Player Matchup

Bellona
Bellona
Aconsanfalex
Bellona
Level 5
God Stats
1W - 3L
1,486 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
BringSasukeBack
Kukulkan
Level 93
God Stats
6W - 14L
1,507 SR
Queue Stats
56W - 79L
1,393 Elo+
Party 2
Anhur
Anhur
DjDeadchaton357
Anhur
Level 88
God Stats
8W - 13L
1,515 SR
Queue Stats
219W - 256L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
Ivybzz
Kuzenbo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,403 Elo+
Party 2
Thanatos
Thanatos
Leonidas2104
Thanatos
Level 103
God Stats
1W - 5L
1,286 SR
Queue Stats
90W - 101L
1,404 Elo+
Party 2
Team Averages
Level 63
1,459 SR
1,398 Elo+

VS

Team Averages
Level 43
1,537 SR
1,507 Elo+
Bellona
Bellona
GoodAsMattBaker
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Grubbiermoon
Izanami
Level 29
God Stats
38W - 21L
1,649 SR
Queue Stats
141W - 109L
1,508 Elo+
Party 1
Horus
Horus
HiImBob6
Horus
Level 54
God Stats
30W - 25L
1,679 SR
Queue Stats
95W - 77L
1,516 Elo+
Party 1
Tiamat
Tiamat
PePeMagnum
Tiamat
Level 69
God Stats
2W - 4L
1,317 SR
Queue Stats
148W - 120L
1,512 Elo+
Party 1
Bakasura
Bakasura
SonyLikesMen
Bakasura
Level 35
God Stats
6W - 3L
1,540 SR
Queue Stats
339W - 341L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aconsanfalex
Bellona
13
0 / 10 / 3
8,332
397
3,845
15,147
10,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
14
1 / 4 / 0
9,011
429
10,076
10,807
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 2
9,029
430
3,699
12,055
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Ivybzz
Kuzenbo
12
0 / 8 / 3
7,269
346
5,171
16,283
12,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Leonidas2104
Thanatos
15
3 / 4 / 0
9,485
452
6,695
17,281
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 12
13,948
664
15,740
17,875
19,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Grubbiermoon
Izanami
20
5 / 2 / 6
13,363
636
10,011
12,550
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
HiImBob6
Horus
16
4 / 0 / 14
11,565
551
6,476
13,506
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
PePeMagnum
Tiamat
19
6 / 1 / 9
12,478
594
12,801
11,138
8,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
SonyLikesMen
Bakasura
18
7 / 1 / 7
12,344
588
7,455
13,689
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
4
Kills
31
31
Deaths
5
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aconsanfalex
Bellona
0
10
3
0.15
L
Kukulkan
1
4
0
0.25
L
0
5
2
0.2
W
9
1
12
15
W
Izanami
Grubbiermoon
Izanami
5
2
6
4
W
Horus
HiImBob6
Horus
4
0
14
11
L
Kuzenbo
Ivybzz
Kuzenbo
0
8
3
0.19
L
Thanatos
Leonidas2104
Thanatos
3
4
0
0.75
W
Tiamat
PePeMagnum
Tiamat
6
1
9
10.5
W
Bakasura
SonyLikesMen
Bakasura
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,486
Damage
52,483
71,573
Taken
68,758
36,266
Mitigated
49,237
18,101
Healing
26,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aconsanfalex
Bellona
3,845
978
0
444
15,147
10,350
0
2,831
11,852
0
38,330
L
Kukulkan
10,076
134
0
848
10,807
3,760
0
4,741
5,724
68,187
0
L
3,699
1,013
0
3,491
12,055
3,394
0
1,187
10,782
0
57,206
W
15,740
4,309
0
4,146
17,875
19,583
3,091
3,880
13,995
4,847
70,539
W
Izanami
Grubbiermoon
Izanami
10,011
6,998
0
5,737
12,550
4,731
5,613
1,391
11,159
0
121,096
W
Horus
HiImBob6
Horus
6,476
1,618
2,187
5,541
13,506
9,713
1,320
3,301
10,205
0
21,694
L
Kuzenbo
Ivybzz
Kuzenbo
5,171
1,216
453
1,523
16,283
12,192
0
4,573
10,862
22,039
0
L
Thanatos
Leonidas2104
Thanatos
6,695
593
0
11,342
17,281
6,570
0
1,062
15,878
0
52,333
W
Tiamat
PePeMagnum
Tiamat
12,801
943
0
4,934
11,138
8,627
1,264
3,237
7,901
79,109
0
W
Bakasura
SonyLikesMen
Bakasura
7,455
5,288
0
3,829
13,689
6,583
2,842
3,438
10,251
0
87,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
63,698
476
Minions Killed
685
0
Camps Cleared
0
1,784,005
Distance Traveled
2,094,940
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,332
397
80
4
0
350,449
2
L
Kukulkan
9,011
429
133
6
0
374,224
8
L
Anhur
9,029
430
123
6
0
329,998
5
W
Bellona
13,948
664
125
6
0
471,744
4
W
Izanami
13,363
636
205
10
0
337,403
6
W
Horus
11,565
551
34
2
0
421,804
4
L
Kuzenbo
7,269
346
36
2
0
341,726
2
L
Thanatos
9,485
452
104
5
0
387,608
4
W
Tiamat
12,478
594
163
8
0
405,156
1
W
Bakasura
12,344
588
158
8
0
458,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role