
1
7
1
0.21
L
Chaac
SDG_Vell
Chaac
4
4
3
1.38
W
Cabrakan
SqAudio
Cabrakan
6
3
3
2.5
W
Chernobog
Xvir ZERO
Chernobog
6
2
12
6
W
Loki
Zoooomi
Loki
6
4
9
2.63
L
Fenrir
hoggystyl3
Fenrir
6
4
2
1.75
L
Medusa
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,401
Damage
59,822
78,677
Taken
76,822
52,501
Mitigated
43,555
20,826
Healing
31,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,812
258
437
3,417
17,684
17,658
452
4,403
13,281
17,347
0
W
12,729
1,337
6,288
7,263
12,987
5,314
150
3,726
9,261
71,558
0
W
7,938
2,924
0
3,396
15,178
6,246
297
1,839
13,339
0
77,266
L
9,989
99
421
3,991
14,031
8,230
0
5,719
8,312
53,974
0
L
Chaac
SDG_Vell
Chaac
12,920
2,324
0
7,742
18,594
17,091
0
9,421
9,173
0
56,527
W
Cabrakan
SqAudio
Cabrakan
12,641
1,856
0
6,604
15,720
10,554
2,174
832
14,888
90,954
0
W
Chernobog
Xvir ZERO
Chernobog
12,285
6,814
0
4,211
12,600
5,207
1,025
3,635
8,965
0
49,802
W
Loki
Zoooomi
Loki
14,229
5,680
0
4,192
20,337
16,234
1,060
3,769
16,568
159
65,063
L
Fenrir
hoggystyl3
Fenrir
10,495
1,622
0
3,740
13,206
5,055
0
4,283
8,923
0
49,478
L
Medusa
7,185
2,779
87
991
15,162
4,467
1,072
1,703
13,459
0
44,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,301
Gold Earned
55,783
425
Minions Killed
634
0
Camps Cleared
0
1,685,949
Distance Traveled
1,742,016
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,369
465
23
1
0
346,565
0
W
Hel
10,777
599
129
7
0
381,731
5
W
Thor
10,686
594
123
7
0
354,190
4
L
Hades
8,570
476
124
7
0
314,559
0
L
Chaac
8,941
497
98
5
0
334,354
3
W
Cabrakan
12,106
673
199
11
0
302,818
5
W
Chernobog
10,555
586
82
5
0
352,874
2
W
Loki
11,659
648
101
6
0
350,403
2
L
Fenrir
9,375
521
94
5
0
388,927
0
L
Medusa
8,046
447
86
5
0
301,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role