Player Matchup

Hachiman
Hachiman
You all Feed
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 12L
1,969 Elo+
Party 1
Ares
Ares
darioavo
Ares
Level 145
God Stats
1W - 0L
1,471 SR
Queue Stats
31W - 22L
1,751 Elo+
Party 1
The Morrigan
The Morrigan
vFenris
The Morrigan
Level 160
God Stats
1W - 1L
1,354 SR
Queue Stats
75W - 44L
1,742 Elo+
Party 1
Team Averages
Level 111
1,442 SR
1,821 Elo+

VS

Team Averages
Level 40
1,590 SR
1,440 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Alemao 2407001
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,432 Elo+
Solo
Bacchus
Bacchus
TheMilkPope
Bacchus
Level 86
God Stats
2W - 1L
1,771 SR
Queue Stats
66W - 79L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
You all Feed
Hachiman
11
4 / 2 / 11
8,150
815
6,469
6,842
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
10 / 1 / 6
9,145
915
7,447
9,664
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
vFenris
The Morrigan
11
4 / 2 / 12
7,914
791
10,223
6,748
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 5 / 1
7,280
728
6,062
7,997
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Alemao 2407001
The Morrigan
6
0 / 8 / 2
5,725
573
333
7,553
2,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TheMilkPope
Bacchus
10
1 / 5 / 3
7,229
723
3,772
11,810
7,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
4
5
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
1
0.7
L
The Morrigan
Alemao 2407001
The Morrigan
0
8
2
0.13
L
Bacchus
TheMilkPope
Bacchus
1
5
3
0.5
W
Hachiman
You all Feed
Hachiman
4
2
11
4.75
W
Ares
10
1
6
13
W
The Morrigan
vFenris
The Morrigan
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,139
Damage
10,167
23,254
Taken
27,360
15,279
Mitigated
12,417
3,796
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,062
1,112
0
2,480
7,997
2,911
50
5,732
2,265
0
24,051
L
The Morrigan
Alemao 2407001
The Morrigan
333
261
0
116
7,553
2,199
0
4,727
2,826
2,249
0
L
Bacchus
TheMilkPope
Bacchus
3,772
562
159
1,374
11,810
7,307
112
6,846
4,964
13,200
0
W
Hachiman
You all Feed
Hachiman
6,469
3,026
0
1,734
6,842
3,177
377
1,665
5,177
0
32,529
W
Ares
7,447
437
0
900
9,664
9,529
23
2,081
7,583
13,274
0
W
The Morrigan
vFenris
The Morrigan
10,223
1,737
0
1,162
6,748
2,573
39
399
6,349
32,922
373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
20,234
106
Minions Killed
61
0
Camps Cleared
0
532,517
Distance Traveled
370,116
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,280
728
48
5
0
142,605
3
L
The Morrigan
5,725
573
2
0
0
71,683
0
L
Bacchus
7,229
723
11
1
0
155,828
1
W
Hachiman
8,150
815
49
5
0
176,770
0
W
Ares
9,145
915
9
1
0
191,894
0
W
The Morrigan
7,914
791
48
5
0
163,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role