Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bds00012
Poseidon
Level 27
God Stats
3W - 2L
1,769 SR
Queue Stats
9W - 6L
1,669 Elo+
Solo
Hades
Hades
DaddysFatSack_
Hades
Level 18
God Stats
11W - 8L
1,701 SR
Queue Stats
97W - 68L
1,653 Elo+
Solo
Tsukuyomi
Tsukuyomi
Not_McLooVin
Tsukuyomi
Level 12
God Stats
1W - 1L
1,786 SR
Queue Stats
51W - 41L
1,558 Elo+
Party 1
Medusa
Medusa
alpaca_fat_bowl
Medusa
Level 19
God Stats
4W - 5L
1,750 SR
Queue Stats
60W - 48L
1,610 Elo+
Solo
Team Averages
Level 23
1,701 SR
1,598 Elo+

VS

Team Averages
Level 33
1,510 SR
1,630 Elo+
Cthulhu
Cthulhu
Gaminguy360
Cthulhu
Level 29
God Stats
4W - 3L
1,412 SR
Queue Stats
26W - 14L
1,585 Elo+
Solo
Ullr
Ullr
HairySovietBear
Ullr
Level 91
God Stats
91W - 70L
1,630 SR
Queue Stats
686W - 611L
1,572 Elo+
Party 2
Aphrodite
Aphrodite
ObeyTyMcG
Aphrodite
Level 30
God Stats
6W - 10L
1,286 SR
Queue Stats
183W - 159L
1,616 Elo+
Solo
Ymir
Ymir
Papa Noel5976
Ymir
Level 3
God Stats
15W - 15L
1,724 SR
Queue Stats
170W - 178L
1,667 Elo+
Party 2
Set
Set
Pikachu328
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 3 / 1
5,845
450
2,820
8,865
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Bds00012
Poseidon
9
0 / 6 / 3
5,816
447
4,902
5,757
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 3 / 0
8,340
642
8,833
11,457
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Not_McLooVin
Tsukuyomi
10
1 / 5 / 1
6,217
478
1,745
9,402
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 6 / 0
5,606
431
4,550
7,766
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gaminguy360
Cthulhu
12
1 / 1 / 2
5,985
460
3,003
6,757
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
6 / 2 / 4
6,969
536
8,629
7,700
2,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
ObeyTyMcG
Aphrodite
13
1 / 0 / 5
7,427
571
3,220
6,430
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 7
6,689
515
4,145
9,498
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
13 / 2 / 2
9,068
698
13,407
10,648
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
23
23
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
L
Poseidon
Bds00012
Poseidon
0
6
3
0.25
L
3
3
0
1
W
Cthulhu
Gaminguy360
Cthulhu
1
1
2
2
W
6
2
4
4
L
Tsukuyomi
Not_McLooVin
Tsukuyomi
1
5
1
0.3
W
Aphrodite
ObeyTyMcG
Aphrodite
1
0
5
3.5
W
2
1
7
5.5
W
13
2
2
7
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,850
Damage
32,404
43,247
Taken
41,033
13,411
Mitigated
18,020
12,684
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,820
177
0
2,112
8,865
2,959
0
2,606
6,219
17,058
0
L
Poseidon
Bds00012
Poseidon
4,902
543
0
470
5,757
1,119
0
1,230
4,463
20,984
0
L
8,833
788
0
5,897
11,457
5,113
460
3,867
7,161
47,590
0
W
Cthulhu
Gaminguy360
Cthulhu
3,003
31
0
2,855
6,757
4,040
0
4,755
2,002
22,274
0
W
8,629
3,813
0
1,468
7,700
2,446
270
2,277
5,335
0
37,081
L
Tsukuyomi
Not_McLooVin
Tsukuyomi
1,745
406
0
2,990
9,402
2,546
0
495
8,843
0
30,018
W
Aphrodite
ObeyTyMcG
Aphrodite
3,220
659
454
4,725
6,430
2,171
34
1,806
4,470
45,795
0
W
4,145
543
0
2,040
9,498
5,196
85
3,082
6,307
22,953
0
W
13,407
6,696
0
1,871
10,648
4,167
0
4,158
6,364
0
60,092
L
4,550
1,626
0
1,215
7,766
1,674
380
1,493
6,193
0
24,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
36,138
299
Minions Killed
354
0
Camps Cleared
0
1,119,791
Distance Traveled
1,200,919
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,845
450
53
4
0
223,132
1
L
Poseidon
5,816
447
33
3
0
234,628
12
L
Hades
8,340
642
99
8
0
214,289
3
W
Cthulhu
5,985
460
54
4
0
210,429
0
W
Ullr
6,969
536
63
5
0
231,178
3
L
Tsukuyomi
6,217
478
69
5
0
235,153
2
W
Aphrodite
7,427
571
107
8
0
254,893
4
W
Ymir
6,689
515
37
3
0
244,204
1
W
Set
9,068
698
93
7
0
260,215
1
L
Medusa
5,606
431
45
3
0
212,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role