Player Matchup

Bellona
Bellona
GAYtorade20
Bellona
Level 30
God Stats
20W - 14L
1,459 SR
Queue Stats
86W - 150L
1,292 Elo+
Party 2
Thanatos
Thanatos
acoustic-cherry
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,412 Elo+
Party 1
Hel
Hel
acousticlime
Hel
Level 79
God Stats
20W - 22L
1,513 SR
Queue Stats
536W - 614L
1,424 Elo+
Party 1
Athena
Athena
cb223
Athena
Level 57
God Stats
2W - 2L
1,535 SR
Queue Stats
54W - 93L
1,313 Elo+
Party 2
Apollo
Apollo
notrefraged
Apollo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 46
1,501 SR
1,389 Elo+

VS

Team Averages
Level 87
1,611 SR
1,504 Elo+
Cernunnos
Cernunnos
OcifferLahey
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ZJonathanK
Gilgamesh
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 106L
1,401 Elo+
Solo
Bacchus
Bacchus
biggiejim420
Bacchus
Level 98
God Stats
9W - 3L
1,534 SR
Queue Stats
206W - 184L
1,541 Elo+
Party 3
Serqet
Serqet
keepSmyelin
Serqet
Level 153
God Stats
20W - 7L
1,780 SR
Queue Stats
153W - 142L
1,494 Elo+
Party 3
Kukulkan
Kukulkan
tacticalbacon13
Kukulkan
Level 123
God Stats
2W - 2L
1,740 SR
Queue Stats
5W - 9L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GAYtorade20
Bellona
14
2 / 4 / 5
8,571
451
5,884
13,526
12,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
13
3 / 8 / 3
8,308
437
1,758
13,610
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 7 / 4
9,276
488
9,040
14,087
6,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
cb223
Athena
13
5 / 6 / 10
9,371
493
11,459
15,348
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
6 / 6 / 6
9,833
518
8,837
14,502
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OcifferLahey
Cernunnos
15
6 / 8 / 5
9,643
508
11,298
11,941
4,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ZJonathanK
Gilgamesh
15
6 / 3 / 11
10,266
540
11,446
13,833
9,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
biggiejim420
Bacchus
14
5 / 4 / 14
10,026
528
5,920
16,376
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
17
6 / 2 / 9
10,567
556
7,079
11,945
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
6 / 2 / 14
10,846
571
14,200
5,127
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
19
Kills
29
31
Deaths
19
28
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bellona
GAYtorade20
Bellona
2
4
5
1.13
W
Cernunnos
OcifferLahey
Cernunnos
6
8
5
1.06
W
Gilgamesh
ZJonathanK
Gilgamesh
6
3
11
3.83
L
Thanatos
3
8
3
0.56
L
3
7
4
0.71
W
Bacchus
biggiejim420
Bacchus
5
4
14
3
L
Athena
cb223
Athena
5
6
10
1.67
W
Serqet
6
2
9
5.25
L
Apollo
6
6
6
1.5
W
Kukulkan
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,978
Damage
49,943
71,073
Taken
59,222
37,041
Mitigated
39,616
15,790
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GAYtorade20
Bellona
5,884
1,368
0
1,827
13,526
12,907
0
3,414
9,972
0
49,290
W
Cernunnos
OcifferLahey
Cernunnos
11,298
5,127
0
0
11,941
4,544
1,445
3,042
8,899
0
51,782
W
Gilgamesh
ZJonathanK
Gilgamesh
11,446
2,283
0
1,799
13,833
9,820
804
4,709
9,124
0
51,784
L
Thanatos
1,758
477
0
5,456
13,610
5,680
0
2,707
10,789
0
28,236
L
9,040
572
1,476
4,004
14,087
6,195
0
6,650
7,186
56,758
0
W
Bacchus
biggiejim420
Bacchus
5,920
646
1,031
2,086
16,376
19,077
152
5,894
10,482
23,315
0
L
Athena
cb223
Athena
11,459
3,649
0
1,000
15,348
7,273
190
4,130
10,835
30,285
0
W
Serqet
7,079
1,043
0
545
11,945
4,395
955
3,993
7,952
0
76,331
L
Apollo
8,837
4,107
0
2,027
14,502
4,986
432
2,544
11,493
0
46,954
W
Kukulkan
14,200
1,949
0
233
5,127
1,780
1,224
2,861
2,266
60,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
51,348
377
Minions Killed
454
0
Camps Cleared
0
1,717,768
Distance Traveled
1,705,295
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,571
451
104
5
0
348,893
0
W
Cernunnos
9,643
508
89
5
0
297,542
3
W
Gilgamesh
10,266
540
80
4
0
343,551
3
L
Thanatos
8,308
437
50
3
0
347,950
0
L
Hel
9,276
488
106
6
0
314,159
2
W
Bacchus
10,026
528
35
2
0
370,933
4
L
Athena
9,371
493
32
2
0
357,655
1
W
Serqet
10,567
556
131
7
0
363,486
4
L
Apollo
9,833
518
85
4
0
349,111
2
W
Kukulkan
10,846
571
119
6
0
329,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role