Player Matchup

Ares
Ares
Bloodex21
Ares
Level 18
God Stats
3W - 2L
1,894 SR
Queue Stats
42W - 32L
1,675 Elo+
Party 1
Raijin
Raijin
Cushhh
Raijin
Level 28
God Stats
8W - 10L
1,587 SR
Queue Stats
67W - 60L
1,620 Elo+
Party 1
Nemesis
Nemesis
SlantedLeft
Nemesis
Level 41
God Stats
22W - 8L
1,550 SR
Queue Stats
192W - 153L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
TLBN
Baron Samedi
Level 22
God Stats
53W - 51L
1,661 SR
Queue Stats
74W - 61L
1,625 Elo+
Party 1
Neith
Neith
theyunglegend
Neith
Level 29
God Stats
15W - 17L
1,652 SR
Queue Stats
57W - 52L
1,612 Elo+
Party 1
Team Averages
Level 28
1,669 SR
1,623 Elo+

VS

Team Averages
Level 15
1,439 SR
1,598 Elo+
Loki
Loki
Lunatic Sig
Loki
Level 5
God Stats
4W - 3L
1,513 SR
Queue Stats
4W - 3L
1,589 Elo+
Solo
Scylla
Scylla
Maabox
Scylla
Level 16
God Stats
1W - 2L
1,336 SR
Queue Stats
17W - 19L
1,552 Elo+
Solo
Artemis
Artemis
Trae510
Artemis
Level 24
God Stats
8W - 11L
1,271 SR
Queue Stats
98W - 106L
1,535 Elo+
Solo
Awilix
Awilix
absapro555
Awilix
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,706 Elo+
Solo
Hades
Hades
stoneytony97
Hades
Level 28
God Stats
27W - 30L
1,574 SR
Queue Stats
120W - 139L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 3 / 10
9,603
437
5,842
17,631
12,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Cushhh
Raijin
20
21 / 2 / 10
13,728
624
24,876
20,223
8,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SlantedLeft
Nemesis
19
8 / 0 / 16
12,549
570
14,477
11,552
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TLBN
Baron Samedi
17
7 / 3 / 12
11,644
529
11,395
10,549
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
12 / 5 / 6
11,871
540
14,871
13,001
5,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,099
323
1,859
7,460
1,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Maabox
Scylla
16
4 / 11 / 3
10,597
482
6,735
18,857
5,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Trae510
Artemis
16
3 / 12 / 5
10,696
486
12,262
21,052
6,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
absapro555
Awilix
15
1 / 9 / 1
9,814
446
4,156
22,804
7,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 10 / 3
8,772
399
12,468
22,412
8,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
48
Kills
11
13
Deaths
48
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
0
3
10
1.67
W
Raijin
Cushhh
Raijin
21
2
10
13
L
1
6
1
0.25
L
Scylla
Maabox
Scylla
4
11
3
0.5
W
Nemesis
SlantedLeft
Nemesis
8
0
16
16
W
Baron Samedi
TLBN
Baron Samedi
7
3
12
4.33
L
Artemis
Trae510
Artemis
3
12
5
0.46
L
Awilix
absapro555
Awilix
1
9
1
0.17
L
2
10
3
0.35
W
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,461
Damage
37,480
72,956
Taken
92,585
38,909
Mitigated
29,891
23,889
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,842
132
1,293
5,065
17,631
12,170
1,724
5,640
11,881
36,490
0
W
Raijin
Cushhh
Raijin
24,876
1,195
563
6,591
20,223
8,892
1,935
4,683
15,208
87,903
0
L
1,859
367
0
0
7,460
1,752
0
5,501
1,655
0
11,039
L
Scylla
Maabox
Scylla
6,735
1,173
0
442
18,857
5,606
340
8,155
10,141
45,612
0
W
Nemesis
SlantedLeft
Nemesis
14,477
6,517
0
4,035
11,552
6,262
2,824
1,616
9,864
0
87,063
W
Baron Samedi
TLBN
Baron Samedi
11,395
436
482
972
10,549
6,410
143
1,661
7,894
60,495
0
L
Artemis
Trae510
Artemis
12,262
7,295
0
3,366
21,052
6,290
273
11,998
8,786
0
56,219
L
Awilix
absapro555
Awilix
4,156
1,166
0
5,053
22,804
7,968
570
5,874
16,708
0
60,531
L
12,468
1,179
433
5,932
22,412
8,275
561
8,930
13,182
51,481
0
W
14,871
9,138
420
4,468
13,001
5,175
5,163
5,229
7,652
0
57,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,395
Gold Earned
46,978
535
Minions Killed
386
0
Camps Cleared
0
2,026,796
Distance Traveled
1,474,255
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,603
437
41
2
0
416,737
8
W
Raijin
13,728
624
152
7
0
377,314
7
L
Loki
7,099
323
20
1
0
190,560
0
L
Scylla
10,597
482
80
4
0
321,310
0
W
Nemesis
12,549
570
124
6
0
465,121
6
W
Baron Samedi
11,644
529
121
6
0
425,746
0
L
Artemis
10,696
486
94
4
0
302,688
0
L
Awilix
9,814
446
110
5
0
365,355
7
L
Hades
8,772
399
82
4
0
294,342
0
W
Neith
11,871
540
97
4
0
341,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role