Player Matchup

Artio
Artio
EnCoWo
Artio
Level 79
God Stats
2W - 2L
1,348 SR
Queue Stats
404W - 401L
1,456 Elo+
Party 2
Odin
Odin
GozameloPallo
Odin
Level 25
God Stats
1W - 1L
1,332 SR
Queue Stats
141W - 180L
1,428 Elo+
Party 2
Ra
Ra
MrNunz
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
Wizard101Pro22
Danzaburou
Level 60
God Stats
16W - 16L
1,558 SR
Queue Stats
467W - 475L
1,487 Elo+
Party 3
Bakasura
Bakasura
XanderLaRata
Bakasura
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 206L
1,385 Elo+
Party 2
Team Averages
Level 44
1,448 SR
1,452 Elo+

VS

Team Averages
Level 73
1,528 SR
1,493 Elo+
Ymir
Ymir
GoblinSlayer7u7
Ymir
Level 17
God Stats
1W - 3L
1,309 SR
Queue Stats
8W - 12L
1,407 Elo+
Party 4
Hades
Hades
Mooicalibre
Hades
Level 127
God Stats
2W - 1L
1,679 SR
Queue Stats
23W - 35L
1,479 Elo+
Party 1
Nemesis
Nemesis
Zakumbac
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
ZinoOM
Heimdallr
Level 89
God Stats
4W - 2L
1,730 SR
Queue Stats
114W - 116L
1,495 Elo+
Party 1
Mulan
Mulan
alex12345678950
Mulan
Level 121
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EnCoWo
Artio
11
3 / 2 / 8
7,344
432
6,484
10,971
9,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 0 / 2
7,444
438
2,677
7,151
6,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
13
6 / 3 / 3
8,670
510
10,468
8,200
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Wizard101Pro22
Danzaburou
16
10 / 1 / 3
10,348
609
12,874
13,745
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
XanderLaRata
Bakasura
12
2 / 3 / 7
7,589
446
4,476
11,944
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
5,885
346
4,280
13,508
6,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

15
6 / 1 / 2
9,730
572
8,489
10,613
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Zakumbac
Nemesis
12
2 / 4 / 4
7,798
459
7,761
12,773
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
ZinoOM
Heimdallr
11
0 / 6 / 3
6,796
400
4,038
9,459
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 1 / 2
9,044
532
5,791
5,835
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
9
9
Deaths
21
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
EnCoWo
Artio
3
2
8
3.5
L
0
9
3
0.17
W
0
0
2
1
L
6
1
2
7
W
Ra
6
3
3
2.5
W
Danzaburou
Wizard101Pro22
Danzaburou
10
1
3
11.5
W
Bakasura
XanderLaRata
Bakasura
2
3
7
1.83
L
Nemesis
Zakumbac
Nemesis
2
4
4
1
L
Heimdallr
ZinoOM
Heimdallr
0
6
3
0.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
30,359
52,011
Taken
52,188
30,231
Mitigated
22,268
17,921
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
EnCoWo
Artio
6,484
1,167
922
4,450
10,971
9,712
479
2,495
8,246
19,738
0
L
4,280
183
0
379
13,508
6,011
132
5,474
8,014
15,871
0
W
2,677
495
0
0
7,151
6,278
288
822
6,022
0
32,847
L
8,489
386
611
4,179
10,613
4,149
0
5,979
4,584
55,601
0
W
Ra
10,468
1,450
1,132
2,413
8,200
2,867
1,006
3,180
4,890
55,007
0
W
Danzaburou
Wizard101Pro22
Danzaburou
12,874
6,544
0
6,666
13,745
5,337
0
3,408
10,247
0
72,554
W
Bakasura
XanderLaRata
Bakasura
4,476
3,093
0
2,338
11,944
6,037
611
2,219
9,507
0
32,552
L
Nemesis
Zakumbac
Nemesis
7,761
3,655
0
747
12,773
4,185
0
3,998
8,735
0
47,314
L
Heimdallr
ZinoOM
Heimdallr
4,038
1,729
0
1,934
9,459
3,100
52
974
8,445
0
32,784
L
5,791
1,192
0
2,614
5,835
4,823
893
507
5,312
0
57,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
39,253
384
Minions Killed
394
0
Camps Cleared
0
1,673,350
Distance Traveled
1,420,282
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,344
432
28
2
0
333,388
4
L
Ymir
5,885
346
20
1
0
266,486
0
W
Odin
7,444
438
61
4
0
330,249
0
L
Hades
9,730
572
116
7
0
313,784
1
W
Ra
8,670
510
102
6
0
322,468
1
W
Danzaburou
10,348
609
118
7
0
343,044
0
W
Bakasura
7,589
446
75
4
0
344,201
0
L
Nemesis
7,798
459
75
4
0
326,565
2
L
Heimdallr
6,796
400
46
3
0
249,444
5
L
Mulan
9,044
532
137
8
0
264,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role