Player Matchup

Nu Wa
Nu Wa
DarkestSimp69
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,548 Elo+
Party 2
Cerberus
Cerberus
PapaSkEddie
Cerberus
Level 22
God Stats
14W - 27L
1,501 SR
Queue Stats
120W - 105L
1,484 Elo+
Solo
Hou Yi
Hou Yi
TrippySable77
Hou Yi
Level 18
God Stats
5W - 1L
1,823 SR
Queue Stats
36W - 28L
1,674 Elo+
Solo
Ymir
Ymir
bluntrama760
Ymir
Level 29
God Stats
5W - 5L
1,565 SR
Queue Stats
30W - 43L
1,465 Elo+
Solo
Bakasura
Bakasura
xHOLLYWOODx01
Bakasura
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
740W - 778L
1,381 Elo+
Party 2
Team Averages
Level 28
1,578 SR
1,510 Elo+

VS

Team Averages
Level 15
1,505 SR
1,502 Elo+
Cthulhu
Cthulhu
Blackvain
Cthulhu
Level 26
God Stats
15W - 7L
1,683 SR
Queue Stats
53W - 55L
1,381 Elo+
Solo
Thor
Thor
Doge2theMoon
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Odin
Odin
Xerces02
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,555 Elo+
Solo
Artemis
Artemis
Zapdos889
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Fafnir
Fafnir
wiskersssss
Fafnir
Level 17
God Stats
3W - 3L
1,340 SR
Queue Stats
50W - 50L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,063
620
8,996
6,842
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PapaSkEddie
Cerberus
13
0 / 0 / 2
8,056
620
2,305
4,148
2,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 1 / 7
8,233
633
4,153
4,648
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 2 / 9
7,926
610
7,228
10,854
8,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
xHOLLYWOODx01
Bakasura
14
11 / 2 / 5
8,821
679
8,900
13,260
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackvain
Cthulhu
7
0 / 8 / 0
4,855
373
2,999
9,992
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 7 / 1
5,179
398
875
10,212
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
8
4 / 4 / 0
6,200
477
4,578
7,468
2,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Zapdos889
Artemis
8
1 / 8 / 0
5,447
419
5,811
8,457
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
13
0 / 2 / 0
7,544
580
2,792
10,484
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
28
Kills
5
6
Deaths
29
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blackvain
Cthulhu
0
8
0
0
W
4
1
11
9.5
L
0
7
1
0.07
W
Cerberus
PapaSkEddie
Cerberus
0
0
2
1
W
7
1
7
10.5
L
Odin
4
4
0
1
L
Artemis
Zapdos889
Artemis
1
8
0
0.13
W
6
2
9
5.25
L
Fafnir
0
2
0
0
W
Bakasura
xHOLLYWOODx01
Bakasura
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
17,055
39,752
Taken
46,613
19,392
Mitigated
15,350
15,343
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blackvain
Cthulhu
2,999
361
300
746
9,992
2,853
252
3,902
5,950
16,856
0
W
8,996
2,789
0
2,024
6,842
1,822
1,232
396
6,446
40,379
0
L
875
317
0
1,085
10,212
2,273
0
3,706
5,954
0
19,569
W
Cerberus
PapaSkEddie
Cerberus
2,305
67
0
2,036
4,148
2,634
68
1,046
3,102
42,525
0
W
4,153
2,309
382
1,384
4,648
1,486
2,056
381
4,267
0
32,403
L
Odin
4,578
1,051
0
1,510
7,468
2,117
0
3,159
3,980
0
23,168
L
Artemis
Zapdos889
Artemis
5,811
3,640
0
133
8,457
2,597
0
3,588
4,705
0
26,968
W
7,228
1,539
318
3,437
10,854
8,295
732
2,880
7,974
27,027
0
L
Fafnir
2,792
935
0
5,222
10,484
5,510
0
3,434
6,331
42,505
0
W
Bakasura
xHOLLYWOODx01
Bakasura
8,900
6,111
0
5,762
13,260
5,155
1,734
1,088
12,172
0
35,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
29,225
375
Minions Killed
252
0
Camps Cleared
0
1,241,259
Distance Traveled
1,042,575
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,855
373
28
2
0
216,648
0
W
Nu Wa
8,063
620
64
5
0
247,389
0
L
Thor
5,179
398
35
3
0
274,001
0
W
Cerberus
8,056
620
112
9
0
214,956
0
W
Hou Yi
8,233
633
68
5
0
246,089
0
L
Odin
6,200
477
40
3
0
132,890
0
L
Artemis
5,447
419
53
4
0
199,955
1
W
Ymir
7,926
610
43
3
0
235,816
4
L
Fafnir
7,544
580
96
7
0
219,081
2
W
Bakasura
8,821
679
88
7
0
297,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role