Player Matchup

Pele
Pele
Big Bad Meech
Pele
Level 22
God Stats
12W - 17L
1,364 SR
Queue Stats
41W - 67L
1,244 Elo+
Party 1
Cerberus
Cerberus
Lee117
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Neith
Neith
TheyDonWaunIt
Neith
Level 14
God Stats
0W - 5L
1,300 SR
Queue Stats
21W - 42L
1,164 Elo+
Party 1
Persephone
Persephone
aidoneus94
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
jay_savage05
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,433 SR
1,382 Elo+

VS

Team Averages
Level 16
1,586 SR
1,213 Elo+
Cerberus
Cerberus
BringDatHeat136
Cerberus
Level 17
God Stats
3W - 2L
1,696 SR
Queue Stats
131W - 123L
1,285 Elo+
Solo
Susano
Susano
Lemannigwench
Susano
Level 5
God Stats
7W - 12L
1,467 SR
Queue Stats
12W - 25L
998 Elo+
Solo
Hera
Hera
Shortyxjayde
Hera
Level 13
God Stats
6W - 0L
1,936 SR
Queue Stats
18W - 21L
1,257 Elo+
Solo
Chaac
Chaac
Snowhound97
Chaac
Level 28
God Stats
19W - 13L
1,575 SR
Queue Stats
62W - 61L
1,351 Elo+
Solo
Danzaburou
Danzaburou
drnkfingers
Danzaburou
Level 17
God Stats
3W - 5L
1,254 SR
Queue Stats
4W - 8L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 0
9,216
485
7,536
13,422
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Lee117
Cerberus
9
2 / 5 / 1
7,280
383
4,617
10,719
8,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 0
7,903
416
9,204
11,793
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
aidoneus94
Persephone
6
0 / 11 / 1
5,976
315
751
9,278
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
jay_savage05
Tsukuyomi
7
0 / 11 / 3
6,287
331
2,362
12,509
3,367
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 3 / 4
8,242
434
6,441
9,739
6,902
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
7 / 1 / 1
8,552
450
3,115
9,680
3,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 7
8,659
456
6,929
9,758
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 3 / 2
9,639
507
10,901
12,889
9,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
drnkfingers
Danzaburou
14
16 / 1 / 4
10,752
566
12,829
7,749
2,525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
12
Kills
38
40
Deaths
12
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
6
0
1.33
W
Cerberus
4
3
4
2
L
Cerberus
Lee117
Cerberus
2
5
1
0.5
W
7
1
1
7.5
W
3
4
7
1.63
W
8
3
2
3
L
2
7
0
0.29
L
Persephone
aidoneus94
Persephone
0
11
1
0.05
W
Danzaburou
drnkfingers
Danzaburou
16
1
4
18
L
Tsukuyomi
jay_savage05
Tsukuyomi
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
40,215
57,721
Taken
49,815
22,038
Mitigated
24,707
4,903
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,536
1,384
0
1,332
13,422
4,645
1,122
2,307
10,975
0
37,057
W
Cerberus
6,441
920
0
1,508
9,739
6,902
67
309
9,390
31,998
0
L
Cerberus
Lee117
Cerberus
4,617
583
0
1,266
10,719
8,275
392
711
9,982
22,082
0
W
3,115
1,183
0
750
9,680
3,515
0
114
9,566
0
45,596
W
6,929
2,700
0
1,278
9,758
2,381
1,075
1,160
8,598
42,427
0
W
10,901
3,819
0
4,895
12,889
9,384
492
2,783
10,066
0
57,690
L
9,204
4,625
0
1,115
11,793
3,907
1,423
4,219
7,478
0
40,160
L
Persephone
aidoneus94
Persephone
751
339
0
756
9,278
1,844
63
2,100
7,168
8,342
0
W
Danzaburou
drnkfingers
Danzaburou
12,829
7,785
0
664
7,749
2,525
356
922
6,827
0
32,790
L
Tsukuyomi
jay_savage05
Tsukuyomi
2,362
570
0
434
12,509
3,367
0
3,591
8,740
0
15,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,662
Gold Earned
45,844
227
Minions Killed
353
0
Camps Cleared
0
1,642,240
Distance Traveled
1,699,913
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,216
485
74
4
0
329,066
1
W
Cerberus
8,242
434
50
3
0
304,681
1
L
Cerberus
7,280
383
61
3
0
298,784
1
W
Susano
8,552
450
85
4
0
372,263
0
W
Hera
8,659
456
78
4
0
304,798
0
W
Chaac
9,639
507
97
5
0
386,039
0
L
Neith
7,903
416
60
3
0
312,296
0
L
Persephone
5,976
315
15
1
0
364,340
1
W
Danzaburou
10,752
566
43
2
0
332,132
0
L
Tsukuyomi
6,287
331
17
1
0
337,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role