Player Matchup

Ymir
Ymir
Anatnos
Ymir
Level 17
God Stats
2W - 0L
1,685 SR
Queue Stats
27W - 32L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
Lerrasy
Gilgamesh
Level 25
God Stats
11W - 6L
1,504 SR
Queue Stats
62W - 55L
1,419 Elo+
Party 1
Chernobog
Chernobog
LucasSouza500
Chernobog
Level 22
God Stats
28W - 21L
1,494 SR
Queue Stats
45W - 42L
1,401 Elo+
Party 1
Hades
Hades
generalusb
Hades
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,250 Elo+
Party 1
Mulan
Mulan
tarantula305
Mulan
Level 27
God Stats
38W - 30L
1,544 SR
Queue Stats
64W - 67L
1,371 Elo+
Party 1
Team Averages
Level 21
1,545 SR
1,356 Elo+

VS

Team Averages
Level 19
1,449 SR
1,401 Elo+
Tiamat
Tiamat
Loverapplesjack
Tiamat
Level 17
God Stats
2W - 2L
1,586 SR
Queue Stats
30W - 22L
1,459 Elo+
Party 2
Ares
Ares
PALHACOdaMATANSA
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,398 Elo+
Solo
Izanami
Izanami
Pirulintintin
Izanami
Level 29
God Stats
1W - 2L
1,542 SR
Queue Stats
21W - 17L
1,468 Elo+
Party 2
Thor
Thor
chic0Terry
Thor
Level 10
God Stats
0W - 3L
1,116 SR
Queue Stats
10W - 12L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
twich_julk
Sun Wukong
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 137L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anatnos
Ymir
15
9 / 0 / 16
10,620
625
9,767
11,023
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Lerrasy
Gilgamesh
13
4 / 0 / 4
8,275
487
6,017
8,250
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
LucasSouza500
Chernobog
15
15 / 2 / 10
10,150
597
12,829
8,386
3,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hades
14
0 / 2 / 4
7,846
462
4,748
9,460
4,237
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 0 / 6
9,384
552
8,048
12,368
6,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,697
453
6,866
10,580
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 1
7,412
436
3,059
16,801
13,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
11
1 / 8 / 2
7,734
455
9,003
10,021
3,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 1
7,147
420
4,750
11,488
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
twich_julk
Sun Wukong
12
0 / 5 / 0
7,488
440
4,958
10,415
8,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
35
Kills
4
4
Deaths
35
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Anatnos
Ymir
9
0
16
17
W
Gilgamesh
Lerrasy
Gilgamesh
4
0
4
6
L
2
6
0
0.33
W
Chernobog
LucasSouza500
Chernobog
15
2
10
10
L
0
9
1
0.06
L
Izanami
1
8
2
0.25
L
1
7
1
0.21
W
Hades
0
2
4
1
W
7
0
6
10
L
Sun Wukong
twich_julk
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,409
Damage
28,636
49,487
Taken
59,305
32,496
Mitigated
33,408
8,977
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Anatnos
Ymir
9,767
2,784
486
1,420
11,023
11,682
23
2,936
7,971
42,595
0
W
Gilgamesh
Lerrasy
Gilgamesh
6,017
1,658
0
832
8,250
6,818
741
662
7,576
0
30,531
L
6,866
292
0
2,148
10,580
4,284
106
2,213
8,367
36,812
0
W
Chernobog
LucasSouza500
Chernobog
12,829
8,504
0
0
8,386
3,492
3,399
1,713
6,597
0
43,955
L
3,059
680
0
320
16,801
13,560
1,123
6,082
10,719
29,757
0
L
Izanami
9,003
5,373
0
120
10,021
3,046
2,394
2,334
7,687
0
43,219
L
4,750
999
0
2,158
11,488
4,028
0
2,181
9,307
0
25,639
W
Hades
4,748
572
0
766
9,460
4,237
868
3,330
5,699
31,856
0
W
8,048
2,436
0
5,473
12,368
6,267
0
561
11,719
0
60,202
L
Sun Wukong
twich_julk
Sun Wukong
4,958
1,620
0
1,277
10,415
8,490
563
1,705
8,710
0
39,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,275
Gold Earned
37,478
357
Minions Killed
315
0
Camps Cleared
0
1,679,773
Distance Traveled
1,416,401
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,620
625
71
4
0
313,992
2
W
Gilgamesh
8,275
487
60
4
0
355,916
1
L
Tiamat
7,697
453
65
4
0
264,537
4
W
Chernobog
10,150
597
73
4
0
368,714
0
L
Ares
7,412
436
48
3
0
286,700
8
L
Izanami
7,734
455
74
4
0
266,965
4
L
Thor
7,147
420
50
3
0
259,596
2
W
Hades
7,846
462
50
3
0
287,891
0
W
Mulan
9,384
552
103
6
0
353,260
0
L
Sun Wukong
7,488
440
78
5
0
338,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role