Player Matchup

Awilix
Awilix
Budhak
Awilix
Level 17
God Stats
25W - 17L
1,470 SR
Queue Stats
57W - 58L
1,404 Elo+
Solo
Amaterasu
Amaterasu
HolyMizu
Amaterasu
Level 15
God Stats
0W - 4L
1,223 SR
Queue Stats
0W - 4L
1,156 Elo+
Solo
Cthulhu
Cthulhu
MichinoZ
Cthulhu
Level 17
God Stats
1W - 2L
1,597 SR
Queue Stats
36W - 30L
1,445 Elo+
Solo
Ra
Ra
NesdUsend
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,093 Elo+
Solo
Izanami
Izanami
RandomPoptartz
Izanami
Level 28
God Stats
9W - 8L
1,653 SR
Queue Stats
14W - 18L
1,375 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,295 Elo+

VS

Team Averages
Level 26
1,440 SR
1,440 Elo+
Danzaburou
Danzaburou
Blunsdertaker
Danzaburou
Level 8
God Stats
4W - 8L
1,389 SR
Queue Stats
5W - 14L
1,230 Elo+
Solo
Baron Samedi
Baron Samedi
HesitatedEarth3
Baron Samedi
Level 84
God Stats
3W - 4L
1,477 SR
Queue Stats
29W - 34L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
Mini Didds
Gilgamesh
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ra
Ra
PainedHarmony58
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StagPuffball
Tsukuyomi
Level 13
God Stats
1W - 0L
1,333 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Budhak
Awilix
13
8 / 6 / 4
8,611
507
7,213
12,865
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
HolyMizu
Amaterasu
11
2 / 6 / 3
7,144
420
2,442
11,847
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
MichinoZ
Cthulhu
11
2 / 6 / 3
7,472
440
8,090
13,657
11,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 6 / 5
9,062
533
6,938
9,339
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 2
8,382
493
2,450
6,567
1,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blunsdertaker
Danzaburou
15
1 / 0 / 7
9,008
530
5,068
4,969
1,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
HesitatedEarth3
Baron Samedi
16
10 / 2 / 12
11,175
657
15,043
11,522
4,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Mini Didds
Gilgamesh
17
16 / 2 / 3
11,210
659
11,496
12,337
5,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 11 / 11
8,173
481
4,133
10,877
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
StagPuffball
Tsukuyomi
11
1 / 6 / 8
7,490
441
2,959
6,501
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
20
Kills
28
28
Deaths
21
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blunsdertaker
Danzaburou
1
0
7
4.5
L
Awilix
Budhak
Awilix
8
6
4
1.67
W
Baron Samedi
HesitatedEarth3
Baron Samedi
10
2
12
8
L
Amaterasu
HolyMizu
Amaterasu
2
6
3
0.58
L
Cthulhu
MichinoZ
Cthulhu
2
6
3
0.58
W
Gilgamesh
Mini Didds
Gilgamesh
16
2
3
8.75
L
7
6
5
1.58
W
0
11
11
0.5
L
1
4
2
0.5
W
Tsukuyomi
StagPuffball
Tsukuyomi
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
38,699
54,275
Taken
46,206
27,031
Mitigated
17,500
6,316
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blunsdertaker
Danzaburou
5,068
2,310
0
1,806
4,969
1,842
1,947
661
4,248
0
38,972
L
Awilix
Budhak
Awilix
7,213
1,843
0
1,714
12,865
4,583
0
4,075
8,698
0
40,957
W
Baron Samedi
HesitatedEarth3
Baron Samedi
15,043
1,669
2,219
6,079
11,522
4,729
839
4,847
6,227
43,062
0
L
Amaterasu
HolyMizu
Amaterasu
2,442
1,332
0
1,018
11,847
5,803
960
3,715
8,092
0
30,997
L
Cthulhu
MichinoZ
Cthulhu
8,090
371
0
1,435
13,657
11,275
0
5,105
8,498
25,571
0
W
Gilgamesh
Mini Didds
Gilgamesh
11,496
5,270
0
3,557
12,337
5,760
4,455
3,550
8,406
0
54,934
L
6,938
1,447
92
1,291
9,339
3,416
666
4,427
4,770
30,699
0
W
4,133
1,487
178
54
10,877
3,534
1,517
3,561
7,116
29,361
0
L
2,450
1,230
0
766
6,567
1,954
920
1,518
5,041
0
46,859
W
Tsukuyomi
StagPuffball
Tsukuyomi
2,959
1,280
0
193
6,501
1,635
285
1,238
5,181
0
16,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
47,056
331
Minions Killed
329
0
Camps Cleared
0
1,565,374
Distance Traveled
1,593,193
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,008
530
80
5
0
311,869
3
L
Awilix
8,611
507
68
4
0
375,458
0
W
Baron Samedi
11,175
657
75
4
0
302,402
2
L
Amaterasu
7,144
420
56
3
0
342,788
0
L
Cthulhu
7,472
440
45
3
0
300,316
3
W
Gilgamesh
11,210
659
87
5
0
371,457
1
L
Ra
9,062
533
68
4
0
258,595
2
W
Ra
8,173
481
54
3
0
309,843
1
L
Izanami
8,382
493
94
6
0
288,217
0
W
Tsukuyomi
7,490
441
33
2
0
297,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role