Player Matchup

King Arthur
King Arthur
Arthurhd
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 59L
1,515 Elo+
Party 1
Neith
Neith
LXBA69
Neith
Level 8
God Stats
1W - 0L
1,312 SR
Queue Stats
2W - 2L
1,366 Elo+
Solo
Ymir
Ymir
marcopic
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,299 Elo+
Solo
Da Ji
Da Ji
xExbom
Da Ji
Level 27
God Stats
3W - 2L
1,915 SR
Queue Stats
87W - 73L
1,513 Elo+
Party 1
Nox
Nox
xJoaoDogma
Nox
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,545 SR
1,439 Elo+

VS

Team Averages
Level 9
1,432 SR
1,431 Elo+
Sun Wukong
Sun Wukong
MakoaMD
Sun Wukong
Level 4
God Stats
1W - 4L
1,355 SR
Queue Stats
1W - 4L
1,065 Elo+
Solo
Guan Yu
Guan Yu
RashSC
Guan Yu
Level 3
God Stats
16W - 10L
1,500 SR
Queue Stats
271W - 210L
1,646 Elo+
Solo
Thor
Thor
jackmacley333
Thor
Level 5
God Stats
1W - 6L
1,431 SR
Queue Stats
2W - 8L
1,499 Elo+
Solo
Ra
Ra
volador9_oficial
Ra
Level 5
God Stats
12W - 14L
1,396 SR
Queue Stats
49W - 42L
1,444 Elo+
Solo
Anhur
Anhur
xluca15
Anhur
Level 28
God Stats
7W - 11L
1,476 SR
Queue Stats
163W - 162L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arthurhd
King Arthur
20
6 / 0 / 10
12,728
509
16,015
25,697
19,507
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
LXBA69
Neith
13
1 / 8 / 7
9,037
361
3,150
11,354
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
3 / 4 / 12
10,806
432
8,081
17,701
18,376
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
xExbom
Da Ji
20
8 / 5 / 7
13,106
524
11,486
19,433
8,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
17 / 3 / 10
14,430
577
33,132
15,208
6,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MakoaMD
Sun Wukong
2
0 / 0 / 0
6,403
256
0
40
9
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
RashSC
Guan Yu
19
10 / 4 / 2
12,175
487
21,941
29,703
32,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 18 / 8
9,799
392
8,757
22,940
9,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 8 / 6
10,851
434
13,585
16,723
7,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
xluca15
Anhur
20
5 / 6 / 3
13,087
523
15,073
19,539
8,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
35
Kills
20
20
Deaths
36
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arthurhd
King Arthur
6
0
10
11
W
Neith
LXBA69
Neith
1
8
7
0.56
L
Sun Wukong
MakoaMD
Sun Wukong
0
0
0
0
L
Guan Yu
RashSC
Guan Yu
10
4
2
2.75
L
2
18
8
0.33
W
Ymir
3
4
12
2.25
L
3
8
6
0.75
W
Da Ji
xExbom
Da Ji
8
5
7
2.3
W
17
3
10
7.33
L
Anhur
xluca15
Anhur
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,864
Damage
59,356
89,393
Taken
88,945
55,798
Mitigated
57,839
23,437
Healing
26,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arthurhd
King Arthur
16,015
2,552
0
9,909
25,697
19,507
444
4,317
21,380
0
74,515
W
Neith
LXBA69
Neith
3,150
2,516
0
678
11,354
3,026
2,376
2,110
9,244
0
18,703
L
Sun Wukong
MakoaMD
Sun Wukong
0
0
0
38
40
9
0
0
40
0
603
L
Guan Yu
RashSC
Guan Yu
21,941
3,998
1,676
11,564
29,703
32,847
0
11,286
18,417
0
88,385
L
8,757
3,495
0
198
22,940
9,652
161
11,298
11,642
0
19,683
W
Ymir
8,081
1,588
1,620
1,440
17,701
18,376
615
1,915
15,786
46,388
0
L
13,585
1,020
1,735
4,256
16,723
7,295
620
8,453
8,270
66,313
0
W
Da Ji
xExbom
Da Ji
11,486
2,546
0
7,632
19,433
8,132
1,614
1,648
17,785
0
94,081
W
33,132
3,192
0
2,158
15,208
6,757
2,415
3,595
11,613
104,572
0
L
Anhur
xluca15
Anhur
15,073
7,875
0
6,784
19,539
8,036
0
10,176
9,363
0
108,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,107
Gold Earned
52,315
514
Minions Killed
452
0
Camps Cleared
0
2,187,074
Distance Traveled
1,619,930
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,728
509
138
6
0
497,805
0
W
Neith
9,037
361
33
1
0
290,940
4
L
Sun Wukong
6,403
256
3
0
0
32,880
0
L
Guan Yu
12,175
487
149
6
0
441,750
2
L
Thor
9,799
392
28
1
0
409,960
0
W
Ymir
10,806
432
57
2
0
420,183
1
L
Ra
10,851
434
101
4
0
383,674
1
W
Da Ji
13,106
524
143
6
0
495,731
2
W
Nox
14,430
577
143
6
0
482,415
0
L
Anhur
13,087
523
171
7
0
351,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role