Player Matchup

Arachne
Arachne
Alonsos1919
Arachne
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,484 Elo+
Party 3
The Morrigan
The Morrigan
Fire_King7001
The Morrigan
Level 19
God Stats
5W - 7L
1,639 SR
Queue Stats
163W - 190L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
Goose Of War219
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,203 Elo+
Party 1
Hachiman
Hachiman
Mono Roddy
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Noriegalan
Kukulkan
Level 3
God Stats
2W - 3L
1,693 SR
Queue Stats
3W - 4L
1,675 Elo+
Party 3
Team Averages
Level 27
1,566 SR
1,469 Elo+

VS

Team Averages
Level 22
1,509 SR
1,423 Elo+
Bakasura
Bakasura
EMI PSYCHOSIS
Bakasura
Level 23
God Stats
16W - 14L
1,473 SR
Queue Stats
39W - 50L
1,357 Elo+
Party 4
Scylla
Scylla
OkayJonesy
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 233L
1,500 Elo+
Party 2
Ullr
Ullr
YouGotPrankedBro
Ullr
Level 24
God Stats
1W - 2L
1,202 SR
Queue Stats
38W - 44L
1,370 Elo+
Party 4
Khepri
Khepri
YungSnow13
Khepri
Level 21
God Stats
9W - 2L
1,776 SR
Queue Stats
27W - 31L
1,363 Elo+
Party 4
Achilles
Achilles
ZandyZico
Achilles
Level 40
God Stats
3W - 3L
1,592 SR
Queue Stats
207W - 174L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alonsos1919
Arachne
18
7 / 3 / 2
11,336
567
12,393
17,659
7,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Fire_King7001
The Morrigan
12
0 / 7 / 0
7,920
396
4,522
9,363
3,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Goose Of War219
Gilgamesh
14
1 / 6 / 2
8,509
425
5,834
11,097
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Mono Roddy
Hachiman
11
1 / 8 / 0
7,487
374
5,831
10,771
3,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Noriegalan
Kukulkan
15
2 / 2 / 3
9,214
461
4,369
8,758
3,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EMI PSYCHOSIS
Bakasura
17
6 / 1 / 4
10,620
531
10,312
13,768
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
OkayJonesy
Scylla
10
0 / 4 / 1
6,698
335
74
3,811
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 2 / 6
9,481
474
9,058
11,545
5,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
YungSnow13
Khepri
15
5 / 4 / 5
10,049
502
6,779
11,109
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
ZandyZico
Achilles
18
9 / 1 / 4
10,189
509
12,880
12,844
13,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
11
Kills
26
26
Deaths
12
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alonsos1919
Arachne
7
3
2
2.67
W
Bakasura
EMI PSYCHOSIS
Bakasura
6
1
4
8
L
The Morrigan
Fire_King7001
The Morrigan
0
7
0
0
L
Gilgamesh
Goose Of War219
Gilgamesh
1
6
2
0.33
L
Hachiman
Mono Roddy
Hachiman
1
8
0
0.13
L
Kukulkan
Noriegalan
Kukulkan
2
2
3
1.75
W
Scylla
OkayJonesy
Scylla
0
4
1
0.13
W
6
2
6
4.5
W
Khepri
YungSnow13
Khepri
5
4
5
1.88
W
Achilles
ZandyZico
Achilles
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
39,103
57,648
Taken
53,077
23,706
Mitigated
41,529
11,231
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alonsos1919
Arachne
12,393
7,948
0
7,935
17,659
7,760
0
2,393
14,986
0
74,940
W
Bakasura
EMI PSYCHOSIS
Bakasura
10,312
7,608
0
4,734
13,768
8,010
2,070
2,156
11,612
0
65,555
L
The Morrigan
Fire_King7001
The Morrigan
4,522
1,692
0
0
9,363
3,217
260
159
8,791
41,042
132
L
Gilgamesh
Goose Of War219
Gilgamesh
5,834
1,401
0
312
11,097
5,841
112
259
10,643
0
42,176
L
Hachiman
Mono Roddy
Hachiman
5,831
3,563
0
1,028
10,771
3,594
252
3,968
6,803
0
29,459
L
Kukulkan
Noriegalan
Kukulkan
4,369
608
0
1,956
8,758
3,294
1,001
74
8,041
37,766
0
W
Scylla
OkayJonesy
Scylla
74
74
0
0
3,811
1,265
0
1,224
2,587
9,072
0
W
9,058
4,063
0
3,415
11,545
5,652
1,583
940
10,605
0
41,211
W
Khepri
YungSnow13
Khepri
6,779
463
0
1,165
11,109
12,750
227
1,227
9,882
36,857
0
W
Achilles
ZandyZico
Achilles
12,880
4,334
195
1,322
12,844
13,852
844
3,212
9,632
0
50,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
47,037
422
Minions Killed
389
0
Camps Cleared
0
1,726,925
Distance Traveled
1,795,928
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,336
567
124
6
0
413,184
3
W
Bakasura
10,620
531
165
8
0
491,090
4
L
The Morrigan
7,920
396
92
5
0
294,563
3
L
Gilgamesh
8,509
425
71
4
0
390,336
0
L
Hachiman
7,487
374
50
3
0
315,828
4
L
Kukulkan
9,214
461
85
4
0
313,014
0
W
Scylla
6,698
335
12
1
0
144,664
1
W
Ullr
9,481
474
89
4
0
358,835
3
W
Khepri
10,049
502
56
3
0
384,480
2
W
Achilles
10,189
509
67
3
0
416,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role