Player Matchup

Zeus
Zeus
CompvBored
Zeus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,414 Elo+
Party 4
Cerberus
Cerberus
Ryukook8152
Cerberus
Level 27
God Stats
14W - 11L
1,663 SR
Queue Stats
65W - 69L
1,460 Elo+
Party 4
Mercury
Mercury
Tousi66
Mercury
Level 31
God Stats
5W - 4L
1,500 SR
Queue Stats
51W - 50L
1,514 Elo+
Party 3
Thoth
Thoth
Trav_Boss24
Thoth
Level 69
God Stats
2W - 3L
1,242 SR
Queue Stats
403W - 404L
1,398 Elo+
Party 3
Bellona
Bellona
tousi003tryagain
Bellona
Level 83
God Stats
35W - 30L
1,468 SR
Queue Stats
352W - 348L
1,500 Elo+
Party 3
Team Averages
Level 53
1,475 SR
1,457 Elo+

VS

Team Averages
Level 78
1,563 SR
1,410 Elo+
Bellona
Bellona
Diller_Whale
Bellona
Level 42
God Stats
12W - 21L
1,611 SR
Queue Stats
213W - 294L
1,371 Elo+
Party 2
Anubis
Anubis
Gold D Ace555
Anubis
Level 28
God Stats
6W - 10L
1,259 SR
Queue Stats
281W - 258L
1,229 Elo+
Party 1
Nemesis
Nemesis
MKGoku182
Nemesis
Level 47
God Stats
3W - 8L
1,538 SR
Queue Stats
189W - 239L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
MasterLink1307
Baron Samedi
Level 122
God Stats
23W - 19L
1,546 SR
Queue Stats
184W - 205L
1,588 Elo+
Party 1
Ullr
Ullr
XxCArLoSXx45502
Ullr
Level 149
God Stats
10W - 13L
1,863 SR
Queue Stats
468W - 434L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,814
359
4,351
8,357
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Ryukook8152
Cerberus
8
0 / 4 / 1
6,662
351
4,172
12,494
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Tousi66
Mercury
15
2 / 2 / 1
8,994
473
3,181
12,622
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 1
9,225
486
7,212
5,735
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 4
11,503
605
10,565
19,289
19,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diller_Whale
Bellona
14
0 / 5 / 2
8,504
448
5,884
12,364
9,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 0 / 2
10,313
543
5,605
4,477
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MKGoku182
Nemesis
16
0 / 2 / 4
9,173
483
4,268
12,007
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MasterLink1307
Baron Samedi
14
5 / 1 / 10
9,434
497
13,464
13,241
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 2 / 4
10,489
552
11,499
11,435
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
19
19
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Bellona
Diller_Whale
Bellona
0
5
2
0.2
W
5
0
2
6
W
Nemesis
MKGoku182
Nemesis
0
2
4
1
W
Baron Samedi
MasterLink1307
Baron Samedi
5
1
10
10
L
Cerberus
Ryukook8152
Cerberus
0
4
1
0.13
L
Mercury
Tousi66
Mercury
2
2
1
1.25
L
3
3
1
1.17
W
9
2
4
5.5
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
40,720
58,497
Taken
53,524
33,785
Mitigated
25,923
9,154
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,351
716
0
466
8,357
2,605
0
3,284
4,743
20,884
0
W
Bellona
Diller_Whale
Bellona
5,884
2,318
0
1,880
12,364
9,624
0
696
11,668
0
48,663
W
5,605
261
0
2,848
4,477
1,980
1,656
1,639
2,838
50,518
0
W
Nemesis
MKGoku182
Nemesis
4,268
1,709
0
4,834
12,007
4,915
867
1,165
10,842
0
59,230
W
Baron Samedi
MasterLink1307
Baron Samedi
13,464
585
1,744
5,760
13,241
5,204
50
7,390
5,851
51,238
0
L
Cerberus
Ryukook8152
Cerberus
4,172
395
0
3,958
12,494
4,847
0
5,238
6,795
19,257
0
L
Mercury
Tousi66
Mercury
3,181
1,907
0
610
12,622
5,239
0
2,224
10,224
0
70,184
L
7,212
110
0
570
5,735
1,671
624
3,016
2,415
55,369
0
W
11,499
3,885
0
2,248
11,435
4,200
668
4,845
6,590
0
57,931
L
10,565
3,393
0
3,550
19,289
19,423
1,101
3,896
15,251
0
63,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
47,913
435
Minions Killed
497
0
Camps Cleared
0
1,521,885
Distance Traveled
1,834,311
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,814
359
38
2
0
177,098
1
W
Bellona
8,504
448
97
5
0
377,671
0
W
Anubis
10,313
543
115
6
0
349,690
6
W
Nemesis
9,173
483
112
6
0
413,515
4
W
Baron Samedi
9,434
497
72
4
0
356,219
1
L
Cerberus
6,662
351
39
2
0
215,435
0
L
Mercury
8,994
473
120
6
0
399,731
0
L
Thoth
9,225
486
118
6
0
349,895
2
W
Ullr
10,489
552
101
5
0
337,216
0
L
Bellona
11,503
605
120
6
0
379,726
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role