Player Matchup

Rama
Rama
Ballzy0006
Rama
Level 13
God Stats
11W - 8L
1,293 SR
Queue Stats
133W - 139L
1,675 Elo+
Party 2
Yemoja
Yemoja
Cozy Cosmia2310
Yemoja
Level 7
God Stats
38W - 38L
1,500 SR
Queue Stats
101W - 113L
1,629 Elo+
Party 2
Guan Yu
Guan Yu
WeveTried
Guan Yu
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
112W - 58L
1,737 Elo+
Party 1
Danzaburou
Danzaburou
hello30
Danzaburou
Level 6
God Stats
2W - 2L
1,395 SR
Queue Stats
13W - 7L
1,624 Elo+
Solo
Raijin
Raijin
maxwellf
Raijin
Level 41
God Stats
4W - 1L
1,702 SR
Queue Stats
133W - 66L
1,720 Elo+
Party 1
Team Averages
Level 17
1,478 SR
1,677 Elo+

VS

Team Averages
Level 18
1,543 SR
1,639 Elo+
Tyr
Tyr
Darktale27
Tyr
Level 27
God Stats
41W - 31L
1,603 SR
Queue Stats
148W - 131L
1,596 Elo+
Solo
Neith
Neith
HorizonteSmurf
Neith
Level 16
God Stats
4W - 4L
1,464 SR
Queue Stats
23W - 14L
1,704 Elo+
Solo
Bellona
Bellona
Ujvary
Bellona
Level 6
God Stats
3W - 4L
1,522 SR
Queue Stats
5W - 5L
1,658 Elo+
Solo
Tiamat
Tiamat
WhiskeyDirty
Tiamat
Level 29
God Stats
14W - 10L
1,665 SR
Queue Stats
318W - 242L
1,649 Elo+
Solo
Set
Set
fakluk
Set
Level 13
God Stats
10W - 12L
1,462 SR
Queue Stats
140W - 145L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
9,099
506
4,949
13,660
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 5
8,019
446
3,025
6,942
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
WeveTried
Guan Yu
17
7 / 2 / 5
10,899
606
9,547
15,325
14,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
hello30
Danzaburou
15
4 / 3 / 7
9,856
548
7,507
14,001
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
maxwellf
Raijin
18
6 / 2 / 6
11,190
622
12,211
12,233
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 6
7,950
442
6,159
11,203
5,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 7
9,357
520
8,923
9,740
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Ujvary
Bellona
14
1 / 6 / 2
7,837
435
5,319
11,933
6,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
16
3 / 3 / 4
9,402
522
10,264
9,631
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Set
fakluk
Set
16
5 / 4 / 5
9,608
534
6,699
12,531
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
20
Kills
15
15
Deaths
20
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
W
0
3
5
0.83
L
3
5
6
1.2
L
3
2
7
3.25
L
Bellona
Ujvary
Bellona
1
6
2
0.33
W
Guan Yu
WeveTried
Guan Yu
7
2
5
4.75
L
Tiamat
3
3
4
1.67
L
Set
fakluk
Set
5
4
5
1.88
W
Danzaburou
hello30
Danzaburou
4
3
7
2.5
W
Raijin
maxwellf
Raijin
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
37,364
62,161
Taken
55,038
31,999
Mitigated
27,938
16,743
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,949
4,025
0
3,153
13,660
4,393
0
815
12,755
0
47,489
W
3,025
306
1,808
839
6,942
4,297
99
259
6,679
18,001
0
L
6,159
680
0
2,529
11,203
5,747
0
3,369
7,834
0
24,801
L
8,923
3,182
0
2,179
9,740
3,263
76
3,104
6,636
0
71,791
L
Bellona
Ujvary
Bellona
5,319
2,440
0
1,525
11,933
6,556
306
2,742
9,191
0
40,807
W
Guan Yu
WeveTried
Guan Yu
9,547
1,394
695
5,355
15,325
14,249
994
1,498
13,715
0
63,949
L
Tiamat
10,264
908
0
3,349
9,631
5,998
22
4,140
5,491
67,302
0
L
Set
fakluk
Set
6,699
3,423
0
688
12,531
6,374
0
1,881
10,650
0
61,255
W
Danzaburou
hello30
Danzaburou
7,507
3,233
0
2,274
14,001
4,446
0
3,017
10,814
0
71,600
W
Raijin
maxwellf
Raijin
12,211
1,465
0
2,619
12,233
4,614
216
4,051
7,934
88,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,063
Gold Earned
44,154
515
Minions Killed
504
0
Camps Cleared
0
1,635,207
Distance Traveled
1,577,510
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,099
506
80
4
0
277,704
2
W
Yemoja
8,019
446
28
2
0
296,758
3
L
Tyr
7,950
442
34
2
0
273,565
1
L
Neith
9,357
520
142
8
0
278,409
4
L
Bellona
7,837
435
81
5
0
351,434
3
W
Guan Yu
10,899
606
118
7
0
385,843
0
L
Tiamat
9,402
522
143
8
0
309,813
8
L
Set
9,608
534
104
6
0
364,289
2
W
Danzaburou
9,856
548
107
6
0
332,489
4
W
Raijin
11,190
622
182
10
0
342,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role