Player Matchup

Tiamat
Tiamat
Nyx667
Tiamat
Level 78
God Stats
1W - 2L
1,612 SR
Queue Stats
23W - 30L
1,390 Elo+
Party 2
Xing Tian
Xing Tian
TrueAlphaRay
Xing Tian
Level 100
God Stats
0W - 1L
1,833 SR
Queue Stats
6W - 8L
1,670 Elo+
Party 2
Chang'e
Chang'e
Xz Akane
Chang'e
Level 137
God Stats
8W - 4L
1,602 SR
Queue Stats
66W - 51L
1,500 Elo+
Party 1
Mercury
Mercury
Your dady775081
Mercury
Level 60
God Stats
2W - 1L
1,613 SR
Queue Stats
12W - 13L
1,458 Elo+
Party 1
Medusa
Medusa
maribug14
Medusa
Level 95
God Stats
4W - 6L
1,559 SR
Queue Stats
44W - 67L
1,441 Elo+
Party 2
Team Averages
Level 94
1,644 SR
1,492 Elo+

VS

Team Averages
Level 89
1,482 SR
1,427 Elo+
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Captain_Binx
Zeus
Level 78
God Stats
83W - 67L
1,598 SR
Queue Stats
527W - 513L
1,423 Elo+
Party 3
Ao Kuang
Ao Kuang
FATWHACKER1
Ao Kuang
Level 75
God Stats
19W - 25L
1,525 SR
Queue Stats
397W - 414L
1,407 Elo+
Party 3
Amaterasu
Amaterasu
Riven587
Amaterasu
Level 69
God Stats
8W - 7L
1,472 SR
Queue Stats
283W - 274L
1,399 Elo+
Party 4
Fafnir
Fafnir
soldierlol87496
Fafnir
Level 86
God Stats
1W - 2L
1,313 SR
Queue Stats
286W - 267L
1,408 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nyx667
Tiamat
12
0 / 9 / 1
7,556
420
4,827
12,535
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
TrueAlphaRay
Xing Tian
11
1 / 6 / 0
6,786
377
9,647
18,759
9,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Xz Akane
Chang'e
14
0 / 4 / 0
8,405
467
14,414
12,737
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 6 / 0
9,379
521
11,568
16,311
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
maribug14
Medusa
11
0 / 7 / 1
7,169
398
8,431
12,307
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 0 / 8
9,362
520
9,409
9,022
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

19
18 / 2 / 3
12,205
678
22,237
14,050
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
FATWHACKER1
Ao Kuang
17
10 / 1 / 10
10,794
600
11,117
16,138
8,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
Riven587
Amaterasu
16
0 / 0 / 2
9,722
540
5,908
19,719
8,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 12
10,173
565
8,229
17,055
24,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
4
Kills
32
32
Deaths
4
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
8
5
W
18
2
3
9.75
W
Ao Kuang
FATWHACKER1
Ao Kuang
10
1
10
15
L
Tiamat
Nyx667
Tiamat
0
9
1
0.06
W
Amaterasu
Riven587
Amaterasu
0
0
2
1
L
Xing Tian
TrueAlphaRay
Xing Tian
1
6
0
0.17
L
Chang'e
Xz Akane
Chang'e
0
4
0
0
L
3
6
0
0.5
L
Medusa
maribug14
Medusa
0
7
1
0.07
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,887
Damage
56,900
72,649
Taken
75,984
30,480
Mitigated
54,075
12,458
Healing
37,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,409
4,006
0
4,888
9,022
4,168
2,222
2,009
7,013
0
76,826
W
22,237
3,653
425
5,109
14,050
7,614
1,304
4,830
9,136
89,127
0
W
Ao Kuang
FATWHACKER1
Ao Kuang
11,117
4,627
0
8,150
16,138
8,613
764
4,552
11,484
49,424
10,348
L
Tiamat
Nyx667
Tiamat
4,827
858
0
2,142
12,535
6,717
299
7,903
4,632
42,442
0
W
Amaterasu
Riven587
Amaterasu
5,908
1,878
0
12,395
19,719
8,781
888
10,467
8,563
0
62,077
L
Xing Tian
TrueAlphaRay
Xing Tian
9,647
585
330
432
18,759
9,172
0
9,428
9,331
27,584
0
L
Chang'e
Xz Akane
Chang'e
14,414
2,119
183
6,317
12,737
4,721
556
5,051
7,686
52,370
0
L
11,568
5,764
0
2,514
16,311
5,744
446
10,870
5,441
0
52,452
L
Medusa
maribug14
Medusa
8,431
4,058
0
540
12,307
4,126
0
7,794
4,513
0
35,708
W
8,229
2,182
741
5,782
17,055
24,899
0
6,127
10,900
23,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
52,256
377
Minions Killed
552
0
Camps Cleared
0
1,560,338
Distance Traveled
1,539,247
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,362
520
135
8
0
288,485
3
W
Zeus
12,205
678
174
10
0
319,917
7
W
Ao Kuang
10,794
600
95
5
0
340,427
6
L
Tiamat
7,556
420
65
4
0
282,223
4
W
Amaterasu
9,722
540
117
7
0
283,396
0
L
Xing Tian
6,786
377
43
2
0
329,687
6
L
Chang'e
8,405
467
103
6
0
293,653
4
L
Mercury
9,379
521
93
5
0
362,715
0
L
Medusa
7,169
398
73
4
0
292,060
0
W
Fafnir
10,173
565
31
2
0
307,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role