Player Matchup

Hel
Hel
BatWithATopHat
Hel
Level 65
God Stats
1W - 0L
1,248 SR
Queue Stats
19W - 18L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
OrdinaryStag53
Cernunnos
Level 97
God Stats
1W - 0L
1,499 SR
Queue Stats
27W - 26L
1,517 Elo+
Party 1
Horus
Horus
Valkyrieslight
Horus
Level 149
God Stats
1W - 1L
1,206 SR
Queue Stats
42W - 47L
1,536 Elo+
Party 1
Team Averages
Level 104
1,318 SR
1,516 Elo+

VS

Team Averages
Level 85
1,470 SR
1,433 Elo+
Izanami
Izanami
Tantacionx-x
Izanami
Level 67
God Stats
4W - 5L
1,565 SR
Queue Stats
68W - 72L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
XxShadowxX1804
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,498 Elo+
Solo
Vulcan
Vulcan
iNeedMoney989
Vulcan
Level 125
God Stats
2W - 6L
1,345 SR
Queue Stats
90W - 100L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 7
15,427
643
13,661
24,403
16,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
OrdinaryStag53
Cernunnos
19
8 / 5 / 5
15,867
661
16,904
20,135
8,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 4 / 12
16,591
691
12,745
28,141
37,006
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tantacionx-x
Izanami
16
5 / 8 / 5
14,311
596
16,451
18,778
7,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
XxShadowxX1804
Gilgamesh
17
4 / 4 / 8
16,590
691
17,881
21,090
16,201
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 5 / 8
14,933
622
25,085
13,503
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
17
Kills
14
14
Deaths
17
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
W
Cernunnos
OrdinaryStag53
Cernunnos
8
5
5
2.1
L
Izanami
Tantacionx-x
Izanami
5
8
5
0.94
W
4
4
12
2.5
L
Gilgamesh
XxShadowxX1804
Gilgamesh
4
4
8
2
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,310
Damage
59,417
72,679
Taken
53,371
62,015
Mitigated
29,065
31,577
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,661
191
8,544
11,215
24,403
16,064
385
7,519
16,650
83,588
0
W
Cernunnos
OrdinaryStag53
Cernunnos
16,904
9,707
0
1,850
20,135
8,945
2,606
7,750
11,927
0
97,717
L
Izanami
Tantacionx-x
Izanami
16,451
9,277
0
1,880
18,778
7,477
2,716
2,743
16,035
0
82,440
W
12,745
5,055
3,186
6,782
28,141
37,006
496
9,348
18,406
0
45,408
L
Gilgamesh
XxShadowxX1804
Gilgamesh
17,881
4,116
0
790
21,090
16,201
133
6,125
14,965
0
45,751
L
25,085
10,647
0
3,573
13,503
5,387
206
5,126
8,377
76,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
45,834
261
Minions Killed
235
0
Camps Cleared
0
1,245,482
Distance Traveled
1,099,265
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,427
643
116
5
0
429,213
1
W
Cernunnos
15,867
661
111
5
0
376,430
3
L
Izanami
14,311
596
111
5
0
362,296
2
W
Horus
16,591
691
34
1
0
439,839
6
L
Gilgamesh
16,590
691
31
1
0
363,779
2
L
Vulcan
14,933
622
93
4
0
373,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role