Player Matchup

He Bo
He Bo
LucentStar
He Bo
Level 160
God Stats
8W - 9L
1,500 SR
Queue Stats
547W - 435L
1,517 Elo+
Party 1
Rama
Rama
Pravox
Rama
Level 157
God Stats
3W - 2L
1,302 SR
Queue Stats
208W - 203L
1,525 Elo+
Party 2
Ymir
Ymir
Pronut
Ymir
Level 98
God Stats
11W - 4L
1,532 SR
Queue Stats
326W - 307L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vikingeating
Cu Chulainn
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,540 Elo+
Party 1
The Morrigan
The Morrigan
doingstuffmofo
The Morrigan
Level 116
God Stats
5W - 0L
1,500 SR
Queue Stats
566W - 492L
1,470 Elo+
Party 1
Team Averages
Level 135
1,467 SR
1,510 Elo+

VS

Team Averages
Level 123
1,473 SR
1,505 Elo+
Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LittleSchlav420
Artemis
Level 160
God Stats
2W - 7L
1,364 SR
Queue Stats
547W - 574L
1,478 Elo+
Solo
Serqet
Serqet
NuttyMrBubbles
Serqet
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,549 Elo+
Party 3
Janus
Janus
atticon40x
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
badgerocity
Anhur
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
9 / 2 / 10
11,740
839
15,331
8,942
8,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Pravox
Rama
20
10 / 3 / 14
12,244
875
19,179
15,852
6,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Pronut
Ymir
16
2 / 4 / 19
10,315
737
9,371
27,850
21,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Vikingeating
Cu Chulainn
18
5 / 4 / 15
10,994
785
12,048
24,280
15,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
doingstuffmofo
The Morrigan
16
4 / 3 / 11
10,515
751
8,999
9,103
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 8 / 8
9,238
660
16,805
16,136
7,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 6 / 11
8,825
630
16,906
11,410
5,297
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 4 / 7
11,012
787
11,008
23,307
19,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
16
2 / 5 / 9
9,638
688
9,843
10,576
4,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 6
9,570
684
9,489
14,154
5,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
30
Kills
15
16
Deaths
30
69
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
8
8
0.75
L
1
6
11
1.08
W
He Bo
9
2
10
7
L
6
4
7
2.38
W
Rama
Pravox
Rama
10
3
14
5.67
W
Ymir
Pronut
Ymir
2
4
19
2.88
W
Cu Chulainn
Vikingeating
Cu Chulainn
5
4
15
3.13
L
Janus
2
5
9
1.3
L
4
7
6
1
W
The Morrigan
doingstuffmofo
The Morrigan
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,928
Damage
64,051
86,027
Taken
75,583
56,137
Mitigated
42,385
39,546
Healing
24,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,805
5,212
3,410
3,181
16,136
7,046
57
6,523
9,329
0
34,864
L
16,906
7,580
1,538
1,337
11,410
5,297
0
4,628
6,676
0
34,690
W
He Bo
15,331
441
1,882
1,920
8,942
8,460
1,425
568
8,232
28,096
0
L
11,008
2,785
769
7,436
23,307
19,903
195
9,494
13,448
0
17,187
W
Rama
Pravox
Rama
19,179
14,544
2,931
6,082
15,852
6,603
2,135
1,549
13,615
0
42,623
W
Ymir
Pronut
Ymir
9,371
715
2,031
9,895
27,850
21,355
176
3,086
24,428
19,021
0
W
Cu Chulainn
Vikingeating
Cu Chulainn
12,048
2,312
2,847
8,275
24,280
15,853
536
4,499
19,021
0
20,134
L
Janus
9,843
1,492
1,477
1,272
10,576
4,244
0
3,296
7,108
18,650
0
L
9,489
3,691
1,779
2,179
14,154
5,895
1,140
6,618
7,288
0
25,760
W
The Morrigan
doingstuffmofo
The Morrigan
8,999
2,640
2,503
1,180
9,103
3,866
1,260
141
8,692
19,760
3,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,808
Gold Earned
48,283
143
Minions Killed
126
0
Camps Cleared
0
1,235,437
Distance Traveled
1,079,911
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,238
660
32
2
0
195,902
2
L
Artemis
8,825
630
36
3
0
223,270
5
W
He Bo
11,740
839
25
2
0
236,000
2
L
Serqet
11,012
787
13
1
0
235,621
2
W
Rama
12,244
875
55
4
0
250,724
1
W
Ymir
10,315
737
15
1
0
258,839
2
W
Cu Chulainn
10,994
785
14
1
0
265,626
0
L
Janus
9,638
688
12
1
0
212,943
3
L
Anhur
9,570
684
33
2
0
212,175
0
W
The Morrigan
10,515
751
34
2
0
224,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role