Player Matchup

Anubis
Anubis
BLAZE-GREENLIGHT
Anubis
Level 17
God Stats
0W - 2L
1,207 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 1
Medusa
Medusa
Benja-Meme
Medusa
Level 17
God Stats
26W - 20L
1,612 SR
Queue Stats
298W - 270L
1,392 Elo+
Party 1
Cerberus
Cerberus
Justienexx
Cerberus
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 243L
1,450 Elo+
Party 1
Bakasura
Bakasura
gardinerdy
Bakasura
Level 7
God Stats
4W - 7L
1,436 SR
Queue Stats
5W - 10L
1,289 Elo+
Party 2
Danzaburou
Danzaburou
loceycon
Danzaburou
Level 8
God Stats
4W - 5L
1,273 SR
Queue Stats
24W - 25L
1,203 Elo+
Party 2
Team Averages
Level 18
1,406 SR
1,341 Elo+

VS

Team Averages
Level 23
1,625 SR
1,426 Elo+
Sol
Sol
Inferno_Boon
Sol
Level 25
God Stats
18W - 11L
1,785 SR
Queue Stats
172W - 162L
1,418 Elo+
Party 3
Artemis
Artemis
Richard P 93
Artemis
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,634 Elo+
Solo
Danzaburou
Danzaburou
Simply_CallMeD
Danzaburou
Level 26
God Stats
12W - 10L
1,529 SR
Queue Stats
238W - 226L
1,379 Elo+
Party 3
Vamana
Vamana
mushroom_-_head-
Vamana
Level 26
God Stats
38W - 24L
1,550 SR
Queue Stats
219W - 211L
1,368 Elo+
Party 3
Fenrir
Fenrir
the_phoenix03
Fenrir
Level 23
God Stats
9W - 4L
1,762 SR
Queue Stats
120W - 116L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 5 / 1
6,756
563
7,642
10,171
4,471
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Benja-Meme
Medusa
10
4 / 2 / 1
6,545
545
5,237
7,110
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Justienexx
Cerberus
9
0 / 2 / 4
5,933
494
3,437
9,020
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
gardinerdy
Bakasura
8
0 / 2 / 1
4,948
412
3,586
7,106
2,562
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
loceycon
Danzaburou
9
3 / 4 / 0
5,950
496
4,263
8,008
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,148
679
9,272
8,281
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Richard P 93
Artemis
6
0 / 7 / 2
5,451
454
1,396
7,655
1,641
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Simply_CallMeD
Danzaburou
11
4 / 4 / 5
7,263
605
7,982
9,541
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 4
7,004
584
4,694
7,902
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
5 / 2 / 2
7,344
612
5,531
7,411
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
12
Kills
15
15
Deaths
14
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Medusa
Benja-Meme
Medusa
4
2
1
2.25
W
5
0
3
6.5
L
Cerberus
Justienexx
Cerberus
0
2
4
1
W
Artemis
Richard P 93
Artemis
0
7
2
0.14
W
Danzaburou
Simply_CallMeD
Danzaburou
4
4
5
1.63
L
Bakasura
gardinerdy
Bakasura
0
2
1
0.25
L
Danzaburou
loceycon
Danzaburou
3
4
0
0.75
W
1
1
4
3
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,165
Damage
28,875
41,415
Taken
40,790
17,710
Mitigated
12,123
10,558
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,642
467
0
2,902
10,171
4,471
482
2,026
8,145
29,384
0
L
Medusa
Benja-Meme
Medusa
5,237
2,595
0
1,361
7,110
2,209
384
1,142
5,968
0
33,892
W
9,272
3,010
0
6,083
8,281
2,171
4,306
2,209
6,022
48,501
0
L
Cerberus
Justienexx
Cerberus
3,437
186
0
3,446
9,020
5,791
0
1,486
7,534
23,303
0
W
Artemis
Richard P 93
Artemis
1,396
887
0
545
7,655
1,641
0
276
7,379
0
16,560
W
Danzaburou
Simply_CallMeD
Danzaburou
7,982
3,312
0
2,709
9,541
2,345
502
4,912
4,504
0
26,143
L
Bakasura
gardinerdy
Bakasura
3,586
2,020
0
677
7,106
2,562
124
3,322
3,784
0
11,154
L
Danzaburou
loceycon
Danzaburou
4,263
1,374
0
2,172
8,008
2,677
0
1,296
6,712
0
25,133
W
4,694
2,989
0
3,435
7,902
3,573
954
1,448
6,234
0
33,848
W
5,531
1,444
0
760
7,411
2,393
231
2,234
5,177
0
33,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
35,210
241
Minions Killed
286
0
Camps Cleared
0
1,008,604
Distance Traveled
1,082,500
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,756
563
53
4
0
165,781
0
L
Medusa
6,545
545
49
4
0
189,446
0
W
Sol
8,148
679
97
8
0
205,826
0
L
Cerberus
5,933
494
64
5
0
209,316
2
W
Artemis
5,451
454
22
2
0
168,495
3
W
Danzaburou
7,263
605
47
4
0
203,686
2
L
Bakasura
4,948
412
23
2
0
232,641
3
L
Danzaburou
5,950
496
52
4
0
211,420
0
W
Vamana
7,004
584
65
5
0
242,534
1
W
Fenrir
7,344
612
55
5
0
261,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role